afxGuiController.h 2.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657
  1. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  2. // Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
  3. // Copyright (C) 2015 Faust Logic, Inc.
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to
  7. // deal in the Software without restriction, including without limitation the
  8. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9. // sell copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. // IN THE SOFTWARE.
  22. //
  23. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  24. #ifndef _AFX_GUI_CONTROLLER_H_
  25. #define _AFX_GUI_CONTROLLER_H_
  26. #include "afx/afxEffectDefs.h"
  27. class afxGuiControllerData : public GameBaseData, public afxEffectDefs
  28. {
  29. typedef GameBaseData Parent;
  30. public:
  31. StringTableEntry control_name;
  32. bool preserve_pos;
  33. bool ctrl_client_only;
  34. public:
  35. /*C*/ afxGuiControllerData();
  36. /*C*/ afxGuiControllerData(const afxGuiControllerData&, bool = false);
  37. bool onAdd() override;
  38. void packData(BitStream*) override;
  39. void unpackData(BitStream*) override;
  40. bool allowSubstitutions() const override { return true; }
  41. static void initPersistFields();
  42. DECLARE_CONOBJECT(afxGuiControllerData);
  43. };
  44. //~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
  45. #endif // _AFX_GUI_CONTROLLER_H_