| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398 |
- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2018, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "UnitTestPCH.h"
- #include "SceneDiffer.h"
- #include "AbstractImportExportBase.h"
- #include <assimp/scene.h>
- #include <assimp/Importer.hpp>
- #include <assimp/Exporter.hpp>
- #include <assimp/postprocess.h>
- using namespace Assimp;
- static const float VertComponents[ 24 * 3 ] = {
- -0.500000, 0.500000, 0.500000,
- -0.500000, 0.500000, -0.500000,
- -0.500000, -0.500000, -0.500000,
- -0.500000, -0.500000, 0.500000,
- -0.500000, -0.500000, -0.500000,
- 0.500000, -0.500000, -0.500000,
- 0.500000, -0.500000, 0.500000,
- -0.500000, -0.500000, 0.500000,
- -0.500000, 0.500000, -0.500000,
- 0.500000, 0.500000, -0.500000,
- 0.500000, -0.500000, -0.500000,
- -0.500000, -0.500000, -0.500000,
- 0.500000, 0.500000, 0.500000,
- 0.500000, 0.500000, -0.500000,
- -0.500000, 0.500000, -0.500000,
- -0.500000, 0.500000, 0.500000,
- 0.500000, -0.500000, 0.500000,
- 0.500000, 0.500000, 0.500000,
- -0.500000, 0.500000, 0.500000,
- -0.500000, -0.500000, 0.500000,
- 0.500000, -0.500000, -0.500000,
- 0.500000, 0.500000, -0.500000,
- 0.500000, 0.500000, 0.500000f,
- 0.500000, -0.500000, 0.500000f
- };
- static const std::string ObjModel =
- "o 1\n"
- "\n"
- "# Vertex list\n"
- "\n"
- "v -0.5 -0.5 0.5\n"
- "v -0.5 -0.5 -0.5\n"
- "v -0.5 0.5 -0.5\n"
- "v -0.5 0.5 0.5\n"
- "v 0.5 -0.5 0.5\n"
- "v 0.5 -0.5 -0.5\n"
- "v 0.5 0.5 -0.5\n"
- "v 0.5 0.5 0.5\n"
- "\n"
- "# Point / Line / Face list\n"
- "\n"
- "g Box01\n"
- "usemtl Default\n"
- "f 4 3 2 1\n"
- "f 2 6 5 1\n"
- "f 3 7 6 2\n"
- "f 8 7 3 4\n"
- "f 5 8 4 1\n"
- "f 6 7 8 5\n"
- "\n"
- "# End of file\n";
- static const std::string ObjModel_Issue1111 =
- "o 1\n"
- "\n"
- "# Vertex list\n"
- "\n"
- "v -0.5 -0.5 0.5\n"
- "v -0.5 -0.5 -0.5\n"
- "v -0.5 0.5 -0.5\n"
- "\n"
- "usemtl\n"
- "f 1 2 3\n"
- "\n"
- "# End of file\n";
- class utObjImportExport : public AbstractImportExportBase {
- protected:
- virtual void SetUp() {
- m_im = new Assimp::Importer;
- }
- virtual void TearDown() {
- delete m_im;
- m_im = nullptr;
- }
- aiScene *createScene() {
- aiScene *expScene = new aiScene;
- expScene->mNumMeshes = 1;
- expScene->mMeshes = new aiMesh*[ 1 ];
- aiMesh *mesh = new aiMesh;
- mesh->mName.Set( "1" );
- mesh->mNumVertices = 24;
- mesh->mVertices = new aiVector3D[ 24 ];
- ::memcpy( &mesh->mVertices->x, &VertComponents[ 0 ], sizeof( float ) * 24 * 3 );
- mesh->mNumFaces = 6;
- mesh->mFaces = new aiFace[ mesh->mNumFaces ];
- mesh->mFaces[ 0 ].mNumIndices = 4;
- mesh->mFaces[ 0 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
- mesh->mFaces[ 0 ].mIndices[ 0 ] = 0;
- mesh->mFaces[ 0 ].mIndices[ 1 ] = 1;
- mesh->mFaces[ 0 ].mIndices[ 2 ] = 2;
- mesh->mFaces[ 0 ].mIndices[ 3 ] = 3;
- mesh->mFaces[ 1 ].mNumIndices = 4;
- mesh->mFaces[ 1 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
- mesh->mFaces[ 1 ].mIndices[ 0 ] = 4;
- mesh->mFaces[ 1 ].mIndices[ 1 ] = 5;
- mesh->mFaces[ 1 ].mIndices[ 2 ] = 6;
- mesh->mFaces[ 1 ].mIndices[ 3 ] = 7;
- mesh->mFaces[ 2 ].mNumIndices = 4;
- mesh->mFaces[ 2 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
- mesh->mFaces[ 2 ].mIndices[ 0 ] = 8;
- mesh->mFaces[ 2 ].mIndices[ 1 ] = 9;
- mesh->mFaces[ 2 ].mIndices[ 2 ] = 10;
- mesh->mFaces[ 2 ].mIndices[ 3 ] = 11;
- mesh->mFaces[ 3 ].mNumIndices = 4;
- mesh->mFaces[ 3 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
- mesh->mFaces[ 3 ].mIndices[ 0 ] = 12;
- mesh->mFaces[ 3 ].mIndices[ 1 ] = 13;
