| .. |
|
ExampleLevel.asset.taml
|
ae8eca48e1
Implementation of Subscenes, SceneGroups and Gamemodes
|
1 год назад |
|
ExampleLevel.mis
|
bf9692a451
Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape
|
1 год назад |
|
ExampleLevel.postfxpreset.tscript
|
33ac4a0864
Corrects the dirt lens image reference from filepath to assetId to not have overhead having to look up the asset each frame when setting the postFX
|
2 лет назад |