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baseMatInstance.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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baseMatInstance.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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baseMaterialDefinition.h
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2753f562e8
shadow caching
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10 jaren geleden |
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customMaterialDefinition.cpp
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6d5571e233
Fix preprocessor directive
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11 jaren geleden |
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customMaterialDefinition.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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customShaderBindingData.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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matInstance.cpp
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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matInstance.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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matInstanceHook.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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matInstanceHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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matStateHint.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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matStateHint.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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matTextureTarget.cpp
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15f67015d3
Reordering initialization methods #1912
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8 jaren geleden |
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matTextureTarget.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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materialDefinition.cpp
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 jaren geleden |
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materialDefinition.h
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 jaren geleden |
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materialFeatureData.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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materialFeatureData.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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materialFeatureTypes.cpp
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ac77315e29
Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 jaren geleden |
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materialFeatureTypes.h
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ac77315e29
Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 jaren geleden |
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materialList.cpp
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a64a2c9793
remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.)
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8 jaren geleden |
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materialList.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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materialManager.cpp
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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materialManager.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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materialParameters.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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miscShdrDat.h
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3496c549b5
Hardware Skinning Support
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9 jaren geleden |
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processedCustomMaterial.cpp
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dd3422b5a2
Added ability to pass ints to post effect shader consts
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6 jaren geleden |
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processedCustomMaterial.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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processedFFMaterial.cpp
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 jaren geleden |
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processedFFMaterial.h
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529558f671
Initial implementation of Custom Shader Features
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6 jaren geleden |
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processedMaterial.cpp
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 jaren geleden |
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processedMaterial.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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processedShaderMaterial.cpp
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ac77315e29
Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 jaren geleden |
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processedShaderMaterial.h
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070a9845a2
preliminary glowmap+glowmul feature augmentation math
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6 jaren geleden |
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sceneData.h
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
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shaderData.cpp
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02541ab1f9
shader hooks and gen cleanups
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7 jaren geleden |
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shaderData.h
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79e158d528
Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files.
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11 jaren geleden |
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shaderMaterialParameters.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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shaderMaterialParameters.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |