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DamageModel
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14c8ea28c8
offload spawnControlObject on controllable death to gameplay modules
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пре 7 месеци |
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ExampleModule
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c5ae9af0ae
Core now spawns a ControlObject directly, with callbacks allowing overriding of values to control what spawns (and what occurs afterwards) to tie several tracking variables to a given client connection.
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пре 1 година |
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Prototyping
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970aba9766
Fixes design oversight where the general game menu keybind was being overridden due to order of operations issues with an offscreen canvas demoing the options menu
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пре 5 месеци |
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UI
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a276ad2505
Update cursors.tscript
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пре 7 месеци |
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cache
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61db21aaaf
comparison flaw in spotlight animation check. also, proper location of shadercache dir
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пре 5 година |
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gameUI
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0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
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пре 10 месеци |
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defaults.tscript
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1bdaef9f82
* Ensures the HDRBloom pref is properly set as part of the default settings
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пре 1 година |
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splash.png
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d9a133e66d
Splash Screen Replecement
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пре 3 година |
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torque.png
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bc27125e90
Initial pass to rework and cleanup the main UI interface
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пре 5 година |