trigger.cpp 26 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/platform.h"
  23. #include "T3D/trigger.h"
  24. #include "scene/sceneRenderState.h"
  25. #include "console/consoleTypes.h"
  26. #include "console/engineAPI.h"
  27. #include "collision/boxConvex.h"
  28. #include "core/stream/bitStream.h"
  29. #include "math/mathIO.h"
  30. #include "gfx/gfxTransformSaver.h"
  31. #include "renderInstance/renderPassManager.h"
  32. #include "gfx/gfxDrawUtil.h"
  33. #include "T3D/physics/physicsPlugin.h"
  34. #include "T3D/physics/physicsBody.h"
  35. #include "T3D/physics/physicsCollision.h"
  36. bool Trigger::smRenderTriggers = false;
  37. //-----------------------------------------------------------------------------
  38. //----------------------------------------------------------------------------
  39. IMPLEMENT_CO_DATABLOCK_V1(TriggerData);
  40. ConsoleDocClass( TriggerData,
  41. "@brief Defines shared properties for Trigger objects.\n\n"
  42. "The primary focus of the TriggerData datablock is the callbacks it provides when an object is "
  43. "within or leaves the Trigger bounds.\n"
  44. "@see Trigger.\n"
  45. "@ingroup gameObjects\n"
  46. "@ingroup Datablocks\n"
  47. );
  48. IMPLEMENT_CALLBACK( TriggerData, onEnterTrigger, void, ( Trigger* trigger, GameBase* obj ), ( trigger, obj ),
  49. "@brief Called when an object enters the volume of the Trigger instance using this TriggerData.\n\n"
  50. "@param trigger the Trigger instance whose volume the object entered\n"
  51. "@param obj the object that entered the volume of the Trigger instance\n" );
  52. IMPLEMENT_CALLBACK( TriggerData, onTickTrigger, void, ( Trigger* trigger ), ( trigger ),
  53. "@brief Called every tickPeriodMS number of milliseconds (as specified in the TriggerData) whenever "
  54. "one or more objects are inside the volume of the trigger.\n\n"
  55. "The Trigger has methods to retrieve the objects that are within the Trigger's bounds if you "
  56. "want to do something with them in this callback.\n"
  57. "@param trigger the Trigger instance whose volume the object is inside\n"
  58. "@see tickPeriodMS\n"
  59. "@see Trigger::getNumObjects()\n"
  60. "@see Trigger::getObject()\n");
  61. IMPLEMENT_CALLBACK( TriggerData, onLeaveTrigger, void, ( Trigger* trigger, GameBase* obj ), ( trigger, obj ),
  62. "@brief Called when an object leaves the volume of the Trigger instance using this TriggerData.\n\n"
  63. "@param trigger the Trigger instance whose volume the object left\n"
  64. "@param obj the object that left the volume of the Trigger instance\n" );
  65. TriggerData::TriggerData()
  66. {
  67. tickPeriodMS = 100;
  68. isClientSide = false;
  69. }
  70. bool TriggerData::onAdd()
  71. {
  72. if (!Parent::onAdd())
  73. return false;
  74. return true;
  75. }
  76. void TriggerData::initPersistFields()
  77. {
  78. addGroup("Callbacks");
  79. addField( "tickPeriodMS", TypeS32, Offset( tickPeriodMS, TriggerData ),
  80. "@brief Time in milliseconds between calls to onTickTrigger() while at least one object is within a Trigger's bounds.\n\n"
  81. "@see onTickTrigger()\n");
  82. addField( "clientSide", TypeBool, Offset( isClientSide, TriggerData ),
  83. "Forces Trigger callbacks to only be called on clients.");
  84. endGroup("Callbacks");
  85. Parent::initPersistFields();
  86. }
  87. //--------------------------------------------------------------------------
  88. void TriggerData::packData(BitStream* stream)
  89. {
  90. Parent::packData(stream);
  91. stream->write(tickPeriodMS);
  92. stream->write(isClientSide);
  93. }
  94. void TriggerData::unpackData(BitStream* stream)
  95. {
  96. Parent::unpackData(stream);
  97. stream->read(&tickPeriodMS);
  98. stream->read(&isClientSide);
  99. }
  100. //--------------------------------------------------------------------------
  101. IMPLEMENT_CO_NETOBJECT_V1(Trigger);
  102. ConsoleDocClass( Trigger,
  103. "@brief A Trigger is a volume of space that initiates script callbacks "
  104. "when objects pass through the Trigger.\n\n"
  105. "TriggerData provides the callbacks for the Trigger when an object enters, stays inside "
  106. "or leaves the Trigger's volume.\n\n"
  107. "@see TriggerData\n"
  108. "@ingroup gameObjects\n"
  109. );
  110. IMPLEMENT_CALLBACK( Trigger, onAdd, void, ( U32 objectId ), ( objectId ),
  111. "@brief Called when the Trigger is being created.\n\n"
  112. "@param objectId the object id of the Trigger being created\n" );
  113. IMPLEMENT_CALLBACK( Trigger, onRemove, void, ( U32 objectId ), ( objectId ),
  114. "@brief Called just before the Trigger is deleted.\n\n"
  115. "@param objectId the object id of the Trigger being deleted\n" );
  116. Trigger::Trigger()
  117. {
  118. // Don't ghost by default.
