123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287 |
- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "gui/core/guiScriptNotifyControl.h"
- #include "console/consoleTypes.h"
- #include "console/engineAPI.h"
- //------------------------------------------------------------------------------
- IMPLEMENT_CONOBJECT(GuiScriptNotifyCtrl);
- ConsoleDocClass( GuiScriptNotifyCtrl,
- "@brief A control which adds several reactions to other GUIs via callbacks.\n\n"
- "GuiScriptNotifyCtrl does not exist to render anything. When parented or made a child of "
- "other controls, you can toggle flags on or off to make use of its specialized callbacks. "
- "Normally these callbacks are used as utility functions by the GUI Editor, or other container "
- "classes. However, for very fancy GUI work where controls interact with each other "
- "constantly, this is a handy utility to make use of.\n\n "
- "@tsexample\n"
- "// Common member fields left out for sake of example\n"
- "new GuiScriptNotifyCtrl()\n"
- "{\n"
- " onChildAdded = \"0\";\n"
- " onChildRemoved = \"0\";\n"
- " onChildResized = \"0\";\n"
- " onParentResized = \"0\";\n"
- "};\n"
- "@endtsexample\n\n"
- "@ingroup GuiUtil\n");
- GuiScriptNotifyCtrl::GuiScriptNotifyCtrl()
- {
- mOnChildAdded = false;
- mOnChildRemoved = false;
- mOnResize = false;
- mOnChildResized = false;
- mOnParentResized = false;
- mOnLoseFirstResponder = true;
- mOnGainFirstResponder = true;
- }
- GuiScriptNotifyCtrl::~GuiScriptNotifyCtrl()
- {
- }
- void GuiScriptNotifyCtrl::initPersistFields()
- {
- // Callbacks Group
- addGroup("Callbacks");
- addField("notifyOnChildAdded", TypeBool, Offset( mOnChildAdded, GuiScriptNotifyCtrl ), "Enables/disables onChildAdded callback" );
- addField("notifyOnChildRemoved", TypeBool, Offset( mOnChildRemoved, GuiScriptNotifyCtrl ), "Enables/disables onChildRemoved callback" );
- addField("notifyOnChildResized", TypeBool, Offset( mOnChildResized, GuiScriptNotifyCtrl ), "Enables/disables onChildResized callback" );
- addField("notifyOnParentResized", TypeBool, Offset( mOnParentResized, GuiScriptNotifyCtrl ), "Enables/disables onParentResized callback" );
- addField("notifyOnResize", TypeBool, Offset( mOnResize, GuiScriptNotifyCtrl ), "Enables/disables onResize callback" );
- addField("notifyOnLoseFirstResponder", TypeBool, Offset( mOnLoseFirstResponder, GuiScriptNotifyCtrl ), "Enables/disables onLoseFirstResponder callback" );
- addField("notifyOnGainFirstResponder", TypeBool, Offset( mOnGainFirstResponder, GuiScriptNotifyCtrl ), "Enables/disables onGainFirstResponder callback" );
- endGroup("Callbacks");
- Parent::initPersistFields();
- }
- IMPLEMENT_CALLBACK( GuiScriptNotifyCtrl, onResize, void, ( SimObjectId ID ), ( ID ),
- "Called when this GUI is resized.\n\n"
- "@param ID Unique object ID assigned when created (%this in script).\n"
- );
- IMPLEMENT_CALLBACK( GuiScriptNotifyCtrl, onChildAdded, void, ( SimObjectId ID, SimObjectId childID ), ( ID, childID ),
- "Called when a child is added to this GUI.\n\n"
- "@param ID Unique object ID assigned when created (%this in script).\n"
- "@param childID Unique object ID of child being added.\n"
- );
- IMPLEMENT_CALLBACK( GuiScriptNotifyCtrl, onChildRemoved, void, ( SimObjectId ID, SimObjectId childID ), ( ID, childID ),
- "Called when a child is removed from this GUI.\n\n"
- "@param ID Unique object ID assigned when created (%this in script).\n"
- "@param childID Unique object ID of child being removed.\n"
- );
- IMPLEMENT_CALLBACK( GuiScriptNotifyCtrl, onChildResized, void, ( SimObjectId ID, SimObjectId childID ), ( ID, childID ),
- "Called when a child is of this GUI is being resized.\n\n"
- "@param ID Unique object ID assigned when created (%this in script).\n"
- "@param childID Unique object ID of child being resized.\n"
- );
- IMPLEMENT_CALLBACK( GuiScriptNotifyCtrl, onParentResized, void, ( SimObjectId ID ), ( ID ),
- "Called when this GUI's parent is resized.\n\n"
- "@param ID Unique object ID assigned when created (%this in script).\n"
- );
- IMPLEMENT_CALLBACK( GuiScriptNotifyCtrl, onLoseFirstResponder, void, ( SimObjectId ID ), ( ID ),
- "Called when this GUI loses focus.\n\n"
- "@param ID Unique object ID assigned when created (%this in script).\n"
- );
- IMPLEMENT_CALLBACK( GuiScriptNotifyCtrl, onGainFirstResponder, void, ( SimObjectId ID ), ( ID ),
- "Called when this GUI gains focus.\n\n"
- "@param ID Unique object ID assigned when created (%this in script).\n"
- );
- // -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- //
- void GuiScriptNotifyCtrl::onChildAdded( GuiControl *child )
- {
- Parent::onChildAdded( child );
- // Call Script.
