guiToolboxButtonCtrl.h 2.5 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #ifndef _GUITOOLBOXBUTTON_H_
  23. #define _GUITOOLBOXBUTTON_H_
  24. #ifndef _GUIBUTTONCTRL_H_
  25. #include "gui/buttons/guiButtonCtrl.h"
  26. #endif
  27. #ifndef GFX_Texture_Manager_H_
  28. #include "gfx/gfxTextureManager.h"
  29. #endif
  30. #include "T3D/assets/ImageAsset.h"
  31. class GuiToolboxButtonCtrl : public GuiButtonCtrl
  32. {
  33. private:
  34. typedef GuiButtonCtrl Parent;
  35. protected:
  36. DECLARE_IMAGEASSET(GuiToolboxButtonCtrl, NormalBitmap, GFXDefaultGUIProfile)
  37. DECLARE_IMAGEASSET(GuiToolboxButtonCtrl, LoweredBitmap, GFXDefaultGUIProfile)
  38. DECLARE_IMAGEASSET(GuiToolboxButtonCtrl, HoverBitmap, GFXDefaultGUIProfile)
  39. void renderButton(GFXTexHandle texture, Point2I &offset, const RectI& updateRect);
  40. void renderStateRect( GFXTexHandle texture, const RectI& rect );
  41. public:
  42. DECLARE_CONOBJECT(GuiToolboxButtonCtrl);
  43. GuiToolboxButtonCtrl();
  44. static void initPersistFields();
  45. //Parent methods
  46. bool onWake() override;
  47. void onSleep() override;
  48. void inspectPostApply() override;
  49. void setNormalBitmap( StringTableEntry bitmapName );
  50. void setLoweredBitmap( StringTableEntry bitmapName );
  51. void setHoverBitmap( StringTableEntry bitmapName );
  52. void onRender(Point2I offset, const RectI &updateRect) override;
  53. };
  54. #endif //_GUITOOLBOXBUTTON_H_