  119. mNetFlags.set(Ghostable | ScopeAlways);
  120. mTypeMask |= TriggerObjectType;
  121. mObjScale.set(1, 1, 1);
  122. mObjToWorld.identity();
  123. mWorldToObj.identity();
  124. mDataBlock = NULL;
  125. mLastThink = 0;
  126. mCurrTick = 0;
  127. mConvexList = new Convex;
  128. mPhysicsRep = NULL;
  129. }
  130. Trigger::~Trigger()
  131. {
  132. delete mConvexList;
  133. mConvexList = NULL;
  134. SAFE_DELETE( mPhysicsRep );
  135. }
  136. bool Trigger::castRay(const Point3F &start, const Point3F &end, RayInfo* info)
  137. {
  138. // Collide against bounding box
  139. F32 st,et,fst = 0,fet = 1;
  140. F32 *bmin = &mObjBox.minExtents.x;
  141. F32 *bmax = &mObjBox.maxExtents.x;
  142. F32 const *si = &start.x;
  143. F32 const *ei = &end.x;
  144. for (S32 i = 0; i < 3; i++)
  145. {
  146. if (*si < *ei)
  147. {
  148. if (*si > *bmax || *ei < *bmin)
  149. return false;
  150. F32 di = *ei - *si;
  151. st = (*si < *bmin)? (*bmin - *si) / di: 0;
  152. et = (*ei > *bmax)? (*bmax - *si) / di: 1;
  153. }
  154. else
  155. {
  156. if (*ei > *bmax || *si < *bmin)
  157. return false;
  158. F32 di = *ei - *si;
  159. st = (*si > *bmax)? (*bmax - *si) / di: 0;
  160. et = (*ei < *bmin)? (*bmin - *si) / di: 1;
  161. }
  162. if (st > fst) fst = st;
  163. if (et < fet) fet = et;
  164. if (fet < fst)
  165. return false;
  166. bmin++; bmax++;
  167. si++; ei++;
  168. }
  169. info->normal = start - end;
  170. info->normal.normalizeSafe();
  171. getTransform().mulV( info->normal );
  172. info->t = fst;
  173. info->object = this;
  174. info->point.interpolate(start,end,fst);
  175. info->material = 0;
  176. return true;
  177. }
  178. //--------------------------------------------------------------------------
  179. /* Console polyhedron data type exporter
  180. The polyhedron type is really a quadrilateral and consists of a corner
  181. point follow by three vectors representing the edges extending from the
  182. corner.
  183. */
  184. DECLARE_STRUCT( Polyhedron );
  185. IMPLEMENT_STRUCT( Polyhedron, Polyhedron,,
  186. "" )
  187. END_IMPLEMENT_STRUCT;
  188. ConsoleType( floatList, TypeTriggerPolyhedron, Polyhedron )
  189. ConsoleGetType( TypeTriggerPolyhedron )
  190. {
  191. U32 i;
  192. Polyhedron* pPoly = reinterpret_cast<Polyhedron*>(dptr);
  193. // First point is corner, need to find the three vectors...`
  194. Point3F origin = pPoly->pointList[0];
  195. U32 currVec = 0;
  196. Point3F vecs[3];
  197. for (i = 0; i < pPoly->edgeList.size(); i++) {
  198. const U32 *vertex = pPoly->edgeList[i].vertex;
  199. if (vertex[0] == 0)
  200. vecs[currVec++] = pPoly->pointList[vertex[1]] - origin;
  201. else
  202. if (vertex[1] == 0)
  203. vecs[currVec++] = pPoly->pointList[vertex[0]] - origin;
  204. }
  205. AssertFatal(currVec == 3, "Internal error: Bad trigger polyhedron");
  206. // Build output string.