- mesh->mFaces[ 3 ].mIndices[ 2 ] = 14;
- mesh->mFaces[ 3 ].mIndices[ 3 ] = 15;
- mesh->mFaces[ 4 ].mNumIndices = 4;
- mesh->mFaces[ 4 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
- mesh->mFaces[ 4 ].mIndices[ 0 ] = 16;
- mesh->mFaces[ 4 ].mIndices[ 1 ] = 17;
- mesh->mFaces[ 4 ].mIndices[ 2 ] = 18;
- mesh->mFaces[ 4 ].mIndices[ 3 ] = 19;
- mesh->mFaces[ 5 ].mNumIndices = 4;
- mesh->mFaces[ 5 ].mIndices = new unsigned int[ mesh->mFaces[ 0 ].mNumIndices ];
- mesh->mFaces[ 5 ].mIndices[ 0 ] = 20;
- mesh->mFaces[ 5 ].mIndices[ 1 ] = 21;
- mesh->mFaces[ 5 ].mIndices[ 2 ] = 22;
- mesh->mFaces[ 5 ].mIndices[ 3 ] = 23;
- expScene->mMeshes[ 0 ] = mesh;
- expScene->mNumMaterials = 1;
- expScene->mMaterials = new aiMaterial*[ expScene->mNumMaterials ];
- return expScene;
- }
- virtual bool importerTest() {
- ::Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure );
- return nullptr != scene;
- }
- #ifndef ASSIMP_BUILD_NO_EXPORT
- virtual bool exporterTest() {
- ::Assimp::Importer importer;
- ::Assimp::Exporter exporter;
- const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/spider.obj", aiProcess_ValidateDataStructure );
- EXPECT_NE( nullptr, scene );
- EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_test.obj" ) );
- EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "objnomtl", ASSIMP_TEST_MODELS_DIR "/OBJ/spider_nomtl_test.obj" ) );
-
- return true;
- }
- #endif // ASSIMP_BUILD_NO_EXPORT
- protected:
- ::Assimp::Importer *m_im;
- aiScene *m_expectedScene;
- };
- TEST_F( utObjImportExport, importObjFromFileTest ) {
- EXPECT_TRUE( importerTest() );
- }
- #ifndef ASSIMP_BUILD_NO_EXPORT
- TEST_F( utObjImportExport, exportObjFromFileTest ) {
- EXPECT_TRUE( exporterTest() );
- }
- #endif // ASSIMP_BUILD_NO_EXPORT
- TEST_F( utObjImportExport, obj_import_test ) {
- const aiScene *scene = m_im->ReadFileFromMemory( (void*) ObjModel.c_str(), ObjModel.size(), 0 );
- aiScene *expected = createScene();
- EXPECT_NE( nullptr, scene );
- SceneDiffer differ;
- EXPECT_TRUE( differ.isEqual( expected, scene ) );
- differ.showReport();
- m_im->FreeScene();
- for(unsigned int i = 0; i < expected->mNumMeshes; ++i)
- {
- delete expected->mMeshes[i];
- }
- delete[] expected->mMeshes;
- expected->mMeshes = nullptr;
- delete[] expected->mMaterials;
- expected->mMaterials = nullptr;
- delete expected;
- }
- TEST_F( utObjImportExport, issue1111_no_mat_name_Test ) {
- const aiScene *scene = m_im->ReadFileFromMemory( ( void* ) ObjModel_Issue1111.c_str(), ObjModel_Issue1111.size(), 0 );
- EXPECT_NE( nullptr, scene );
- }
- TEST_F( utObjImportExport, issue809_vertex_color_Test ) {
- ::Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors.obj", aiProcess_ValidateDataStructure );
- EXPECT_NE( nullptr, scene );
- #ifndef ASSIMP_BUILD_NO_EXPORT
- ::Assimp::Exporter exporter;
- EXPECT_EQ( aiReturn_SUCCESS, exporter.Export( scene, "obj", ASSIMP_TEST_MODELS_DIR "/OBJ/test.obj" ) );
- #endif // ASSIMP_BUILD_NO_EXPORT
- }
- TEST_F( utObjImportExport, issue1923_vertex_color_Test ) {
- ::Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_with_vertexcolors_uni.obj", aiProcess_ValidateDataStructure );
- EXPECT_NE( nullptr, scene );
- scene = importer.GetOrphanedScene();
- #ifndef ASSIMP_BUILD_NO_EXPORT
- ::Assimp::Exporter exporter;
- const aiExportDataBlob* blob = exporter.ExportToBlob( scene, "obj");
- EXPECT_NE( nullptr, blob );
- const aiScene *sceneReImport = importer.ReadFileFromMemory( blob->data, blob->size, aiProcess_ValidateDataStructure );
- EXPECT_NE( nullptr, scene );
- SceneDiffer differ;
