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threadTest.cpp 2.6 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2014 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "testing/unitTesting.h"
  23. #include "platform/threads/thread.h"
  24. TEST(ThreadTest, CallbackAPI)
  25. {
  26. #define VALUE_TO_SET 10
  27. // This struct exists just so we can define run as a local function.
  28. struct thread
  29. {
  30. // Do some work we can observe.
  31. static void body(void* arg)
  32. {
  33. U32* value = reinterpret_cast<U32*>(arg);
  34. *value = VALUE_TO_SET;
  35. }
  36. };
  37. // Test most basic Thread API functions.
  38. U32 value = ~VALUE_TO_SET;
  39. Thread thread(&thread::body, reinterpret_cast<void*>(&value));
  40. thread.start();
  41. EXPECT_TRUE(thread.isAlive());
  42. thread.join();
  43. EXPECT_FALSE(thread.isAlive());
  44. EXPECT_EQ(value, VALUE_TO_SET)
  45. << "Thread did not set expected value!";
  46. #undef VALUE_TO_SET
  47. }
  48. TEST(ThreadTest, InheritanceAPI)
  49. {
  50. #define VALUE_TO_SET 10
  51. // This struct exists just so we can define run as a local function.
  52. struct thread : public Thread
  53. {
  54. U32* mPtr;
  55. thread(U32* ptr): mPtr(ptr) {}
  56. // Do some work we can observe.
  57. virtual void run(void*)
  58. {
  59. *mPtr = VALUE_TO_SET;
  60. }
  61. };
  62. // Test most basic Thread API functions.
  63. U32 value = ~VALUE_TO_SET;
  64. thread thread(&value);
  65. thread.start();
  66. EXPECT_TRUE(thread.isAlive());
  67. thread.join();
  68. EXPECT_FALSE(thread.isAlive());
  69. EXPECT_EQ(value, VALUE_TO_SET)
  70. << "Thread did not set expected value!";
  71. #undef VALUE_TO_SET
  72. }