  207. char* retBuf = Con::getReturnBuffer(1024);
  208. dSprintf(retBuf, 1023, "%7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f",
  209. origin.x, origin.y, origin.z,
  210. vecs[0].x, vecs[0].y, vecs[0].z,
  211. vecs[2].x, vecs[2].y, vecs[2].z,
  212. vecs[1].x, vecs[1].y, vecs[1].z);
  213. return retBuf;
  214. }
  215. /* Console polyhedron data type loader
  216. The polyhedron type is really a quadrilateral and consists of an corner
  217. point follow by three vectors representing the edges extending from the
  218. corner.
  219. */
  220. ConsoleSetType( TypeTriggerPolyhedron )
  221. {
  222. if (argc != 1) {
  223. Con::printf("(TypeTriggerPolyhedron) multiple args not supported for polyhedra");
  224. return;
  225. }
  226. Point3F origin;
  227. Point3F vecs[3];
  228. U32 numArgs = dSscanf(argv[0], "%g %g %g %g %g %g %g %g %g %g %g %g",
  229. &origin.x, &origin.y, &origin.z,
  230. &vecs[0].x, &vecs[0].y, &vecs[0].z,
  231. &vecs[1].x, &vecs[1].y, &vecs[1].z,
  232. &vecs[2].x, &vecs[2].y, &vecs[2].z);
  233. if (numArgs != 12) {
  234. Con::printf("Bad polyhedron!");
  235. return;
  236. }
  237. Polyhedron* pPoly = reinterpret_cast<Polyhedron*>(dptr);
  238. // This setup goes against conventions for Polyhedrons in that it a) sets up
  239. // edges with CCW instead of CW order for face[0] and that it b) lets plane
  240. // normals face outwards rather than inwards.
  241. pPoly->pointList.setSize(8);
  242. pPoly->pointList[0] = origin;
  243. pPoly->pointList[1] = origin + vecs[0];
  244. pPoly->pointList[2] = origin + vecs[1];
  245. pPoly->pointList[3] = origin + vecs[2];
  246. pPoly->pointList[4] = origin + vecs[0] + vecs[1];
  247. pPoly->pointList[5] = origin + vecs[0] + vecs[2];
  248. pPoly->pointList[6] = origin + vecs[1] + vecs[2];
  249. pPoly->pointList[7] = origin + vecs[0] + vecs[1] + vecs[2];
  250. Point3F normal;
  251. pPoly->planeList.setSize(6);
  252. mCross(vecs[2], vecs[0], &normal);
  253. pPoly->planeList[0].set(origin, normal);
  254. mCross(vecs[0], vecs[1], &normal);
  255. pPoly->planeList[1].set(origin, normal);
  256. mCross(vecs[1], vecs[2], &normal);
  257. pPoly->planeList[2].set(origin, normal);
  258. mCross(vecs[1], vecs[0], &normal);
  259. pPoly->planeList[3].set(pPoly->pointList[7], normal);
  260. mCross(vecs[2], vecs[1], &normal);
  261. pPoly->planeList[4].set(pPoly->pointList[7], normal);
  262. mCross(vecs[0], vecs[2], &normal);
  263. pPoly->planeList[5].set(pPoly->pointList[7], normal);
  264. pPoly->edgeList.setSize(12);
  265. pPoly->edgeList[0].vertex[0] = 0; pPoly->edgeList[0].vertex[1] = 1; pPoly->edgeList[0].face[0] = 0; pPoly->edgeList[0].face[1] = 1;
  266. pPoly->edgeList[1].vertex[0] = 1; pPoly->edgeList[1].vertex[1] = 5; pPoly->edgeList[1].face[0] = 0; pPoly->edgeList[1].face[1] = 4;
  267. pPoly->edgeList[2].vertex[0] = 5; pPoly->edgeList[2].vertex[1] = 3; pPoly->edgeList[2].face[0] = 0; pPoly->edgeList[2].face[1] = 3;
