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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2019, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
- #include "D3MFImporter.h"
- #include <assimp/scene.h>
- #include <assimp/IOSystem.hpp>
- #include <assimp/DefaultLogger.hpp>
- #include <assimp/importerdesc.h>
- #include <assimp/StringComparison.h>
- #include <assimp/StringUtils.h>
- #include <string>
- #include <vector>
- #include <map>
- #include <cassert>
- #include <memory>
- #include "D3MFOpcPackage.h"
- #include <unzip.h>
- #include <assimp/irrXMLWrapper.h>
- #include "3MFXmlTags.h"
- #include <assimp/fast_atof.h>
- #include <iomanip>
- namespace Assimp {
- namespace D3MF {
- class XmlSerializer {
- public:
- using MatArray = std::vector<aiMaterial*>;
- using MatId2MatArray = std::map<unsigned int, std::vector<unsigned int>>;
- XmlSerializer(XmlReader* xmlReader)
- : mMeshes()
- , mMatArray()
- , mActiveMatGroup( 99999999 )
- , mMatId2MatArray()
- , xmlReader(xmlReader){
- // empty
- }
- ~XmlSerializer() {
- // empty
- }
- void ImportXml(aiScene* scene) {
- if ( nullptr == scene ) {
- return;
- }
- scene->mRootNode = new aiNode();
- std::vector<aiNode*> children;
- std::string nodeName;
- while(ReadToEndElement(D3MF::XmlTag::model)) {
- nodeName = xmlReader->getNodeName();
- if( nodeName == D3MF::XmlTag::object) {
- children.push_back(ReadObject(scene));
- } else if( nodeName == D3MF::XmlTag::build) {
- //
- } else if ( nodeName == D3MF::XmlTag::basematerials ) {
- ReadBaseMaterials();
- } else if ( nodeName == D3MF::XmlTag::meta ) {
- ReadMetadata();
- }
- }
- if ( scene->mRootNode->mName.length == 0 ) {
- scene->mRootNode->mName.Set( "3MF" );
- }
- // import the metadata
- if ( !mMetaData.empty() ) {
- const size_t numMeta( mMetaData.size() );
- scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>( numMeta ) );
- for ( size_t i = 0; i < numMeta; ++i ) {
- aiString val( mMetaData[ i ].value );
- scene->mMetaData->Set(static_cast<unsigned int>( i ), mMetaData[ i ].name, val );
- }
- }
- // import the meshes
- scene->mNumMeshes = static_cast<unsigned int>( mMeshes.size());
- scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
- std::copy( mMeshes.begin(), mMeshes.end(), scene->mMeshes);
- // import the materials
- scene->mNumMaterials = static_cast<unsigned int>( mMatArray.size() );
- if ( 0 != scene->mNumMaterials ) {
- scene->mMaterials = new aiMaterial*[ scene->mNumMaterials ];
- std::copy( mMatArray.begin(), mMatArray.end(), scene->mMaterials );
- }
- // create the scenegraph
- scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
- scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
- std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
- }
- private:
- aiNode* ReadObject(aiScene* scene) {
- std::unique_ptr<aiNode> node(new aiNode());
- std::vector<unsigned long> meshIds;
- const char *attrib( nullptr );
- std::string name, type;
- attrib = xmlReader->getAttributeValue( D3MF::XmlTag::id.c_str() );
- if ( nullptr != attrib ) {
- name = attrib;
- }
- attrib = xmlReader->getAttributeValue( D3MF::XmlTag::type.c_str() );
- if ( nullptr != attrib ) {
- type = attrib;
- }
- node->mParent = scene->mRootNode;
- node->mName.Set(name);
- size_t meshIdx = mMeshes.size();
- while(ReadToEndElement(D3MF::XmlTag::object)) {
- if(xmlReader->getNodeName() == D3MF::XmlTag::mesh) {
- auto mesh = ReadMesh();
- mesh->mName.Set(name);
- mMeshes.push_back(mesh);
- meshIds.push_back(static_cast<unsigned long>(meshIdx));
- ++meshIdx;
- }
- }
- node->mNumMeshes = static_cast<unsigned int>(meshIds.size());
- node->mMeshes = new unsigned int[node->mNumMeshes];
- std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
- return node.release();
- }
- aiMesh *ReadMesh() {
- aiMesh* mesh = new aiMesh();
- while(ReadToEndElement(D3MF::XmlTag::mesh)) {
