LuisAntonRebollo 3e7c7b3e49 Merge pull request #622 from BeamNG/texel_pixel_offset пре 11 година
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distanceField.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
distanceField.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxFrustumSaver.cpp 7dbfe6994d Engine directory for ticket #1 пре 13 година
gfxFrustumSaver.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
screenspace.cpp 823b413c1f Handle texel-pixel offset with diferents graphics APIs. пре 11 година
screenspace.h 7dbfe6994d Engine directory for ticket #1 пре 13 година
triListOpt.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx пре 12 година
triListOpt.h 7dbfe6994d Engine directory for ticket #1 пре 13 година