AzaezelX fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 year ago
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postEffect.cpp fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 year ago
postEffect.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 year ago
postEffectCommon.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
postEffectManager.cpp c86cc48945 use srgb sapce for backbuffer 4 years ago
postEffectManager.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 years ago
postEffectVis.cpp 89b0c7f73b Console Refactor 2 years ago
postEffectVis.h 6b524ae58a Eliminate ConsoleStaticMethod 7 years ago