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baseMatInstance.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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baseMatInstance.h
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 سال پیش |
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baseMaterialDefinition.h
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ff4b025c2c
adds alphatest shadows for translucent objects
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5 سال پیش |
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customMaterialDefinition.cpp
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f633ef3a3d
fill in the validated variables
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10 ماه پیش |
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customMaterialDefinition.h
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efbe5e90f5
virtuals removed
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1 سال پیش |
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customShaderBindingData.h
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5f59ebbacc
uninitialized variables-materials
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5 سال پیش |
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matInstance.cpp
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2b295fb7f0
rest of virtuals removed
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1 سال پیش |
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matInstance.h
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efbe5e90f5
virtuals removed
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1 سال پیش |
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matInstanceHook.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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matInstanceHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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matStateHint.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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matStateHint.h
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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matTextureTarget.cpp
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dca2dc0074
Implementation of guiRenderTargetVizCtrl
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5 سال پیش |
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matTextureTarget.h
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dca2dc0074
Implementation of guiRenderTargetVizCtrl
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5 سال پیش |
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materialDefinition.cpp
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7c4d41ee21
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
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9 ماه پیش |
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materialDefinition.h
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f64c7ce7aa
Update materialDefinition.h
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8 ماه پیش |
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materialFeatureData.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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materialFeatureData.h
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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materialFeatureTypes.cpp
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56e4484ff6
remove glowbin as it's own render pass
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1 سال پیش |
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materialFeatureTypes.h
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645f88d4af
emissive to recivesShadows
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3 سال پیش |
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materialList.cpp
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438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
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4 سال پیش |
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materialList.h
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7dbfe6994d
Engine directory for ticket #1
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13 سال پیش |
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materialManager.cpp
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ea49af52a5
Update materialManager.cpp
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9 ماه پیش |
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materialManager.h
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fad397d914
always cleanup -_-
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9 ماه پیش |
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materialParameters.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 سال پیش |
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miscShdrDat.h
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3496c549b5
Hardware Skinning Support
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9 سال پیش |
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processedCustomMaterial.cpp
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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1 سال پیش |
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processedCustomMaterial.h
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2b295fb7f0
rest of virtuals removed
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1 سال پیش |
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processedMaterial.cpp
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40974dd14b
use of get<some name> methods that already return nulls/false when attempting to load
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7 ماه پیش |
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processedMaterial.h
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56e4484ff6
remove glowbin as it's own render pass
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1 سال پیش |
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processedShaderMaterial.cpp
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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7 ماه پیش |
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processedShaderMaterial.h
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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1 سال پیش |
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sceneData.h
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56e4484ff6
remove glowbin as it's own render pass
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1 سال پیش |
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shaderData.cpp
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f633ef3a3d
fill in the validated variables
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10 ماه پیش |
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shaderData.h
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efbe5e90f5
virtuals removed
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1 سال پیش |
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shaderMaterialParameters.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 سال پیش |
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shaderMaterialParameters.h
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2b295fb7f0
rest of virtuals removed
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1 سال پیش |