  268. pPoly->edgeList[3].vertex[0] = 3; pPoly->edgeList[3].vertex[1] = 0; pPoly->edgeList[3].face[0] = 0; pPoly->edgeList[3].face[1] = 2;
  269. pPoly->edgeList[4].vertex[0] = 3; pPoly->edgeList[4].vertex[1] = 6; pPoly->edgeList[4].face[0] = 3; pPoly->edgeList[4].face[1] = 2;
  270. pPoly->edgeList[5].vertex[0] = 6; pPoly->edgeList[5].vertex[1] = 2; pPoly->edgeList[5].face[0] = 2; pPoly->edgeList[5].face[1] = 5;
  271. pPoly->edgeList[6].vertex[0] = 2; pPoly->edgeList[6].vertex[1] = 0; pPoly->edgeList[6].face[0] = 2; pPoly->edgeList[6].face[1] = 1;
  272. pPoly->edgeList[7].vertex[0] = 1; pPoly->edgeList[7].vertex[1] = 4; pPoly->edgeList[7].face[0] = 4; pPoly->edgeList[7].face[1] = 1;
  273. pPoly->edgeList[8].vertex[0] = 4; pPoly->edgeList[8].vertex[1] = 2; pPoly->edgeList[8].face[0] = 1; pPoly->edgeList[8].face[1] = 5;
  274. pPoly->edgeList[9].vertex[0] = 4; pPoly->edgeList[9].vertex[1] = 7; pPoly->edgeList[9].face[0] = 4; pPoly->edgeList[9].face[1] = 5;
  275. pPoly->edgeList[10].vertex[0] = 5; pPoly->edgeList[10].vertex[1] = 7; pPoly->edgeList[10].face[0] = 3; pPoly->edgeList[10].face[1] = 4;
  276. pPoly->edgeList[11].vertex[0] = 7; pPoly->edgeList[11].vertex[1] = 6; pPoly->edgeList[11].face[0] = 3; pPoly->edgeList[11].face[1] = 5;
  277. }
  278. //-----------------------------------------------------------------------------
  279. void Trigger::consoleInit()
  280. {
  281. Con::addVariable( "$Trigger::renderTriggers", TypeBool, &smRenderTriggers,
  282. "@brief Forces all Trigger's to render.\n\n"
  283. "Used by the Tools and debug render modes.\n"
  284. "@ingroup gameObjects" );
  285. }
  286. void Trigger::initPersistFields()
  287. {
  288. addField("polyhedron", TypeTriggerPolyhedron, Offset(mTriggerPolyhedron, Trigger),
  289. "@brief Defines a non-rectangular area for the trigger.\n\n"
  290. "Rather than the standard rectangular bounds, this optional parameter defines a quadrilateral "
  291. "trigger area. The quadrilateral is defined as a corner point followed by three vectors "
  292. "representing the edges extending from the corner.\n");
  293. addProtectedField("enterCommand", TypeCommand, Offset(mEnterCommand, Trigger), &setEnterCmd, &defaultProtectedGetFn,
  294. "The command to execute when an object enters this trigger. Object id stored in %%obj. Maximum 1023 characters." );
  295. addProtectedField("leaveCommand", TypeCommand, Offset(mLeaveCommand, Trigger), &setLeaveCmd, &defaultProtectedGetFn,
  296. "The command to execute when an object leaves this trigger. Object id stored in %%obj. Maximum 1023 characters." );
  297. addProtectedField("tickCommand", TypeCommand, Offset(mTickCommand, Trigger), &setTickCmd, &defaultProtectedGetFn,
  298. "The command to execute while an object is inside this trigger. Maximum 1023 characters." );
  299. Parent::initPersistFields();
  300. }
  301. bool Trigger::setEnterCmd( void *object, const char *index, const char *data )
  302. {