- if(xmlReader->getNodeName() == D3MF::XmlTag::vertices) {
- ImportVertices(mesh);
- } else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles) {
- ImportTriangles(mesh);
- }
- }
- return mesh;
- }
- void ReadMetadata() {
- const std::string name = xmlReader->getAttributeValue( D3MF::XmlTag::meta_name.c_str() );
- xmlReader->read();
- const std::string value = xmlReader->getNodeData();
- if ( name.empty() ) {
- return;
- }
- MetaEntry entry;
- entry.name = name;
- entry.value = value;
- mMetaData.push_back( entry );
- }
- void ImportVertices(aiMesh* mesh) {
- std::vector<aiVector3D> vertices;
- while(ReadToEndElement(D3MF::XmlTag::vertices)) {
- if(xmlReader->getNodeName() == D3MF::XmlTag::vertex) {
- vertices.push_back(ReadVertex());
- }
- }
- mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
- mesh->mVertices = new aiVector3D[mesh->mNumVertices];
- std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
- }
- aiVector3D ReadVertex() {
- aiVector3D vertex;
- vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
- vertex.y = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::y.c_str()), nullptr);
- vertex.z = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::z.c_str()), nullptr);
- return vertex;
- }
- void ImportTriangles(aiMesh* mesh) {
- std::vector<aiFace> faces;
- while(ReadToEndElement(D3MF::XmlTag::triangles)) {
- const std::string nodeName( xmlReader->getNodeName() );
- if(xmlReader->getNodeName() == D3MF::XmlTag::triangle) {
- faces.push_back(ReadTriangle());
- const char *pidToken( xmlReader->getAttributeValue( D3MF::XmlTag::p1.c_str() ) );
- if ( nullptr != pidToken ) {
- int matIdx( std::atoi( pidToken ) );
- mesh->mMaterialIndex = matIdx;
- }
- }
- }
- mesh->mNumFaces = static_cast<unsigned int>(faces.size());
- mesh->mFaces = new aiFace[mesh->mNumFaces];
- mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
- std::copy(faces.begin(), faces.end(), mesh->mFaces);
- }
- aiFace ReadTriangle() {
- aiFace face;
- face.mNumIndices = 3;
- face.mIndices = new unsigned int[face.mNumIndices];
- face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str())));
- face.mIndices[1] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v2.c_str())));
- face.mIndices[2] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v3.c_str())));
- return face;
- }
- void ReadBaseMaterials() {
- std::vector<unsigned int> MatIdArray;
- const char *baseMaterialId( xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_id.c_str() ) );
- if ( nullptr != baseMaterialId ) {
- unsigned int id = std::atoi( baseMaterialId );
- const size_t newMatIdx( mMatArray.size() );
- if ( id != mActiveMatGroup ) {
- mActiveMatGroup = id;
- MatId2MatArray::const_iterator it( mMatId2MatArray.find( id ) );
- if ( mMatId2MatArray.end() == it ) {
- MatIdArray.clear();
- mMatId2MatArray[ id ] = MatIdArray;
- } else {
- MatIdArray = it->second;
- }
- }
- MatIdArray.push_back( static_cast<unsigned int>( newMatIdx ) );
- mMatId2MatArray[ mActiveMatGroup ] = MatIdArray;
- }
- while ( ReadToEndElement( D3MF::XmlTag::basematerials ) ) {
- mMatArray.push_back( readMaterialDef() );
- }
- }
- bool parseColor( const char *color, aiColor4D &diffuse ) {
- if ( nullptr == color ) {
- return false;
- }
- //format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
- const size_t len( strlen( color ) );
- if ( 9 != len && 7 != len) {
- return false;
- }
- const char *buf( color );
- if ( '#' != *buf ) {
- return false;
- }
- ++buf;
- char comp[ 3 ] = { 0,0,'\0' };
- comp[ 0 ] = *buf;
- ++buf;
- comp[ 1 ] = *buf;
- ++buf;
- diffuse.r = static_cast<ai_real>( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
- comp[ 0 ] = *buf;
- ++buf;
- comp[ 1 ] = *buf;
- ++buf;
- diffuse.g = static_cast< ai_real >( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
- comp[ 0 ] = *buf;
- ++buf;
- comp[ 1 ] = *buf;
- ++buf;
