compiler.h 9.7 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _COMPILER_H_
  23. #define _COMPILER_H_
  24. //#define DEBUG_CODESTREAM
  25. #ifdef DEBUG_CODESTREAM
  26. #include <stdio.h>
  27. #endif
  28. #include <string>
  29. #include <unordered_map>
  30. class Stream;
  31. class DataChunker;
  32. #include "platform/platform.h"
  33. #include "console/ast.h"
  34. #include "console/codeBlock.h"
  35. #ifndef _TVECTOR_H_
  36. #include "core/util/tVector.h"
  37. #endif
  38. namespace Compiler
  39. {
  40. /// The opcodes for the TorqueScript VM.
  41. enum CompiledInstructions
  42. {
  43. OP_FUNC_DECL,
  44. OP_CREATE_OBJECT,
  45. OP_ADD_OBJECT,
  46. OP_END_OBJECT,
  47. // Added to fix the stack issue [7/9/2007 Black]
  48. OP_FINISH_OBJECT,
  49. OP_JMPIFFNOT,
  50. OP_JMPIFNOT,
  51. OP_JMPIFF,
  52. OP_JMPIF,
  53. OP_JMPIFNOT_NP,
  54. OP_JMPIF_NP, // 10
  55. OP_JMP,
  56. OP_RETURN,
  57. // fixes a bug when not explicitly returning a value
  58. OP_RETURN_VOID,
  59. OP_RETURN_FLT,
  60. OP_RETURN_UINT,
  61. OP_CMPEQ,
  62. OP_CMPGR,
  63. OP_CMPGE,
  64. OP_CMPLT,
  65. OP_CMPLE,
  66. OP_CMPNE,
  67. OP_XOR, // 20
  68. OP_MOD,
  69. OP_BITAND,
  70. OP_BITOR,
  71. OP_NOT,
  72. OP_NOTF,
  73. OP_ONESCOMPLEMENT,
  74. OP_SHR,
  75. OP_SHL,
  76. OP_AND,
  77. OP_OR, // 30
  78. OP_ADD,
  79. OP_SUB,
  80. OP_MUL,
  81. OP_DIV,
  82. OP_NEG,
  83. OP_INC,
  84. OP_SETCURVAR,
  85. OP_SETCURVAR_CREATE,
  86. OP_SETCURVAR_ARRAY,
  87. OP_SETCURVAR_ARRAY_CREATE,
  88. OP_LOADVAR_UINT,// 40
  89. OP_LOADVAR_FLT,
  90. OP_LOADVAR_STR,
  91. OP_SAVEVAR_UINT,
  92. OP_SAVEVAR_FLT,
  93. OP_SAVEVAR_STR,
  94. OP_LOAD_LOCAL_VAR_UINT,
  95. OP_LOAD_LOCAL_VAR_FLT,
  96. OP_LOAD_LOCAL_VAR_STR,
  97. OP_SAVE_LOCAL_VAR_UINT,
  98. OP_SAVE_LOCAL_VAR_FLT,
  99. OP_SAVE_LOCAL_VAR_STR,
  100. OP_SETCUROBJECT,
  101. OP_SETCUROBJECT_NEW,
  102. OP_SETCUROBJECT_INTERNAL,
  103. OP_SETCURFIELD,
  104. OP_SETCURFIELD_ARRAY, // 50
  105. OP_SETCURFIELD_TYPE,
  106. OP_LOADFIELD_UINT,
  107. OP_LOADFIELD_FLT,
  108. OP_LOADFIELD_STR,
  109. OP_SAVEFIELD_UINT,
  110. OP_SAVEFIELD_FLT,
  111. OP_SAVEFIELD_STR,
  112. OP_POP_STK,
  113. OP_LOADIMMED_UINT,
  114. OP_LOADIMMED_FLT,
  115. OP_TAG_TO_STR,
  116. OP_LOADIMMED_STR, // 70
  117. OP_DOCBLOCK_STR, // 76
  118. OP_LOADIMMED_IDENT,
  119. OP_CALLFUNC,
  120. OP_ADVANCE_STR_APPENDCHAR,
  121. OP_REWIND_STR,
  122. OP_TERMINATE_REWIND_STR,
  123. OP_COMPARE_STR,
  124. OP_PUSH,
  125. OP_PUSH_FRAME,
  126. OP_ASSERT,
  127. OP_BREAK,
  128. OP_ITER_BEGIN, ///< Prepare foreach iterator.
  129. OP_ITER_BEGIN_STR, ///< Prepare foreach$ iterator.
  130. OP_ITER, ///< Enter foreach loop.
  131. OP_ITER_END, ///< End foreach loop.
  132. OP_INVALID, // 90
