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guiBitmapButtonCtrl.cpp
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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hace 4 años |
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guiBitmapButtonCtrl.h
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88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
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hace 4 años |
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guiBorderButton.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiButtonBaseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiButtonBaseCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiButtonCtrl.cpp
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9fef1b3cd1
uninitialized variables-gui
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hace 5 años |
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guiButtonCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiCheckBoxCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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hace 4 años |
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guiCheckBoxCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiIconButtonCtrl.cpp
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b73353a446
we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid.
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hace 4 años |
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guiIconButtonCtrl.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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hace 4 años |
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guiRadioCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiRadioCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiSwatchButtonCtrl.cpp
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e7c3085d5f
corrects a copy-corruption flaw with GuiSwatchButtonCtrl::onMouseDragged
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hace 7 años |
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guiSwatchButtonCtrl.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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hace 8 años |
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guiToggleButtonCtrl.cpp
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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hace 9 años |
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guiToggleButtonCtrl.h
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7dbfe6994d
Engine directory for ticket #1
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hace 13 años |
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guiToolboxButtonCtrl.cpp
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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hace 4 años |
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guiToolboxButtonCtrl.h
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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hace 4 años |