Daniel Buckmaster 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 jaren geleden
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menus 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
minidump 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
nativeDialogs 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
threads 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 jaren geleden
videoInfo d100bd918e Support graphic cards with 2GB+ VRAM 12 jaren geleden
VFSRes.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
cardProfile.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
platformWin32.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winAsmBlit.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winAsync.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winCPUInfo.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winConsole.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
winConsole.h 539efcb1e1 Input event changes 13 jaren geleden
winDInputDevice.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 jaren geleden
winDInputDevice.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 jaren geleden
winDirectInput.cpp 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 jaren geleden
winDirectInput.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 jaren geleden
winDlibrary.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winExec.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winFileio.cpp 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 jaren geleden
winFont.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winFont.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winInput.cpp 2de459cb2e Remove use of 'auto' keyword. 11 jaren geleden
winMath.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winMath_ASM.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winMemory.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
winProcessControl.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winRedbook.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winSemaphore.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winTLS.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winTime.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
winTimer.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winUser.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winVFS.cpp 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
winVolume.cpp 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 jaren geleden
winVolume.h 4a17d6ceb0 Rename Status enum for avoid conficts on Linux. 11 jaren geleden
winWindow.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 jaren geleden
win_common_prefix.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
win_debug_prefix.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden
win_release_prefix.h 7dbfe6994d Engine directory for ticket #1 13 jaren geleden