Areloch f5ab97242f - Added logic to guiButtonBaseCtrl so if highlighted and is part of a group, will signal the siblings in the group as well 2 rokov pred
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guiBitmapButtonCtrl.cpp 7a9715654d fix bitmap button state display 2 rokov pred
guiBitmapButtonCtrl.h 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 3 rokov pred
guiBorderButton.cpp ed36cf2c5c Changes for BaseUI Update 3 rokov pred
guiButtonBaseCtrl.cpp f5ab97242f - Added logic to guiButtonBaseCtrl so if highlighted and is part of a group, will signal the siblings in the group as well 2 rokov pred
guiButtonBaseCtrl.h f5ab97242f - Added logic to guiButtonBaseCtrl so if highlighted and is part of a group, will signal the siblings in the group as well 2 rokov pred
guiButtonCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 rokov pred
guiButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiCheckBoxCtrl.cpp d6480cb63c check wether or not mBitmapArrayRects.empty(). not simply if size() 2 rokov pred
guiCheckBoxCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiIconButtonCtrl.cpp ce4c8dabc9 Ongoing wipwork of the BaseUI update. Some bugfixes pending 2 rokov pred
guiIconButtonCtrl.h d0f914b3e6 From Nils' UI work 2 rokov pred
guiRadioCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiRadioCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiSwatchButtonCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 rokov pred
guiSwatchButtonCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 rokov pred
guiToggleButtonCtrl.cpp ed36cf2c5c Changes for BaseUI Update 3 rokov pred
guiToggleButtonCtrl.h 7dbfe6994d Engine directory for ticket #1 13 rokov pred
guiToolboxButtonCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 rokov pred
guiToolboxButtonCtrl.h 0dcd272b87 clean up more texture profile refs to kill spam 4 rokov pred