- if( mOnChildAdded )
- onChildAdded_callback(getId(), child->getId());
- }
- void GuiScriptNotifyCtrl::onChildRemoved( GuiControl *child )
- {
- Parent::onChildRemoved( child );
- // Call Script.
- if( mOnChildRemoved )
- onChildRemoved_callback(getId(), child->getId());
- }
- //----------------------------------------------------------------
- bool GuiScriptNotifyCtrl::resize(const Point2I &newPosition, const Point2I &newExtent)
- {
- if( !Parent::resize( newPosition, newExtent ) )
- return false;
- // Call Script.
- if( mOnResize )
- onResize_callback(getId());
- return true;
- }
- void GuiScriptNotifyCtrl::childResized(GuiScriptNotifyCtrl *child)
- {
- Parent::childResized( child );
- // Call Script.
- if( mOnChildResized )
- onChildResized_callback(getId(), child->getId());
- }
- void GuiScriptNotifyCtrl::parentResized(const RectI &oldParentRect, const RectI &newParentRect)
- {
- Parent::parentResized( oldParentRect, newParentRect );
- // Call Script.
- if( mOnParentResized )
- onParentResized_callback(getId());
- }
-
- void GuiScriptNotifyCtrl::onLoseFirstResponder()
- {
- Parent::onLoseFirstResponder();
- // Call Script.
- if( mOnLoseFirstResponder )
- onLoseFirstResponder_callback(getId());
- }
- void GuiScriptNotifyCtrl::setFirstResponder( GuiControl* firstResponder )
- {
- Parent::setFirstResponder( firstResponder );
- // Call Script.
- if( mOnGainFirstResponder && isFirstResponder() )
- onGainFirstResponder_callback(getId());
- }
- void GuiScriptNotifyCtrl::setFirstResponder()
- {
- Parent::setFirstResponder();
- // Call Script.
- if( mOnGainFirstResponder && isFirstResponder() )
- onGainFirstResponder_callback(getId());
- }
- void GuiScriptNotifyCtrl::onMessage(GuiScriptNotifyCtrl *sender, S32 msg)
- {
- Parent::onMessage( sender, msg );
- }
- void GuiScriptNotifyCtrl::onDialogPush()
- {
- Parent::onDialogPush();
- }
- void GuiScriptNotifyCtrl::onDialogPop()
- {
- Parent::onDialogPop();
- }
- //void GuiScriptNotifyCtrl::onMouseUp(const GuiEvent &event)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMouseDown(const GuiEvent &event)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMouseMove(const GuiEvent &event)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMouseDragged(const GuiEvent &event)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMouseEnter(const GuiEvent &)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMouseLeave(const GuiEvent &)
- //{
- //}
- //
- //bool GuiScriptNotifyCtrl::onMouseWheelUp( const GuiEvent &event )
- //{
- //}
- //
- //bool GuiScriptNotifyCtrl::onMouseWheelDown( const GuiEvent &event )
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onRightMouseDown(const GuiEvent &)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onRightMouseUp(const GuiEvent &)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onRightMouseDragged(const GuiEvent &)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMiddleMouseDown(const GuiEvent &)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMiddleMouseUp(const GuiEvent &)
- //{
- //}
- //
- //void GuiScriptNotifyCtrl::onMiddleMouseDragged(const GuiEvent &)
- //{
- //}
- //void GuiScriptNotifyCtrl::onMouseDownEditor(const GuiEvent &event, Point2I offset)
- //{
- //}
- //void GuiScriptNotifyCtrl::onRightMouseDownEditor(const GuiEvent &event, Point2I offset)
- //{
- //}
- //bool GuiScriptNotifyCtrl::onKeyDown(const GuiEvent &event)
- //{
- // if ( Parent::onKeyDown( event ) )
- // return true;
- //}
- //
- //bool GuiScriptNotifyCtrl::onKeyRepeat(const GuiEvent &event)
- //{
- // // default to just another key down.
- // return onKeyDown(event);
- //}
- //
- //bool GuiScriptNotifyCtrl::onKeyUp(const GuiEvent &event)
- //{
- // if ( Parent::onKeyUp( event ) )
- // return true;
- //}
|