  133. MAX_OP_CODELEN ///< The amount of op codes.
  134. };
  135. //------------------------------------------------------------
  136. F64 consoleStringToNumber(const char *str, StringTableEntry file = 0, U32 line = 0);
  137. U32 compileBlock(StmtNode *block, CodeStream &codeStream, U32 ip);
  138. //------------------------------------------------------------
  139. struct CompilerIdentTable
  140. {
  141. struct Entry
  142. {
  143. U32 offset;
  144. U32 ip;
  145. Entry *next;
  146. Entry *nextIdent;
  147. };
  148. Entry *list;
  149. void add(StringTableEntry ste, U32 ip);
  150. void reset();
  151. void write(Stream &st);
  152. };
  153. //------------------------------------------------------------
  154. struct CompilerStringTable
  155. {
  156. U32 totalLen;
  157. struct Entry
  158. {
  159. char *string;
  160. U32 start;
  161. U32 len;
  162. bool tag;
  163. Entry *next;
  164. };
  165. Entry *list;
  166. char buf[256];
  167. std::unordered_map<std::string, Entry*> hashTable;
  168. U32 add(const char *str, bool caseSens = true, bool tag = false);
  169. U32 addIntString(U32 value);
  170. U32 addFloatString(F64 value);
  171. void reset();
  172. char *build();
  173. void write(Stream &st);
  174. };
  175. //------------------------------------------------------------
  176. struct CompilerFloatTable
  177. {
  178. struct Entry
  179. {
  180. F64 val;
  181. Entry *next;
  182. };
  183. U32 count;
  184. Entry *list;
  185. U32 add(F64 value);
  186. void reset();
  187. F64 *build();
  188. void write(Stream &st);
  189. };
  190. //------------------------------------------------------------
  191. inline StringTableEntry CodeToSTE(U32 *code, U32 ip)
  192. {
  193. #if defined(TORQUE_CPU_X64) || defined(TORQUE_CPU_ARM64)
  194. return (StringTableEntry)(*((U64*)(code + ip)));
  195. #else
  196. return (StringTableEntry)(*(code + ip));
  197. #endif
  198. }
  199. extern void(*STEtoCode)(StringTableEntry ste, U32 ip, U32 *ptr);
  200. void evalSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  201. void compileSTEtoCode(StringTableEntry ste, U32 ip, U32 *ptr);
  202. CompilerStringTable *getCurrentStringTable();
  203. CompilerStringTable &getGlobalStringTable();
  204. CompilerStringTable &getFunctionStringTable();
  205. void setCurrentStringTable(CompilerStringTable* cst);
  206. CompilerFloatTable *getCurrentFloatTable();
  207. CompilerFloatTable &getGlobalFloatTable();
  208. CompilerFloatTable &getFunctionFloatTable();
  209. void setCurrentFloatTable(CompilerFloatTable* cst);
  210. CompilerIdentTable &getIdentTable();
  211. void precompileIdent(StringTableEntry ident);
  212. /// Helper function to reset the float, string, and ident tables to a base
  213. /// starting state.