- diffuse.b = static_cast< ai_real >( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
- if(7 == len)
- return true;
- comp[ 0 ] = *buf;
- ++buf;
- comp[ 1 ] = *buf;
- ++buf;
- diffuse.a = static_cast< ai_real >( strtol( comp, NULL, 16 ) ) / ai_real(255.0);
- return true;
- }
- void assignDiffuseColor( aiMaterial *mat ) {
- const char *color = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_displaycolor.c_str() );
- aiColor4D diffuse;
- if ( parseColor( color, diffuse ) ) {
- mat->AddProperty<aiColor4D>( &diffuse, 1, AI_MATKEY_COLOR_DIFFUSE );
- }
- }
- aiMaterial *readMaterialDef() {
- aiMaterial *mat( nullptr );
- const char *name( nullptr );
- const std::string nodeName( xmlReader->getNodeName() );
- if ( nodeName == D3MF::XmlTag::basematerials_base ) {
- name = xmlReader->getAttributeValue( D3MF::XmlTag::basematerials_name.c_str() );
- std::string stdMatName;
- aiString matName;
- std::string strId( to_string( mActiveMatGroup ) );
- stdMatName += "id";
- stdMatName += strId;
- stdMatName += "_";
- if ( nullptr != name ) {
- stdMatName += std::string( name );
- } else {
- stdMatName += "basemat";
- }
- matName.Set( stdMatName );
- mat = new aiMaterial;
- mat->AddProperty( &matName, AI_MATKEY_NAME );
- assignDiffuseColor( mat );
- }
- return mat;
- }
- private:
- bool ReadToStartElement(const std::string& startTag) {
- while(xmlReader->read()) {
- const std::string &nodeName( xmlReader->getNodeName() );
- if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && nodeName == startTag) {
- return true;
- } else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == startTag) {
- return false;
- }
- }
- return false;
- }
- bool ReadToEndElement(const std::string& closeTag) {
- while(xmlReader->read()) {
- const std::string &nodeName( xmlReader->getNodeName() );
- if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
- return true;
- } else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END && nodeName == closeTag) {
- return false;
- }
- }
- ASSIMP_LOG_ERROR("unexpected EOF, expected closing <" + closeTag + "> tag");
- return false;
- }
- private:
- struct MetaEntry {
- std::string name;
- std::string value;
- };
- std::vector<MetaEntry> mMetaData;
- std::vector<aiMesh*> mMeshes;
- MatArray mMatArray;
- unsigned int mActiveMatGroup;
- MatId2MatArray mMatId2MatArray;
- XmlReader* xmlReader;
- };
- } //namespace D3MF
- static const aiImporterDesc desc = {
- "3mf Importer",
- "",
- "",
- "http://3mf.io/",
- aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportCompressedFlavour,
- 0,
- 0,
- 0,
- 0,
- "3mf"
- };
- D3MFImporter::D3MFImporter()
- : BaseImporter() {
- // empty
- }
- D3MFImporter::~D3MFImporter() {
- // empty
- }
- bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const {
- const std::string extension( GetExtension( filename ) );
- if(extension == desc.mFileExtensions ) {
- return true;
- } else if ( !extension.length() || checkSig ) {
- if ( nullptr == pIOHandler ) {
- return false;
- }
- if ( !D3MF::D3MFOpcPackage::isZipArchive( pIOHandler, filename ) ) {
- return false;
- }
- D3MF::D3MFOpcPackage opcPackage( pIOHandler, filename );
- return opcPackage.validate();
- }
- return false;
- }
- void D3MFImporter::SetupProperties(const Importer * /*pImp*/) {
- // empty
- }
- const aiImporterDesc *D3MFImporter::GetInfo() const {
- return &desc;
- }
- void D3MFImporter::InternReadFile( const std::string &filename, aiScene *pScene, IOSystem *pIOHandler ) {
- D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
- std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
- std::unique_ptr<D3MF::XmlReader> xmlReader(irr::io::createIrrXMLReader(xmlStream.get()));
- D3MF::XmlSerializer xmlSerializer(xmlReader.get());
- xmlSerializer.ImportXml(pScene);
- }
- } // Namespace Assimp
- #endif // ASSIMP_BUILD_NO_3MF_IMPORTER
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