  303. static_cast<Trigger*>(object)->setMaskBits(EnterCmdMask);
  304. return true; // to update the actual field
  305. }
  306. bool Trigger::setLeaveCmd(void *object, const char *index, const char *data)
  307. {
  308. static_cast<Trigger*>(object)->setMaskBits(LeaveCmdMask);
  309. return true; // to update the actual field
  310. }
  311. bool Trigger::setTickCmd(void *object, const char *index, const char *data)
  312. {
  313. static_cast<Trigger*>(object)->setMaskBits(TickCmdMask);
  314. return true; // to update the actual field
  315. }
  316. //--------------------------------------------------------------------------
  317. bool Trigger::onAdd()
  318. {
  319. if(!Parent::onAdd())
  320. return false;
  321. onAdd_callback( getId() );
  322. Polyhedron temp = mTriggerPolyhedron;
  323. setTriggerPolyhedron(temp);
  324. addToScene();
  325. if (isServerObject())
  326. scriptOnAdd();
  327. return true;
  328. }
  329. void Trigger::onRemove()
  330. {
  331. onRemove_callback( getId() );
  332. mConvexList->nukeList();
  333. removeFromScene();
  334. Parent::onRemove();
  335. }
  336. bool Trigger::onNewDataBlock( GameBaseData *dptr, bool reload )
  337. {
  338. mDataBlock = dynamic_cast<TriggerData*>( dptr );
  339. if ( !mDataBlock || !Parent::onNewDataBlock( dptr, reload ) )
  340. return false;
  341. scriptOnNewDataBlock();
  342. return true;
  343. }
  344. void Trigger::onDeleteNotify( SimObject *obj )
  345. {
  346. GameBase* pScene = dynamic_cast<GameBase*>( obj );
  347. if ( pScene != NULL && mDataBlock != NULL )
  348. {
  349. for ( U32 i = 0; i < mObjects.size(); i++ )
  350. {
  351. if ( pScene == mObjects[i] )
  352. {
  353. mObjects.erase(i);
  354. if (mDataBlock)
  355. mDataBlock->onLeaveTrigger_callback( this, pScene );
  356. break;
  357. }
  358. }
  359. }
  360. Parent::onDeleteNotify( obj );
  361. }
  362. void Trigger::inspectPostApply()
  363. {
  364. setTriggerPolyhedron(mTriggerPolyhedron);
  365. setMaskBits(PolyMask);
  366. Parent::inspectPostApply();
  367. }
  368. //--------------------------------------------------------------------------
  369. void Trigger::buildConvex(const Box3F& box, Convex* convex)
  370. {
  371. // These should really come out of a pool
  372. mConvexList->collectGarbage();
  373. Box3F realBox = box;
  374. mWorldToObj.mul(realBox);
  375. realBox.minExtents.convolveInverse(mObjScale);
  376. realBox.maxExtents.convolveInverse(mObjScale);
  377. if (realBox.isOverlapped(getObjBox()) == false)
  378. return;
  379. // Just return a box convex for the entire shape...
  380. Convex* cc = 0;
  381. CollisionWorkingList& wl = convex->getWorkingList();
  382. for (CollisionWorkingList* itr = wl.wLink.mNext; itr != &wl; itr = itr->wLink.mNext) {
  383. if (itr->mConvex->getType() == BoxConvexType &&
  384. itr->mConvex->getObject() == this) {
  385. cc = itr->mConvex;
  386. break;
  387. }
  388. }
  389. if (cc)
  390. return;
  391. // Create a new convex.
