ExampleLevel.asset.taml 524 B

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  1. <LevelAsset
  2. AssetName="ExampleLevel"
  3. AssetDescription="A simple example level players can fly around in."
  4. LevelFile="@assetFile=ExampleLevel.mis"
  5. LevelName="Example Level"
  6. PostFXPresetFile="@assetFile=ExampleLevel.postfxpreset.tscript"
  7. DecalsFile="@assetFile=ExampleLevel.mis.decals"
  8. ForestFile="@assetFile=ExampleLevel.forest"
  9. NavmeshFile="@assetFile=ExampleLevel.nav"
  10. staticObjectAssetDependency0="@asset=Prototyping:FloorGray"
  11. gameModesNames="ExampleGameMode;"
  12. VersionId="1"/>