Areloch c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 years ago
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T3D 54959f0d19 SFXEmitter play pause and stop buttons (#1115) 2 years ago
Verve 89b0c7f73b Console Refactor 2 years ago
afx a8194fdf3a Merge pull request #1114 from Azaezel/alpha41/assetAnalysisAugs 2 years ago
app df8041e689 Add support for replacing the main.tscript file with a specified Console Function 2 years ago
assets b710a309bd asset load flow work 2 years ago
cinterface 87c6884433 Expose SimObjectPtr C-API functions using EngineAPI 2 years ago
collision 596d13f9a4 Optimize container bin lookups 2 years ago
console 92743f6fd8 Adjusts the logic for when creating a simObject from a taml so that array elements(like material slots or sound asset slots) properly can handle prefixed field values, such as referencing loose asset files. 2 years ago
core 09b1e9783a Mem fix 2 years ago
environment b710a309bd asset load flow work 2 years ago
forest b710a309bd asset load flow work 2 years ago
gfx 89b0c7f73b Console Refactor 2 years ago
gui c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus 2 years ago
i18n 89b0c7f73b Console Refactor 2 years ago
lighting 0d4221fa59 uninitialized and unused value cleanups 2 years ago
main bf02918f6e _get_current_locale needs #include <locale.h> 2 years ago
materials a6f03897ed Merge pull request #1016 from Azaezel/alpha41/mangledMath 2 years ago
math 2ef93acac6 define TORQUE_TESTS_ENABLED 2 years ago
module 5615cc33d8 Remove CInterface script hooks, superseded by console refactor 2 years ago
navigation aa02e48c8d add safeties for enum math across define boundaries 2 years ago
persistence 0d981b62cf Merge pull request #1015 from Azaezel/alpha41/consoleCleanups 2 years ago
platform c09f79d199 separate testing environment 2 years ago
platformMac be0f3097d6 $platform $= "macos" is used throughout the codebase 3 years ago
platformPOSIX 4ae888e4f8 Update POSIXFileio.cpp 2 years ago
platformSDL 2e91837f6a Update thread.cpp 2 years ago
platformWin32 a4e3a000fb Fix Dynamic Library builds on Windows 2 years ago
platformX11 247b12e795 * BugFix: Correct many include paths and build platformX11 on non-Apple Unix. 4 years ago
platformX86UNIX a24149ba3b * Adjustment: Tweak the include paths for platformPOSIX.h. 4 years ago
postFx 89b0c7f73b Console Refactor 2 years ago
renderInstance 75625dc679 Reverse depth & 32F buffer format 2 years ago
scene 4fb67ed618 refactor by request 2 years ago
sfx 852ed8f225 Sfx playlist asset working (#1109) 2 years ago
shaderGen 62b6b57405 re-fix vert color swizzle 2 years ago
sim 89b0c7f73b Console Refactor 2 years ago
sqlite 0780cac6c8 Fix for build 3 years ago
terrain bd3fc1a936 terrain debug reporting cleanups 2 years ago
testing 6605ddc66a Improve ray intersection tests 2 years ago
ts b710a309bd asset load flow work 2 years ago
util 75625dc679 Reverse depth & 32F buffer format 2 years ago
windowManager 89b0c7f73b Console Refactor 2 years ago
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 years ago
CMakeLists.txt 3bdce1f33e lower engine requirements back to c++17 standards, not c++20. 2 years ago
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 years ago