  392. BoxConvex* cp = new BoxConvex;
  393. mConvexList->registerObject(cp);
  394. convex->addToWorkingList(cp);
  395. cp->init(this);
  396. mObjBox.getCenter(&cp->mCenter);
  397. cp->mSize.x = mObjBox.len_x() / 2.0f;
  398. cp->mSize.y = mObjBox.len_y() / 2.0f;
  399. cp->mSize.z = mObjBox.len_z() / 2.0f;
  400. }
  401. //------------------------------------------------------------------------------
  402. void Trigger::setTransform(const MatrixF & mat)
  403. {
  404. Parent::setTransform(mat);
  405. if ( mPhysicsRep )
  406. mPhysicsRep->setTransform( mat );
  407. if (isServerObject()) {
  408. MatrixF base(true);
  409. base.scale(Point3F(1.0/mObjScale.x,
  410. 1.0/mObjScale.y,
  411. 1.0/mObjScale.z));
  412. base.mul(mWorldToObj);
  413. mClippedList.setBaseTransform(base);
  414. setMaskBits(TransformMask | ScaleMask);
  415. }
  416. }
  417. void Trigger::prepRenderImage( SceneRenderState *state )
  418. {
  419. // only render if selected or render flag is set
  420. if ( !smRenderTriggers && !isSelected() )
  421. return;
  422. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  423. ri->renderDelegate.bind( this, &Trigger::renderObject );
  424. ri->type = RenderPassManager::RIT_Editor;
  425. ri->translucentSort = true;
  426. ri->defaultKey = 1;
  427. state->getRenderPass()->addInst( ri );
  428. }
  429. void Trigger::renderObject( ObjectRenderInst *ri,
  430. SceneRenderState *state,
  431. BaseMatInstance *overrideMat )
  432. {
  433. if(overrideMat)
  434. return;
  435. GFXStateBlockDesc desc;
  436. desc.setZReadWrite( true, false );
  437. desc.setBlend( true );
  438. // Trigger polyhedrons are set up with outward facing normals and CCW ordering
  439. // so can't enable backface culling.
  440. desc.setCullMode( GFXCullNone );
  441. GFXTransformSaver saver;
  442. MatrixF mat = getRenderTransform();
  443. mat.scale( getScale() );
  444. GFX->multWorld( mat );
  445. GFXDrawUtil *drawer = GFX->getDrawUtil();
  446. drawer->drawPolyhedron( desc, mTriggerPolyhedron, ColorI( 255, 192, 0, 45 ) );
  447. // Render wireframe.
  448. desc.setFillModeWireframe();
  449. drawer->drawPolyhedron( desc, mTriggerPolyhedron, ColorI::BLACK );
  450. }
  451. void Trigger::setTriggerPolyhedron(const Polyhedron& rPolyhedron)
  452. {
  453. mTriggerPolyhedron = rPolyhedron;
  454. if (mTriggerPolyhedron.pointList.size() != 0) {
  455. mObjBox.minExtents.set(1e10, 1e10, 1e10);
  456. mObjBox.maxExtents.set(-1e10, -1e10, -1e10);
  457. for (U32 i = 0; i < mTriggerPolyhedron.pointList.size(); i++) {
  458. mObjBox.minExtents.setMin(mTriggerPolyhedron.pointList[i]);
  459. mObjBox.maxExtents.setMax(mTriggerPolyhedron.pointList[i]);
  460. }
  461. } else {
  462. mObjBox.minExtents.set(-0.5, -0.5, -0.5);
  463. mObjBox.maxExtents.set( 0.5, 0.5, 0.5);
  464. }
  465. MatrixF xform = getTransform();
  466. setTransform(xform);
  467. mClippedList.clear();
  468. mClippedList.mPlaneList = mTriggerPolyhedron.planeList;
  469. // for (U32 i = 0; i < mClippedList.mPlaneList.size(); i++)
  470. // mClippedList.mPlaneList[i].neg();
  471. MatrixF base(true);
  472. base.scale(Point3F(1.0/mObjScale.x,
  473. 1.0/mObjScale.y,
  474. 1.0/mObjScale.z));
  475. base.mul(mWorldToObj);
  476. mClippedList.setBaseTransform(base);
  477. SAFE_DELETE( mPhysicsRep );
  478. if ( PHYSICSMGR )
  479. {
  480. PhysicsCollision *colShape = PHYSICSMGR->createCollision();
  481. MatrixF colMat( true );
  482. colMat.displace( Point3F( 0, 0, mObjBox.getExtents().z * 0.5f * mObjScale.z ) );
