marauder2k7 8f856dd7cd build fixes missed by copy over hai 5 meses
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culling 175831fd30 Remove dead code comment %!s(int64=2) %!d(string=hai) anos
mixin efbe5e90f5 virtuals removed hai 1 ano
zones 8f856dd7cd build fixes missed by copy over hai 5 meses
fogStructs.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. %!s(int64=5) %!d(string=hai) anos
pathManager.cpp 2b295fb7f0 rest of virtuals removed hai 1 ano
pathManager.h 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths %!s(int64=5) %!d(string=hai) anos
reflectionManager.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy %!s(int64=8) %!d(string=hai) anos
reflectionManager.h 0047842b33 Fix for Issue #124 for CustomMaterial Refraction %!s(int64=13) %!d(string=hai) anos
reflectionMatHook.cpp 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: %!s(int64=9) %!d(string=hai) anos
reflectionMatHook.h 2b295fb7f0 rest of virtuals removed hai 1 ano
reflector.cpp f633ef3a3d fill in the validated variables hai 7 meses
reflector.h 824b9a9cd5 fix dynamicCubemaps on objects hai 1 ano
sceneCameraState.cpp f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. %!s(int64=9) %!d(string=hai) anos
sceneCameraState.h f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. %!s(int64=9) %!d(string=hai) anos
sceneContainer.cpp da06fc1d96 * Fixes description for a few Scene methods hai 1 ano
sceneContainer.h eeb42632f5 Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck hai 1 ano
sceneManager.cpp 74d847c513 fix bounds box display %!s(int64=3) %!d(string=hai) anos
sceneManager.h 596d13f9a4 Optimize container bin lookups %!s(int64=2) %!d(string=hai) anos
sceneObject.cpp f633ef3a3d fill in the validated variables hai 7 meses
sceneObject.h ae8eca48e1 Implementation of Subscenes, SceneGroups and Gamemodes hai 1 ano
sceneObjectLightingPlugin.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scenePolyhedralSpace.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
scenePolyhedralSpace.h 7f1f6a5e8b Fix for link error when building with clang-cl %!s(int64=10) %!d(string=hai) anos
sceneQueryUtil.h e6c653c441 warnings cleanup hai 1 ano
sceneRenderState.cpp 66cc6fb9d1 Removes current implement of shadow caching %!s(int64=5) %!d(string=hai) anos
sceneRenderState.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 hai 1 ano
sceneSpace.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
sceneSpace.h efbe5e90f5 virtuals removed hai 1 ano
sceneTracker.cpp 596d13f9a4 Optimize container bin lookups %!s(int64=2) %!d(string=hai) anos
sceneTracker.h 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
sgUtil.cpp 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos
sgUtil.h 888332a85c rest of the implementation hai 1 ano
simPath.cpp f633ef3a3d fill in the validated variables hai 7 meses
simPath.h db42149fb5 Path class augs hai 7 meses