marauder2k7 59c52fc94c Fix for bug reported by Rod 9 mesi fa
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cubeLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format 2 anni fa
cubeLightShadowMap.h 2b295fb7f0 rest of virtuals removed 1 anno fa
dualParaboloidLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format 2 anni fa
dualParaboloidLightShadowMap.h 2b295fb7f0 rest of virtuals removed 1 anno fa
lightShadowMap.cpp 4417462499 Add support for both ies and cookie 1 anno fa
lightShadowMap.h efbe5e90f5 virtuals removed 1 anno fa
paraboloidLightShadowMap.cpp 75625dc679 Reverse depth & 32F buffer format 2 anni fa
paraboloidLightShadowMap.h 2b295fb7f0 rest of virtuals removed 1 anno fa
pssmLightShadowMap.cpp 59c52fc94c Fix for bug reported by Rod 9 mesi fa
pssmLightShadowMap.h 80bd8f8117 some enchancements for shadowmapping 10 mesi fa
shadowCommon.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
shadowMapManager.cpp 66cc6fb9d1 Removes current implement of shadow caching 5 anni fa
shadowMapManager.h 2b295fb7f0 rest of virtuals removed 1 anno fa
shadowMapPass.cpp ff4b025c2c adds alphatest shadows for translucent objects 5 anni fa
shadowMapPass.h 2b295fb7f0 rest of virtuals removed 1 anno fa
shadowMatHook.cpp 21c17d0ed1 cleanups for shadergen and the visibility feature 4 anni fa
shadowMatHook.h 2b295fb7f0 rest of virtuals removed 1 anno fa
singleLightShadowMap.cpp 593d0ef9f0 lighting corrections: 1 anno fa
singleLightShadowMap.h 2b295fb7f0 rest of virtuals removed 1 anno fa