Jeff Hutchinson 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 лет назад
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accuFeatureHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 лет назад
accuFeatureHLSL.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 лет назад
bumpHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 лет назад
bumpHLSL.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
customFeatureHLSL.cpp 6e072dbf91 Merge branch 'Preview4_0_DevHead' into tsneo 4 лет назад
customFeatureHLSL.h 35500a87c6 initial port of the new interpreter 4 лет назад
debugVizFeatureHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 лет назад
debugVizFeatureHLSL.h 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 6 лет назад
depthHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 лет назад
depthHLSL.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
paraboloidHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 лет назад
paraboloidHLSL.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
shaderCompHLSL.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 лет назад
shaderCompHLSL.h 41e5caf22b Direct3D11 Engine/source changes 9 лет назад
shaderFeatureHLSL.cpp 2287c28d32 be clear where we're referencing gbuffer render targets 4 лет назад
shaderFeatureHLSL.h c74b669f5e Removed redundant 'load last edited level' startup mode to editor. 6 лет назад
shaderGenHLSL.cpp edd1e0a270 Removes Direct3D9 functionality. 8 лет назад
shaderGenHLSL.h 7dbfe6994d Engine directory for ticket #1 13 лет назад
shaderGenHLSLInit.cpp 0c7811bd1a shift pbrconfig to ORM 5 лет назад