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assets
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1cf754dbca
asset load refactor
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%!s(int64=2) %!d(string=hai) anos |
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decal
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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examples
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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fps
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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fx
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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gameBase
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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lighting
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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physics
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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sceneComponent
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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sfx
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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turret
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aa02e48c8d
add safeties for enum math across define boundaries
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%!s(int64=2) %!d(string=hai) anos |
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vehicles
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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Scene.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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Scene.h
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b05d5fd3bd
Merge branch 'PostFXReorgAndUpdate' of https://github.com/Areloch/Torque3D into Preview4_0
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%!s(int64=5) %!d(string=hai) anos |
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accumulationVolume.cpp
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596d13f9a4
Optimize container bin lookups
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%!s(int64=2) %!d(string=hai) anos |
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accumulationVolume.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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aiClient.cpp
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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%!s(int64=5) %!d(string=hai) anos |
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aiClient.h
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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%!s(int64=11) %!d(string=hai) anos |
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aiConnection.cpp
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7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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%!s(int64=7) %!d(string=hai) anos |
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aiConnection.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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aiPlayer.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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aiPlayer.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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camera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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camera.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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cameraSpline.cpp
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f4e6060b52
pathshape cleanups and callbacks
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%!s(int64=3) %!d(string=hai) anos |
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cameraSpline.h
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f4e6060b52
pathshape cleanups and callbacks
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%!s(int64=3) %!d(string=hai) anos |
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containerQuery.cpp
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a7c7b67c85
enhanced-physical-zone -- PhysicalZone object enhanced to allow orientation add radial forces.
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%!s(int64=8) %!d(string=hai) anos |
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containerQuery.h
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fbfd3ed8ed
clang: constructor initialization order
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%!s(int64=9) %!d(string=hai) anos |
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convexShape.cpp
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0d4221fa59
uninitialized and unused value cleanups
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%!s(int64=2) %!d(string=hai) anos |
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convexShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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debris.cpp
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25c1ebcf13
Properly call endGroup instead of addGroup
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%!s(int64=2) %!d(string=hai) anos |
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debris.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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gameFunctions.cpp
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75625dc679
Reverse depth & 32F buffer format
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%!s(int64=2) %!d(string=hai) anos |
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gameFunctions.h
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212fc80dfc
Includes a fix to get lights to render more correctly in the reflection pass. Also includes a helper function to force a render from a passed in transform and frustum.
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%!s(int64=8) %!d(string=hai) anos |
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gameTSCtrl.cpp
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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%!s(int64=10) %!d(string=hai) anos |
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gameTSCtrl.h
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0d6768d57b
Removing stuff pertaining to demo modes and trials, as they're redundant now.
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%!s(int64=10) %!d(string=hai) anos |
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groundPlane.cpp
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b710a309bd
asset load flow work
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%!s(int64=2) %!d(string=hai) anos |
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groundPlane.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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guiMaterialPreview.cpp
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fabd5864fa
uninitialized variables-t3d
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%!s(int64=5) %!d(string=hai) anos |
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guiMaterialPreview.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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guiNoMouseCtrl.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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guiObjectView.cpp
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dc81e4e267
guiobjectview crash and compatibility fixes
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%!s(int64=2) %!d(string=hai) anos |
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guiObjectView.h
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dc81e4e267
guiobjectview crash and compatibility fixes
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%!s(int64=2) %!d(string=hai) anos |
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item.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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%!s(int64=2) %!d(string=hai) anos |
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item.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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levelInfo.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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levelInfo.h
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d23ee397e6
adds wetness
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%!s(int64=3) %!d(string=hai) anos |
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lightAnimData.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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lightAnimData.h
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695ad6357f
Hides some light fields for local lights that are intended for PSSM's, thus useless.
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%!s(int64=5) %!d(string=hai) anos |
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lightBase.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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lightBase.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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lightDescription.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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lightDescription.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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%!s(int64=8) %!d(string=hai) anos |
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lightFlareData.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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%!s(int64=2) %!d(string=hai) anos |
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lightFlareData.h
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98a079a797
code duplication prune. should aid in stability
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%!s(int64=4) %!d(string=hai) anos |
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missionArea.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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missionArea.h
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093252ada3
Updated logic in MissionArea::getServerObject.
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%!s(int64=13) %!d(string=hai) anos |
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missionMarker.cpp
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e944d117e1
spawnsphere %this tracking
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%!s(int64=2) %!d(string=hai) anos |
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missionMarker.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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notesObject.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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notesObject.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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objectTypes.h
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5f319e50ed
ammend caputre mask so that skylight et al gets terrain, but skips editor-only renders
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%!s(int64=3) %!d(string=hai) anos |
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occlusionVolume.cpp
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d979cf9d2d
PolyhedronVectorData core membervar cleanups
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%!s(int64=7) %!d(string=hai) anos |
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occlusionVolume.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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pathCamera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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pathCamera.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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pathShape.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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pathShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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physicalZone.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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physicalZone.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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player.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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%!s(int64=2) %!d(string=hai) anos |
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player.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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pointLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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pointLight.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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portal.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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portal.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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prefab.cpp
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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prefab.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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projectile.cpp
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c4ae6258cc
sound safeties and future notes
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%!s(int64=2) %!d(string=hai) anos |
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projectile.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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proximityMine.cpp
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c4ae6258cc
sound safeties and future notes
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%!s(int64=2) %!d(string=hai) anos |
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proximityMine.h
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98a079a797
code duplication prune. should aid in stability
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%!s(int64=4) %!d(string=hai) anos |
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resource.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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rigid.cpp
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691a08bb33
Backend correction for the rigid vs rigid collision resolver:
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%!s(int64=10) %!d(string=hai) anos |
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rigid.h
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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rigidShape.cpp
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0f55389712
rigidshape and derivatives cleanups
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%!s(int64=2) %!d(string=hai) anos |
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rigidShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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scopeAlwaysShape.cpp
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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shapeBase.cpp
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155477492d
fix updateAudioState null crash
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%!s(int64=2) %!d(string=hai) anos |
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shapeBase.h
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4a9f8e0709
get node utility methods by request
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%!s(int64=2) %!d(string=hai) anos |
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shapeCollision.cpp
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7dbfe6994d
Engine directory for ticket #1
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%!s(int64=13) %!d(string=hai) anos |
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shapeImage.cpp
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852ed8f225
Sfx playlist asset working (#1109)
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%!s(int64=2) %!d(string=hai) anos |
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spotLight.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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%!s(int64=2) %!d(string=hai) anos |
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spotLight.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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staticShape.cpp
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aa02e48c8d
add safeties for enum math across define boundaries
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%!s(int64=2) %!d(string=hai) anos |
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staticShape.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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trigger.cpp
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89b0c7f73b
Console Refactor
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%!s(int64=2) %!d(string=hai) anos |
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trigger.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
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%!s(int64=2) %!d(string=hai) anos |
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tsStatic.cpp
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b710a309bd
asset load flow work
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%!s(int64=2) %!d(string=hai) anos |
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tsStatic.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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%!s(int64=2) %!d(string=hai) anos |
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zone.cpp
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d9ff5d3f0e
Basic zone code refactor using lists instead of linked lists
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%!s(int64=2) %!d(string=hai) anos |
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zone.h
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4e93c0543e
hide scopealwaysshape from the "add" list, by consensus shive portals et al back to being tagged as volumes
|
%!s(int64=2) %!d(string=hai) anos |