.. |
ce
|
e8ccb3443a
try to load shapes during preload
|
3 月之前 |
ea
|
f633ef3a3d
fill in the validated variables
|
7 月之前 |
forces
|
f633ef3a3d
fill in the validated variables
|
7 月之前 |
rpg
|
f633ef3a3d
fill in the validated variables
|
7 月之前 |
ui
|
f633ef3a3d
fill in the validated variables
|
7 月之前 |
util
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0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
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6 月之前 |
xm
|
f633ef3a3d
fill in the validated variables
|
7 月之前 |
afxCamera.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
|
2 年之前 |
afxCamera.h
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2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxChoreographer.cpp
|
89b0c7f73b
Console Refactor
|
2 年之前 |
afxChoreographer.h
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2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxConstraint.cpp
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197a62f6ea
Convert dStrcmp to String::compare for more cases
|
5 年之前 |
afxConstraint.h
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2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxEffectDefs.h
|
ace877b409
Add all new AFX files
|
8 年之前 |
afxEffectGroup.cpp
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011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 月之前 |
afxEffectGroup.h
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011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 月之前 |
afxEffectVector.cpp
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3c0360fd2f
uninitialized variables-afx
|
5 年之前 |
afxEffectVector.h
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b7a6f6140c
afx effect-vector and phrase membervar cleanups
|
7 年之前 |
afxEffectWrapper.cpp
|
f633ef3a3d
fill in the validated variables
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7 月之前 |
afxEffectWrapper.h
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2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxEffectron.cpp
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011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 月之前 |
afxEffectron.h
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011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 月之前 |
afxMagicMissile.cpp
|
ca1604170d
initial commit
|
3 月之前 |
afxMagicMissile.h
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e8ccb3443a
try to load shapes during preload
|
3 月之前 |
afxMagicSpell.cpp
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011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 月之前 |
afxMagicSpell.h
|
011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 月之前 |
afxPhrase.cpp
|
b7a6f6140c
afx effect-vector and phrase membervar cleanups
|
7 年之前 |
afxPhrase.h
|
b7a6f6140c
afx effect-vector and phrase membervar cleanups
|
7 年之前 |
afxRenderHighlightMgr.cpp
|
6e4ed303f6
Update afxRenderHighlightMgr.cpp
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6 年之前 |
afxRenderHighlightMgr.h
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxResidueMgr.cpp
|
ace877b409
Add all new AFX files
|
8 年之前 |
afxResidueMgr.h
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2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxSelectron.cpp
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011a8906ff
skip trying to be clever and just report the variable name being checked directly
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6 月之前 |
afxSelectron.h
|
011a8906ff
skip trying to be clever and just report the variable name being checked directly
|
6 月之前 |
afxSpellBook.cpp
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2ae10c7ce1
add reload status to onNewDataBlock callback
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5 月之前 |
afxSpellBook.h
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2b295fb7f0
rest of virtuals removed
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1 年之前 |
afxZodiacGroundPlaneRenderer_T3D.cpp
|
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
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6 月之前 |
afxZodiacGroundPlaneRenderer_T3D.h
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2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxZodiacMeshRoadRenderer_T3D.cpp
|
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
|
6 月之前 |
afxZodiacMeshRoadRenderer_T3D.h
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxZodiacPolysoupRenderer_T3D.cpp
|
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
|
6 月之前 |
afxZodiacPolysoupRenderer_T3D.h
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |
afxZodiacTerrainRenderer_T3D.cpp
|
0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
|
6 月之前 |
afxZodiacTerrainRenderer_T3D.h
|
2b295fb7f0
rest of virtuals removed
|
1 年之前 |
arcaneFX.cpp
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d2a1153a49
turn zbuffer checks on, account for reverse depth changes
|
8 月之前 |
arcaneFX.h
|
ace877b409
Add all new AFX files
|
8 年之前 |