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inspector
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4646d5eac3
Adds ability to force the inspector to only show a set index of array'd fields. Mostly for specific editor tool use(like editing material's individual layers/stages)
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пре 1 година |
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editorFunctions.cpp
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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editorFunctions.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiDebugger.cpp
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9fef1b3cd1
uninitialized variables-gui
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пре 5 година |
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guiDebugger.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiEaseViewCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiEaseViewCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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guiEditCtrl.cpp
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89b0c7f73b
Console Refactor
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пре 2 година |
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guiEditCtrl.h
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41e5caf22b
Direct3D11 Engine/source changes
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пре 9 година |
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guiFilterCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiFilterCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiGraphCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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guiImageList.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiImageList.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiInspector.cpp
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4646d5eac3
Adds ability to force the inspector to only show a set index of array'd fields. Mostly for specific editor tool use(like editing material's individual layers/stages)
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пре 1 година |
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guiInspector.h
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4646d5eac3
Adds ability to force the inspector to only show a set index of array'd fields. Mostly for specific editor tool use(like editing material's individual layers/stages)
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пре 1 година |
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guiInspectorTypes.cpp
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4ed617f7df
fix type list popup display
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пре 2 година |
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guiInspectorTypes.h
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616d974212
Wipwork for updating the BaseUI
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пре 2 година |
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guiMenuBar.cpp
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c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
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пре 2 година |
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guiMenuBar.h
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c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
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пре 2 година |
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guiParticleGraphCtrl.cpp
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6b2db37f8a
followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>`
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пре 5 година |
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guiParticleGraphCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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пре 8 година |
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guiPopupMenuCtrl.cpp
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c2d1e9d654
Expands functionality of MenuBuilder to act as primary API for building out menus
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пре 2 година |
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guiPopupMenuCtrl.h
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2ca6af8e48
Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code.
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пре 8 година |
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guiRectHandles.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiRectHandles.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiSeparatorCtrl.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiSeparatorCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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пре 13 година |
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guiShapeEdPreview.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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пре 2 година |
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guiShapeEdPreview.h
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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пре 4 година |
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popupMenu.cpp
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473e566b70
Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout
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пре 2 година |
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popupMenu.h
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a71f5cfd9d
Missed header changes
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пре 5 година |