123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- #ifndef _NAVMESHTESTTOOL_H_
- #define _NAVMESHTESTTOOL_H_
- #ifndef _NAVMESH_TOOL_H_
- #include "navigation/navMeshTool.h"
- #endif
- #ifndef _NAVPATH_H_
- #include "navigation/navPath.h"
- #endif
- class NavMeshTestTool : public NavMeshTool
- {
- typedef NavMeshTool Parent;
- protected:
- String mSpawnClass;
- String mSpawnDatablock;
- SimObjectPtr<SceneObject> mPlayer;
- SimObjectPtr<SceneObject> mCurPlayer;
- SimObjectPtr<SceneObject> mFollowObject;
- SimObjectPtr<SceneObject> mCurFollowObject;
- Point3F mPathStart;
- Point3F mPathEnd;
- NavPath* mTestPath;
- LinkData mLinkTypes;
- dtQueryFilter mFilter;
- bool mSelectFollow;
- public:
- DECLARE_CONOBJECT(NavMeshTestTool);
- void spawnPlayer(const Point3F& position);
- void drawAgent(duDebugDrawTorque& dd, const F32* pos, F32 r, F32 h, F32 c, const U32 col);
- NavMeshTestTool();
- virtual ~NavMeshTestTool() {}
- void onActivated(const Gui3DMouseEvent& evt) override;
- void onDeactivated() override;
- void on3DMouseDown(const Gui3DMouseEvent& evt) override;
- void on3DMouseMove(const Gui3DMouseEvent& evt) override;
- void onRender3D() override;
- bool updateGuiInfo() override;
- S32 getPlayerId();
- S32 getFollowObjectId();
- void setSpawnClass(String className) { mSpawnClass = className; }
- void setSpawnDatablock(String dbName) { mSpawnDatablock = dbName; }
- void followSelectMode() { mSelectFollow = true; }
- };
- #endif // !_NAVMESHTESTTOOL_H_
|