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AzaezelX ad6880ec0d fizzle fix for gl 1 жил өмнө
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accuFeatureGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 жил өмнө
accuFeatureGLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 жил өмнө
bumpGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 жил өмнө
bumpGLSL.h 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 жил өмнө
customFeatureGLSL.cpp 0d4221fa59 uninitialized and unused value cleanups 2 жил өмнө
customFeatureGLSL.h 35500a87c6 initial port of the new interpreter 4 жил өмнө
debugVizFeatureGLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 жил өмнө
debugVizFeatureGLSL.h 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 6 жил өмнө
depthGLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 жил өмнө
depthGLSL.h 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 жил өмнө
paraboloidGLSL.cpp 9221b4dd10 Update GLSL Shadergen. Not used on DX9. 11 жил өмнө
paraboloidGLSL.h 7dbfe6994d Engine directory for ticket #1 13 жил өмнө
shaderCompGLSL.cpp 1940becb2d Compilation fixes for C++20 3 жил өмнө
shaderCompGLSL.h 1940becb2d Compilation fixes for C++20 3 жил өмнө
shaderFeatureGLSL.cpp ad6880ec0d fizzle fix for gl 1 жил өмнө
shaderFeatureGLSL.h a1117b1c41 add getInWorldNormal method glsl side 4 жил өмнө
shaderGenGLSL.cpp 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. 8 жил өмнө
shaderGenGLSL.h 196b214eae engine: 10 жил өмнө
shaderGenGLSLInit.cpp 0c7811bd1a shift pbrconfig to ORM 5 жил өмнө