Areloch 1c2f90a190 Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. %!s(int64=7) %!d(string=hai) anos
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RoadEditorGui.gui d680dc9934 Initial implementation of the new Base Game Template and some starting modules. %!s(int64=9) %!d(string=hai) anos
RoadEditorSettingsTab.gui d680dc9934 Initial implementation of the new Base Game Template and some starting modules. %!s(int64=9) %!d(string=hai) anos
RoadEditorToolbar.gui d680dc9934 Initial implementation of the new Base Game Template and some starting modules. %!s(int64=9) %!d(string=hai) anos
main.cs 1c2f90a190 Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. %!s(int64=7) %!d(string=hai) anos
roadEditor.cs d680dc9934 Initial implementation of the new Base Game Template and some starting modules. %!s(int64=9) %!d(string=hai) anos
roadEditorGui.cs d680dc9934 Initial implementation of the new Base Game Template and some starting modules. %!s(int64=9) %!d(string=hai) anos