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- /**
- * OpenAL cross platform audio library
- * Copyright (C) 2009 by Chris Robinson.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
- #include "config.h"
- #include <math.h>
- #include <stdlib.h>
- #include "alMain.h"
- #include "alFilter.h"
- #include "alAuxEffectSlot.h"
- #include "alError.h"
- #include "alu.h"
- #include "filters/defs.h"
- typedef struct ALechoState {
- DERIVE_FROM_TYPE(ALeffectState);
- ALfloat *SampleBuffer;
- ALsizei BufferLength;
- // The echo is two tap. The delay is the number of samples from before the
- // current offset
- struct {
- ALsizei delay;
- } Tap[2];
- ALsizei Offset;
- /* The panning gains for the two taps */
- struct {
- ALfloat Current[MAX_OUTPUT_CHANNELS];
- ALfloat Target[MAX_OUTPUT_CHANNELS];
- } Gains[2];
- ALfloat FeedGain;
- BiquadFilter Filter;
- } ALechoState;
- static ALvoid ALechoState_Destruct(ALechoState *state);
- static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device);
- static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props);
- static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
- DECLARE_DEFAULT_ALLOCATORS(ALechoState)
- DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
- static void ALechoState_Construct(ALechoState *state)
- {
- ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
- SET_VTABLE2(ALechoState, ALeffectState, state);
- state->BufferLength = 0;
- state->SampleBuffer = NULL;
- state->Tap[0].delay = 0;
- state->Tap[1].delay = 0;
- state->Offset = 0;
- BiquadFilter_clear(&state->Filter);
- }
- static ALvoid ALechoState_Destruct(ALechoState *state)
- {
- al_free(state->SampleBuffer);
- state->SampleBuffer = NULL;
- ALeffectState_Destruct(STATIC_CAST(ALeffectState,state));
- }
- static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device)
- {
- ALsizei maxlen;
- // Use the next power of 2 for the buffer length, so the tap offsets can be
- // wrapped using a mask instead of a modulo
- maxlen = float2int(AL_ECHO_MAX_DELAY*Device->Frequency + 0.5f) +
- float2int(AL_ECHO_MAX_LRDELAY*Device->Frequency + 0.5f);
- maxlen = NextPowerOf2(maxlen);
- if(maxlen <= 0) return AL_FALSE;
- if(maxlen != state->BufferLength)
- {
- void *temp = al_calloc(16, maxlen * sizeof(ALfloat));
- if(!temp) return AL_FALSE;
- al_free(state->SampleBuffer);
- state->SampleBuffer = temp;
- state->BufferLength = maxlen;
- }
- memset(state->SampleBuffer, 0, state->BufferLength*sizeof(ALfloat));
- memset(state->Gains, 0, sizeof(state->Gains));
- return AL_TRUE;
- }
- static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context, const ALeffectslot *slot, const ALeffectProps *props)
- {
- const ALCdevice *device = context->Device;
- ALuint frequency = device->Frequency;
- ALfloat coeffs[MAX_AMBI_COEFFS];
- ALfloat gainhf, lrpan, spread;
- state->Tap[0].delay = maxi(float2int(props->Echo.Delay*frequency + 0.5f), 1);
- state->Tap[1].delay = float2int(props->Echo.LRDelay*frequency + 0.5f);
- state->Tap[1].delay += state->Tap[0].delay;
- spread = props->Echo.Spread;
- if(spread < 0.0f) lrpan = -1.0f;
- else lrpan = 1.0f;
- /* Convert echo spread (where 0 = omni, +/-1 = directional) to coverage
- * spread (where 0 = point, tau = omni).