  483. colShape->addBox( mObjBox.getExtents() * 0.5f * mObjScale, colMat );
  484. //MatrixF colMat( true );
  485. //colMat.scale( mObjScale );
  486. //colShape->addConvex( mTriggerPolyhedron.pointList.address(), mTriggerPolyhedron.pointList.size(), colMat );
  487. PhysicsWorld *world = PHYSICSMGR->getWorld( isServerObject() ? "server" : "client" );
  488. mPhysicsRep = PHYSICSMGR->createBody();
  489. mPhysicsRep->init( colShape, 0, PhysicsBody::BF_TRIGGER | PhysicsBody::BF_KINEMATIC, this, world );
  490. mPhysicsRep->setTransform( getTransform() );
  491. }
  492. }
  493. //--------------------------------------------------------------------------
  494. bool Trigger::testObject(GameBase* enter)
  495. {
  496. if (mTriggerPolyhedron.pointList.size() == 0)
  497. return false;
  498. mClippedList.clear();
  499. SphereF sphere;
  500. sphere.center = (mWorldBox.minExtents + mWorldBox.maxExtents) * 0.5;
  501. VectorF bv = mWorldBox.maxExtents - sphere.center;
  502. sphere.radius = bv.len();
  503. enter->buildPolyList(PLC_Collision, &mClippedList, mWorldBox, sphere);
  504. return mClippedList.isEmpty() == false;
  505. }
  506. void Trigger::potentialEnterObject(GameBase* enter)
  507. {
  508. if( (!mDataBlock || mDataBlock->isClientSide) && isServerObject() )
  509. return;
  510. if( (mDataBlock && !mDataBlock->isClientSide) && isGhost() )
  511. return;
  512. for (U32 i = 0; i < mObjects.size(); i++) {
  513. if (mObjects[i] == enter)
  514. return;
  515. }
  516. if (testObject(enter) == true) {
  517. mObjects.push_back(enter);
  518. deleteNotify(enter);
  519. if(!mEnterCommand.isEmpty())
  520. {
  521. String command = String("%obj = ") + enter->getIdString() + ";" + mEnterCommand;
  522. Con::evaluate(command.c_str());
  523. }
  524. if( mDataBlock )
  525. mDataBlock->onEnterTrigger_callback( this, enter );
  526. }
  527. }
  528. void Trigger::processTick(const Move* move)
  529. {
  530. Parent::processTick(move);
  531. if (!mDataBlock)
  532. return;
  533. if (mDataBlock->isClientSide && isServerObject())
  534. return;
  535. if (!mDataBlock->isClientSide && isClientObject())
  536. return;
  537. //
  538. if (mObjects.size() == 0)
  539. return;
  540. if (mLastThink + mDataBlock->tickPeriodMS < mCurrTick)
  541. {
  542. mCurrTick = 0;
  543. mLastThink = 0;
  544. for (S32 i = S32(mObjects.size() - 1); i >= 0; i--)
  545. {
  546. if (testObject(mObjects[i]) == false)
  547. {
  548. GameBase* remove = mObjects[i];
  549. mObjects.erase(i);
  550. clearNotify(remove);
  551. if (!mLeaveCommand.isEmpty())
  552. {
  553. String command = String("%obj = ") + remove->getIdString() + ";" + mLeaveCommand;
  554. Con::evaluate(command.c_str());
  555. }
  556. mDataBlock->onLeaveTrigger_callback( this, remove );
  557. }
  558. }
  559. if (!mTickCommand.isEmpty())
  560. Con::evaluate(mTickCommand.c_str());
  561. if (mObjects.size() != 0)
  562. mDataBlock->onTickTrigger_callback( this );
  563. }
  564. else
  565. {
  566. mCurrTick += TickMs;
  567. }
  568. }
  569. //--------------------------------------------------------------------------
  570. U32 Trigger::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
  571. {
  572. U32 i;
  573. U32 retMask = Parent::packUpdate(con, mask, stream);
  574. if( stream->writeFlag( mask & TransformMask ) )
  575. {
  576. stream->writeAffineTransform(mObjToWorld);
  577. }
  578. // Write the polyhedron
  579. if( stream->writeFlag( mask & PolyMask ) )
  580. {
  581. stream->write(mTriggerPolyhedron.pointList.size());
