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- //-----------------------------------------------------------------------------
- // Module creation functions.
- //-----------------------------------------------------------------------------
- function inputTest::create( %this )
- {
- }
- function inputTest::destroy( %this )
- {
-
- }
- function inputTest::initClient( %this )
- {
- exec("./scripts/customProfiles.cs");
- exec("./scripts/inputMonitor.cs");
- exec("./scripts/gui/inputMonitor.gui");
- exec("./scripts/joystickSettings.cs");
- exec("./scripts/gui/joystickSettings.gui");
- if (isObject(MainMenuGui))
- {
- %testBtn = new GuiButtonCtrl() {
- text = "Input Event Monitor";
- groupNum = "-1";
- buttonType = "PushButton";
- useMouseEvents = "0";
- position = "0 0";
- extent = "200 40";
- minExtent = "8 8";
- horizSizing = "right";
- vertSizing = "bottom";
- profile = "GuiBlankMenuButtonProfile";
- visible = "1";
- active = "1";
- command = "Canvas.pushDialog(InputMonitorDlg);";
- tooltipProfile = "GuiToolTipProfile";
- isContainer = "0";
- canSave = "0";
- canSaveDynamicFields = "0";
- };
- if (!isObject(MMTestContainer))
- {
- new GuiDynamicCtrlArrayControl(MMTestContainer) {
- colCount = "0";
- colSize = "200";
- rowCount = "0";
- rowSize = "40";
- rowSpacing = "2";
- colSpacing = "0";
- frozen = "0";
- autoCellSize = "0";
- fillRowFirst = "1";
- dynamicSize = "1";
- padding = "0 0 0 0";
- position = "0 0";
- extent = "200 40";
- minExtent = "8 2";
- horizSizing = "right";
- vertSizing = "bottom";
- profile = "GuiDefaultProfile";
- visible = "1";
- active = "1";
- tooltipProfile = "GuiToolTipProfile";
- hovertime = "1000";
- isContainer = "1";
- canSave = "0";
- canSaveDynamicFields = "0";
- };
- MainMenuGui.add(MMTestContainer);
- }
- MMTestContainer.add(%testBtn);
- }
- }
- function onSDLDeviceConnected(%sdlIndex, %deviceName, %deviceType)
- {
- echo("onSDLDeviceConnected(" @ %sdlIndex @ ", \"" @ %deviceName @ "\", \"" @ %deviceType @ "\") - Called");
- // Note: This is called before the device is automatically processed to allow
- // overrides, so refreshing the gui needs to happen after the device has been opened
- if (JoystickSettingsDlg.isAwake())
- JoystickSettingsDlg.schedule(250, "updateDevices");
- if (InputMonitorDlg.isAwake())
- InputMonitorDlg.schedule(250, "updateDevicesLine");
- }
- function onSDLDeviceDisconnected(%sdlIndex)
- {
- echo("onSDLDeviceDisconnected(" @ %sdlIndex @ ") - Called");
- if (JoystickSettingsDlg.isAwake())
- JoystickSettingsDlg.schedule(250, "updateDevices");
- if (InputMonitorDlg.isAwake())
- InputMonitorDlg.schedule(250, "updateDevicesLine");
- }
- function listAllGCMappings()
- { // Lists all game controller device mappings that are currently installed
- %numMappings = SDLInputManager::GameControllerNumMappings();
- for (%i = 0; %i < %numMappings; %i++)
- echo(SDLInputManager::GameControllerMappingForIndex(%i));
- }
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