marauder2k7 8f856dd7cd build fixes missed by copy over il y a 8 mois
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culling 175831fd30 Remove dead code comment il y a 2 ans
mixin efbe5e90f5 virtuals removed il y a 1 an
zones 8f856dd7cd build fixes missed by copy over il y a 8 mois
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. il y a 5 ans
pathManager.cpp 2b295fb7f0 rest of virtuals removed il y a 1 an
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths il y a 5 ans
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction il y a 13 ans
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: il y a 10 ans
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed il y a 1 an
reflector.cpp f633ef3a3d fill in the validated variables il y a 10 mois
reflector.h 824b9a9cd5 fix dynamicCubemaps on objects il y a 1 an
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. il y a 9 ans
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. il y a 9 ans
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods il y a 1 an
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck il y a 2 ans
sceneManager.cpp 74d847c513 fix bounds box display il y a 3 ans
sceneManager.h 596d13f9a4 Optimize container bin lookups il y a 2 ans
sceneObject.cpp f633ef3a3d fill in the validated variables il y a 10 mois
sceneObject.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes il y a 1 an
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl il y a 11 ans
sceneQueryUtil.h e6c653c441 warnings cleanup il y a 1 an
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching il y a 6 ans
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 il y a 1 an
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sceneSpace.h efbe5e90f5 virtuals removed il y a 1 an
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups il y a 2 ans
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
sgUtil.h 888332a85c rest of the implementation il y a 1 an
simPath.cpp f633ef3a3d fill in the validated variables il y a 10 mois
simPath.h db42149fb5 Path class augs il y a 10 mois