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T3D
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 лет назад |
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Verve
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7dc2521c76
Use string.compare instead of String::compare when comparing strings
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5 лет назад |
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afx
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 лет назад |
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app
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 лет назад |
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assets
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40dd926873
Adds function for sceneObjects to report utilized assets
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5 лет назад |
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cinterface
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870ee9fb5b
Integrate new CInterface into the engine-console
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7 лет назад |
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collision
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 лет назад |
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console
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 лет назад |
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core
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 лет назад |
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environment
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0c29847943
Merge pull request #343 from lukaspj/feature/mesh-road-profile-editor
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5 лет назад |
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forest
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c4e00be91a
Fix for crash in _onZoningChanged methods when called by hidden objects.
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5 лет назад |
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gfx
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ed260548c5
fix for empty r channel creation of composites crashing out
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5 лет назад |
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gui
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db6c63d424
Adjusts guiGameListMenuCtrl.cpp to handle Left and Right keys to adjust options, which simultaneously fixes the 'jiggle' issue on the options menu of the BaseGame base UI
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5 лет назад |
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i18n
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2bbc716db6
Eliminate unnecessary uses of ConsoleFunction
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7 лет назад |
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lighting
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681dbe108c
Merge pull request #323 from Azaezel/alpha40_smoothToRough_clean
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5 лет назад |
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main
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488fba16c1
requested revision: use dword just in case of compiler shenanigans
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7 лет назад |
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materials
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4250e1d1b4
simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
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5 лет назад |
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math
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973fd44c6a
Profile editor for the meshRoad object
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5 лет назад |
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module
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 лет назад |
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navigation
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 лет назад |
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persistence
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b6c33bdd2b
uninitialized variables-persistence
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5 лет назад |
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platform
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197a62f6ea
Convert dStrcmp to String::compare for more cases
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5 лет назад |
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platformMac
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13ce1a7441
corrects compilation errors on mac
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7 лет назад |
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platformPOSIX
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 лет назад |
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platformSDL
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bd8a72005e
uninitialized variables-platform
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5 лет назад |
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platformWin32
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 лет назад |
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platformX86UNIX
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909892f40e
Change shorts to ints
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5 лет назад |
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postFx
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cba14c035f
Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration
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6 лет назад |
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renderInstance
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 лет назад |
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scene
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 лет назад |
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sfx
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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5 лет назад |
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shaderGen
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 лет назад |
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sim
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 лет назад |
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sqlite
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 лет назад |
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terrain
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4250e1d1b4
simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
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5 лет назад |
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testing
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a7fc407284
corrects a pair of conversions. one object oriented, one not.
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7 лет назад |
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ts
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fef05cf2ca
fix #365
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5 лет назад |
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util
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 лет назад |
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windowManager
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 лет назад |
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.gitattributes
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cac5159717
Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake
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9 лет назад |
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ggEndOfLineFix.txt
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7dbfe6994d
Engine directory for ticket #1
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13 лет назад |