Areloch d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. hace 1 año
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inspector d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. hace 1 año
editorFunctions.cpp 7dbfe6994d Engine directory for ticket #1 hace 13 años
editorFunctions.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiDebugger.cpp 9fef1b3cd1 uninitialized variables-gui hace 5 años
guiDebugger.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiEaseViewCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector hace 3 años
guiEaseViewCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
guiEditCtrl.cpp 89b0c7f73b Console Refactor hace 2 años
guiEditCtrl.h 41e5caf22b Direct3D11 Engine/source changes hace 9 años
guiFilterCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector hace 3 años
guiFilterCtrl.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiGraphCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector hace 3 años
guiGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
guiImageList.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector hace 3 años
guiImageList.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiInspector.cpp d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. hace 1 año
guiInspector.h d890c530f9 Adds logic to be able to set a search string on an inspector that will be used to filter displayed fields. hace 1 año
guiInspectorTypes.cpp d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them hace 1 año
guiInspectorTypes.h d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them hace 1 año
guiMenuBar.cpp c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus hace 2 años
guiMenuBar.h c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus hace 2 años
guiParticleGraphCtrl.cpp 6b2db37f8a followup to array acess breaches: waterobject and guiparticlegraphctrl need to check `>=`, not just `>` hace 5 años
guiParticleGraphCtrl.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy hace 8 años
guiPopupMenuCtrl.cpp c2d1e9d654 Expands functionality of MenuBuilder to act as primary API for building out menus hace 2 años
guiPopupMenuCtrl.h 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. hace 8 años
guiRectHandles.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector hace 3 años
guiRectHandles.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiSeparatorCtrl.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector hace 3 años
guiSeparatorCtrl.h 7dbfe6994d Engine directory for ticket #1 hace 13 años
guiShapeEdPreview.cpp de87d2f6ad fix guishapeedpreview not displaying IBL hace 1 año
guiShapeEdPreview.h 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset hace 4 años
popupMenu.cpp 473e566b70 Adds a separate gui profile for the popupmenus themselves that has a lighter border color, making it easier to keep track of the layout hace 2 años
popupMenu.h a71f5cfd9d Missed header changes hace 5 años