- EXPECT_TRUE( differ.isEqual( scene, sceneReImport ) );
- #endif // ASSIMP_BUILD_NO_EXPORT
- delete scene;
- }
- TEST_F( utObjImportExport, issue1453_segfault ) {
- static const std::string ObjModel =
- "v 0.0 0.0 0.0\n"
- "v 0.0 0.0 1.0\n"
- "v 0.0 1.0 0.0\n"
- "v 0.0 1.0 1.0\n"
- "v 1.0 0.0 0.0\n"
- "v 1.0 0.0 1.0\n"
- "v 1.0 1.0 0.0\n"
- "v 1.0 1.0 1.0\nB";
- Assimp::Importer myimporter;
- const aiScene *scene = myimporter.ReadFileFromMemory( ObjModel.c_str(), ObjModel.size(), aiProcess_ValidateDataStructure );
- EXPECT_EQ( nullptr, scene );
- }
- TEST_F(utObjImportExport, relative_indices_Test) {
- static const std::string ObjModel =
- "v -0.500000 0.000000 0.400000\n"
- "v -0.500000 0.000000 -0.800000\n"
- "v -0.500000 1.000000 -0.800000\n"
- "v -0.500000 1.000000 0.400000\n"
- "f -4 -3 -2 -1\nB";
- Assimp::Importer myimporter;
- const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel.c_str(), ObjModel.size(), aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- EXPECT_EQ(scene->mNumMeshes, 1U);
- const aiMesh *mesh = scene->mMeshes[0];
- EXPECT_EQ(mesh->mNumVertices, 4U);
- EXPECT_EQ(mesh->mNumFaces, 1U);
- const aiFace face = mesh->mFaces[0];
- EXPECT_EQ(face.mNumIndices, 4U);
- for (unsigned int i = 0; i < face.mNumIndices; ++i)
- {
- EXPECT_EQ(face.mIndices[i], i);
- }
- }
- TEST_F(utObjImportExport, homogeneous_coordinates_Test) {
- static const std::string ObjModel =
- "v -0.500000 0.000000 0.400000 0.50000\n"
- "v -0.500000 0.000000 -0.800000 1.00000\n"
- "v 0.500000 1.000000 -0.800000 0.5000\n"
- "f 1 2 3\nB";
- Assimp::Importer myimporter;
- const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel.c_str(), ObjModel.size(), aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- EXPECT_EQ(scene->mNumMeshes, 1U);
- const aiMesh *mesh = scene->mMeshes[0];
- EXPECT_EQ(mesh->mNumVertices, 3U);
- EXPECT_EQ(mesh->mNumFaces, 1U);
- const aiFace face = mesh->mFaces[0];
- EXPECT_EQ(face.mNumIndices, 3U);
- const aiVector3D vertice = mesh->mVertices[0];
- EXPECT_EQ(vertice.x, -1.0f);
- EXPECT_EQ(vertice.y, 0.0f);
- EXPECT_EQ(vertice.z, 0.8f);
- }
- TEST_F(utObjImportExport, homogeneous_coordinates_divide_by_zero_Test) {
- static const std::string ObjModel =
- "v -0.500000 0.000000 0.400000 0.\n"
- "v -0.500000 0.000000 -0.800000 1.00000\n"
- "v 0.500000 1.000000 -0.800000 0.5000\n"
- "f 1 2 3\nB";
- Assimp::Importer myimporter;
- const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel.c_str(), ObjModel.size(), aiProcess_ValidateDataStructure);
- EXPECT_EQ(nullptr, scene);
- }
- TEST_F(utObjImportExport, 0based_array_Test) {
- static const std::string ObjModel =
- "v -0.500000 0.000000 0.400000\n"
- "v -0.500000 0.000000 -0.800000\n"
- "v -0.500000 1.000000 -0.800000\n"
- "f 0 1 2\nB";
- Assimp::Importer myimporter;
- const aiScene *scene = myimporter.ReadFileFromMemory(ObjModel.c_str(), ObjModel.size(), 0);
- EXPECT_EQ(nullptr, scene);
- }
- TEST_F( utObjImportExport, mtllib_after_g ) {
- ::Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/OBJ/cube_mtllib_after_g.obj", aiProcess_ValidateDataStructure );
- ASSERT_NE( nullptr, scene );
- EXPECT_EQ(scene->mNumMeshes, 1U);
- const aiMesh *mesh = scene->mMeshes[0];
- const aiMaterial* mat = scene->mMaterials[mesh->mMaterialIndex];
- aiString name;
- ASSERT_EQ(aiReturn_SUCCESS, mat->Get(AI_MATKEY_NAME, name));
- EXPECT_STREQ("MyMaterial", name.C_Str());
- }
- TEST_F(utObjImportExport, import_point_cloud) {
- ::Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/OBJ/point_cloud.obj", 0 );
- ASSERT_NE(nullptr, scene);
- }
|