- */
- spread = asinf(1.0f - fabsf(spread))*4.0f;
- state->FeedGain = props->Echo.Feedback;
- gainhf = maxf(1.0f - props->Echo.Damping, 0.0625f); /* Limit -24dB */
- BiquadFilter_setParams(&state->Filter, BiquadType_HighShelf,
- gainhf, LOWPASSFREQREF/frequency, calc_rcpQ_from_slope(gainhf, 1.0f)
- );
- /* First tap panning */
- CalcAngleCoeffs(-F_PI_2*lrpan, 0.0f, spread, coeffs);
- ComputeDryPanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[0].Target);
- /* Second tap panning */
- CalcAngleCoeffs( F_PI_2*lrpan, 0.0f, spread, coeffs);
- ComputeDryPanGains(&device->Dry, coeffs, slot->Params.Gain, state->Gains[1].Target);
- }
- static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
- {
- const ALsizei mask = state->BufferLength-1;
- const ALsizei tap1 = state->Tap[0].delay;
- const ALsizei tap2 = state->Tap[1].delay;
- ALfloat *restrict delaybuf = state->SampleBuffer;
- ALsizei offset = state->Offset;
- ALfloat z1, z2, in, out;
- ALsizei base;
- ALsizei c, i;
- z1 = state->Filter.z1;
- z2 = state->Filter.z2;
- for(base = 0;base < SamplesToDo;)
- {
- alignas(16) ALfloat temps[2][128];
- ALsizei td = mini(128, SamplesToDo-base);
- for(i = 0;i < td;i++)
- {
- /* Feed the delay buffer's input first. */
- delaybuf[offset&mask] = SamplesIn[0][i+base];
- /* First tap */
- temps[0][i] = delaybuf[(offset-tap1) & mask];
- /* Second tap */
- temps[1][i] = delaybuf[(offset-tap2) & mask];
- /* Apply damping to the second tap, then add it to the buffer with
- * feedback attenuation.
- */
- in = temps[1][i];
- out = in*state->Filter.b0 + z1;
- z1 = in*state->Filter.b1 - out*state->Filter.a1 + z2;
- z2 = in*state->Filter.b2 - out*state->Filter.a2;
- delaybuf[offset&mask] += out * state->FeedGain;
- offset++;
- }
- for(c = 0;c < 2;c++)
- MixSamples(temps[c], NumChannels, SamplesOut, state->Gains[c].Current,
- state->Gains[c].Target, SamplesToDo-base, base, td);
- base += td;
- }
- state->Filter.z1 = z1;
- state->Filter.z2 = z2;
- state->Offset = offset;
- }
- typedef struct EchoStateFactory {
- DERIVE_FROM_TYPE(EffectStateFactory);
- } EchoStateFactory;
- ALeffectState *EchoStateFactory_create(EchoStateFactory *UNUSED(factory))
- {
- ALechoState *state;
- NEW_OBJ0(state, ALechoState)();
- if(!state) return NULL;
- return STATIC_CAST(ALeffectState, state);
- }
- DEFINE_EFFECTSTATEFACTORY_VTABLE(EchoStateFactory);
- EffectStateFactory *EchoStateFactory_getFactory(void)
- {
- static EchoStateFactory EchoFactory = { { GET_VTABLE2(EchoStateFactory, EffectStateFactory) } };
- return STATIC_CAST(EffectStateFactory, &EchoFactory);
- }
- void ALecho_setParami(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val))
- { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
- void ALecho_setParamiv(ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, const ALint *UNUSED(vals))
- { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
- void ALecho_setParamf(ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val)
- {
- ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_ECHO_DELAY:
- if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo delay out of range");
- props->Echo.Delay = val;
- break;
- case AL_ECHO_LRDELAY:
- if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo LR delay out of range");
- props->Echo.LRDelay = val;
- break;
- case AL_ECHO_DAMPING:
- if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo damping out of range");
- props->Echo.Damping = val;
- break;
- case AL_ECHO_FEEDBACK:
- if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo feedback out of range");
- props->Echo.Feedback = val;
- break;
- case AL_ECHO_SPREAD:
- if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo spread out of range");
- props->Echo.Spread = val;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
- }
- }
- void ALecho_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals)
- { ALecho_setParamf(effect, context, param, vals[0]); }
- void ALecho_getParami(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(val))
- { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
- void ALecho_getParamiv(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum param, ALint *UNUSED(vals))
- { alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
- void ALecho_getParamf(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val)
- {
- const ALeffectProps *props = &effect->Props;
- switch(param)
- {
- case AL_ECHO_DELAY:
- *val = props->Echo.Delay;
- break;
- case AL_ECHO_LRDELAY:
- *val = props->Echo.LRDelay;
- break;
- case AL_ECHO_DAMPING:
- *val = props->Echo.Damping;
- break;
- case AL_ECHO_FEEDBACK:
- *val = props->Echo.Feedback;
- break;
- case AL_ECHO_SPREAD:
- *val = props->Echo.Spread;
- break;
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
- }
- }
- void ALecho_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals)
- { ALecho_getParamf(effect, context, param, vals); }
- DEFINE_ALEFFECT_VTABLE(ALecho);
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