JeffR 81ac23fd35 Merge branch 'SubScenes_Gamemode_PR' of https://github.com/Areloch/Torque3D into development 1 vuosi sitten
..
culling 175831fd30 Remove dead code comment 2 vuotta sitten
mixin efbe5e90f5 virtuals removed 1 vuosi sitten
zones efbe5e90f5 virtuals removed 1 vuosi sitten
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 vuotta sitten
pathManager.cpp 2b295fb7f0 rest of virtuals removed 1 vuosi sitten
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths 5 vuotta sitten
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 vuotta sitten
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction 13 vuotta sitten
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 10 vuotta sitten
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed 1 vuosi sitten
reflector.cpp f288ffccba cubemap baking fix 1 vuosi sitten
reflector.h 824b9a9cd5 fix dynamicCubemaps on objects 1 vuosi sitten
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 vuotta sitten
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 vuotta sitten
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods 1 vuosi sitten
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck 2 vuotta sitten
sceneManager.cpp 74d847c513 fix bounds box display 3 vuotta sitten
sceneManager.h 596d13f9a4 Optimize container bin lookups 2 vuotta sitten
sceneObject.cpp 61d9e82ce5 Adds FIELD_SpecialtyArrayField field type and handling for it in PersistenceManager, as well as a use-case of it for the surface field in ConvexShape 1 vuosi sitten
sceneObject.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes 1 vuosi sitten
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl 11 vuotta sitten
sceneQueryUtil.h e6c653c441 warnings cleanup 1 vuosi sitten
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching 6 vuotta sitten
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 1 vuosi sitten
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sceneSpace.h efbe5e90f5 virtuals removed 1 vuosi sitten
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups 2 vuotta sitten
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sgUtil.h 888332a85c rest of the implementation 1 vuosi sitten
simPath.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 3 vuotta sitten
simPath.h efbe5e90f5 virtuals removed 1 vuosi sitten