  214. void resetTables();
  215. void *consoleAlloc(U32 size);
  216. void consoleAllocReset();
  217. extern bool gSyntaxError;
  218. };
  219. /// Utility class to emit and patch bytecode
  220. class CodeStream
  221. {
  222. public:
  223. enum FixType
  224. {
  225. // For loops
  226. FIXTYPE_LOOPBLOCKSTART,
  227. FIXTYPE_BREAK,
  228. FIXTYPE_CONTINUE
  229. };
  230. enum Constants
  231. {
  232. BlockSize = 16384,
  233. };
  234. protected:
  235. typedef struct PatchEntry
  236. {
  237. U32 addr; ///< Address to patch
  238. U32 value; ///< Value to place at addr
  239. PatchEntry(): addr(0), value(0) { ; }
  240. PatchEntry(U32 a, U32 v) : addr(a), value(v) { ; }
  241. } PatchEntry;
  242. typedef struct CodeData
  243. {
  244. U8 *data; ///< Allocated data (size is BlockSize)
  245. U32 size; ///< Bytes used in data
  246. CodeData *next; ///< Next block
  247. } CodeData;
  248. /// @name Emitted code
  249. /// {
  250. CodeData *mCode;
  251. CodeData *mCodeHead;
  252. U32 mCodePos;
  253. /// }
  254. /// @name Code fixing stacks
  255. /// {
  256. Vector<U32> mFixList;
  257. Vector<U32> mFixStack;
  258. Vector<bool> mFixLoopStack;
  259. Vector<PatchEntry> mPatchList;
  260. /// }
  261. Vector<U32> mBreakLines; ///< Line numbers
  262. public:
  263. CodeStream() : mCode(0), mCodeHead(NULL), mCodePos(0)
  264. {
  265. }
  266. ~CodeStream()
  267. {
  268. reset();
  269. if (mCode)
  270. {
  271. dFree(mCode->data);
  272. delete mCode;
  273. }
  274. }
  275. U8 *allocCode(U32 sz);
  276. inline U32 emit(U32 code)
  277. {
  278. U32 *ptr = (U32*)allocCode(4);
  279. *ptr = code;
  280. #ifdef DEBUG_CODESTREAM
  281. printf("code[%u] = %u\n", mCodePos, code);
  282. #endif
  283. return mCodePos++;
  284. }
  285. inline void patch(U32 addr, U32 code)
  286. {
  287. #ifdef DEBUG_CODESTREAM
  288. printf("patch[%u] = %u\n", addr, code);
  289. #endif
  290. mPatchList.push_back(PatchEntry(addr, code));
  291. }
  292. inline U32 emitSTE(const char *code)
  293. {
  294. U64 *ptr = (U64*)allocCode(8);
  295. *ptr = 0;
  296. Compiler::STEtoCode(code, mCodePos, (U32*)ptr);
  297. #ifdef DEBUG_CODESTREAM
  298. printf("code[%u] = %s\n", mCodePos, code);
  299. #endif
  300. mCodePos += 2;
  301. return mCodePos - 2;
  302. }
  303. inline U32 tell()
  304. {
  305. return mCodePos;
  306. }
  307. inline bool inLoop()
  308. {
  309. for (U32 i = 0; i<mFixLoopStack.size(); i++)
  310. {
  311. if (mFixLoopStack[i])
  312. return true;
  313. }
  314. return false;
  315. }
  316. inline U32 emitFix(FixType type)
  317. {
  318. U32 *ptr = (U32*)allocCode(4);
  319. *ptr = (U32)type;
  320. #ifdef DEBUG_CODESTREAM
  321. printf("code[%u] = [FIX:%u]\n", mCodePos, (U32)type);
  322. #endif
  323. mFixList.push_back(mCodePos);
  324. mFixList.push_back((U32)type);
  325. return mCodePos++;
  326. }
  327. inline void pushFixScope(bool isLoop)
  328. {
  329. mFixStack.push_back(mFixList.size());
  330. mFixLoopStack.push_back(isLoop);
  331. }
  332. inline void popFixScope()
  333. {
  334. AssertFatal(mFixStack.size() > 0, "Fix stack mismatch");
  335. U32 newSize = mFixStack[mFixStack.size() - 1];
  336. while (mFixList.size() > newSize)
  337. mFixList.pop_back();
  338. mFixStack.pop_back();
  339. mFixLoopStack.pop_back();
  340. }
  341. void fixLoop(U32 loopBlockStart, U32 breakPoint, U32 continuePoint);
  342. inline void addBreakLine(U32 lineNumber, U32 ip)
  343. {
  344. mBreakLines.push_back(lineNumber);
  345. mBreakLines.push_back(ip);
  346. }
  347. inline U32 getNumLineBreaks()
  348. {
  349. return mBreakLines.size() / 2;
  350. }
  351. void emitCodeStream(U32 *size, U32 **stream, U32 **lineBreaks);
  352. void reset();
  353. };
  354. #endif