AzaezelX 289d42cc10 flowMagnitude and ripplespeed can go negative 9 月之前
..
editors f633ef3a3d fill in the validated variables 10 月之前
VolumetricFog.cpp f633ef3a3d fill in the validated variables 10 月之前
VolumetricFog.h 2b295fb7f0 rest of virtuals removed 1 年之前
VolumetricFogRTManager.cpp 1efb687867 uninitialized variables-environment and forrest 5 年之前
VolumetricFogRTManager.h 2b295fb7f0 rest of virtuals removed 1 年之前
basicClouds.cpp f633ef3a3d fill in the validated variables 10 月之前
basicClouds.h f6dc694bd4 fully working 1 年之前
cloudLayer.cpp f633ef3a3d fill in the validated variables 10 月之前
cloudLayer.h 2b295fb7f0 rest of virtuals removed 1 年之前
decalRoad.cpp ffe83b1d2d use the same renderpriority range across all cases 10 月之前
decalRoad.h ffe83b1d2d use the same renderpriority range across all cases 10 月之前
meshRoad.cpp f633ef3a3d fill in the validated variables 10 月之前
meshRoad.h bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 1 年之前
nodeListManager.cpp ad05a78946 sanity check nodelist presence 4 年之前
nodeListManager.h 2b295fb7f0 rest of virtuals removed 1 年之前
river.cpp 289d42cc10 flowMagnitude and ripplespeed can go negative 9 月之前
river.h bf9692a451 Updates DecalRoad, MeshRoad and River to be able to write out via persistManager using specialityField functions, similar to ConvexShape 1 年之前
scatterSky.cpp f633ef3a3d fill in the validated variables 10 月之前
scatterSky.h 2b295fb7f0 rest of virtuals removed 1 年之前
skyBox.cpp f633ef3a3d fill in the validated variables 10 月之前
skyBox.h 2b295fb7f0 rest of virtuals removed 1 年之前
skySphere.cpp f633ef3a3d fill in the validated variables 10 月之前
skySphere.h 2b295fb7f0 rest of virtuals removed 1 年之前
sun.cpp f633ef3a3d fill in the validated variables 10 月之前
sun.h 2b295fb7f0 rest of virtuals removed 1 年之前
timeOfDay.cpp f633ef3a3d fill in the validated variables 10 月之前
timeOfDay.h 2b295fb7f0 rest of virtuals removed 1 年之前
waterBlock.cpp 4b54fcbe42 conform and correct gridsize 10 月之前
waterBlock.h 4b54fcbe42 conform and correct gridsize 10 月之前
waterObject.cpp 289d42cc10 flowMagnitude and ripplespeed can go negative 9 月之前
waterObject.h efbe5e90f5 virtuals removed 1 年之前
waterPlane.cpp 4b54fcbe42 conform and correct gridsize 10 月之前
waterPlane.h 2b295fb7f0 rest of virtuals removed 1 年之前