  582. for (i = 0; i < mTriggerPolyhedron.pointList.size(); i++)
  583. mathWrite(*stream, mTriggerPolyhedron.pointList[i]);
  584. stream->write(mTriggerPolyhedron.planeList.size());
  585. for (i = 0; i < mTriggerPolyhedron.planeList.size(); i++)
  586. mathWrite(*stream, mTriggerPolyhedron.planeList[i]);
  587. stream->write(mTriggerPolyhedron.edgeList.size());
  588. for (i = 0; i < mTriggerPolyhedron.edgeList.size(); i++) {
  589. const Polyhedron::Edge& rEdge = mTriggerPolyhedron.edgeList[i];
  590. stream->write(rEdge.face[0]);
  591. stream->write(rEdge.face[1]);
  592. stream->write(rEdge.vertex[0]);
  593. stream->write(rEdge.vertex[1]);
  594. }
  595. }
  596. if( stream->writeFlag( mask & EnterCmdMask ) )
  597. stream->writeLongString(CMD_SIZE-1, mEnterCommand.c_str());
  598. if( stream->writeFlag( mask & LeaveCmdMask ) )
  599. stream->writeLongString(CMD_SIZE-1, mLeaveCommand.c_str());
  600. if( stream->writeFlag( mask & TickCmdMask ) )
  601. stream->writeLongString(CMD_SIZE-1, mTickCommand.c_str());
  602. return retMask;
  603. }
  604. void Trigger::unpackUpdate(NetConnection* con, BitStream* stream)
  605. {
  606. Parent::unpackUpdate(con, stream);
  607. U32 i, size;
  608. // Transform
  609. if( stream->readFlag() )
  610. {
  611. MatrixF temp;
  612. stream->readAffineTransform(&temp);
  613. setTransform(temp);
  614. }
  615. // Read the polyhedron
  616. if( stream->readFlag() )
  617. {
  618. Polyhedron tempPH;
  619. stream->read(&size);
  620. tempPH.pointList.setSize(size);
  621. for (i = 0; i < tempPH.pointList.size(); i++)
  622. mathRead(*stream, &tempPH.pointList[i]);
  623. stream->read(&size);
  624. tempPH.planeList.setSize(size);
  625. for (i = 0; i < tempPH.planeList.size(); i++)
  626. mathRead(*stream, &tempPH.planeList[i]);
  627. stream->read(&size);
  628. tempPH.edgeList.setSize(size);
  629. for (i = 0; i < tempPH.edgeList.size(); i++) {
  630. Polyhedron::Edge& rEdge = tempPH.edgeList[i];
  631. stream->read(&rEdge.face[0]);
  632. stream->read(&rEdge.face[1]);
  633. stream->read(&rEdge.vertex[0]);
  634. stream->read(&rEdge.vertex[1]);
  635. }
  636. setTriggerPolyhedron(tempPH);
  637. }
  638. if( stream->readFlag() )
  639. {
  640. char buf[CMD_SIZE];
  641. stream->readLongString(CMD_SIZE-1, buf);
  642. mEnterCommand = buf;
  643. }
  644. if( stream->readFlag() )
  645. {
  646. char buf[CMD_SIZE];
  647. stream->readLongString(CMD_SIZE-1, buf);
  648. mLeaveCommand = buf;
  649. }
  650. if( stream->readFlag() )
  651. {
  652. char buf[CMD_SIZE];
  653. stream->readLongString(CMD_SIZE-1, buf);
  654. mTickCommand = buf;
  655. }
  656. }
  657. //ConsoleMethod( Trigger, getNumObjects, S32, 2, 2, "")
  658. DefineEngineMethod( Trigger, getNumObjects, S32, (),,
  659. "@brief Get the number of objects that are within the Trigger's bounds.\n\n"
  660. "@see getObject()\n")
  661. {
  662. return object->getNumTriggeringObjects();
  663. }
  664. //ConsoleMethod( Trigger, getObject, S32, 3, 3, "(int idx)")
  665. DefineEngineMethod( Trigger, getObject, S32, ( S32 index ),,
  666. "@brief Retrieve the requested object that is within the Trigger's bounds.\n\n"
  667. "@param index Index of the object to get (range is 0 to getNumObjects()-1)\n"
  668. "@returns The SimObjectID of the object, or -1 if the requested index is invalid.\n"
  669. "@see getNumObjects()\n")
  670. {
  671. if (index >= object->getNumTriggeringObjects() || index < 0)
  672. return -1;
  673. else
  674. return object->getObject(U32(index))->getId();
  675. }