box.uc 634 B

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  1. class box expands Actor;
  2. #exec MESH IMPORT MESH=box ANIVFILE=MODELS\box_a.3d DATAFILE=MODELS\box_d.3d X=0 Y=0 Z=0
  3. #exec MESH ORIGIN MESH=box X=0 Y=0 Z=0
  4. #exec MESH SEQUENCE MESH=box SEQ=All STARTFRAME=0 NUMFRAMES=30
  5. //#exec MESH SEQUENCE MESH=box SEQ=??? STARTFRAME=0 NUMFRAMES=30
  6. #exec MESHMAP NEW MESHMAP=box MESH=box
  7. #exec MESHMAP SCALE MESHMAP=box X=0.1 Y=0.1 Z=0.2
  8. #exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins FLAGS=2
  9. #exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins PALETTE=Jtex1
  10. #exec MESHMAP SETTEXTURE MESHMAP=box NUM=1 TEXTURE=Jtex1
  11. defaultproperties
  12. {
  13. DrawType=DT_Mesh
  14. Mesh=box
  15. }