Daniel Buckmaster e9308e40ed Merge pull request #998 from rextimmy/physx3_cpu_dispatcher_fix 11 vuotta sitten
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 vuotta sitten
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 11 vuotta sitten
fps c1d79f1488 Added padding to GuiShapeNameHud labels. 12 vuotta sitten
fx ae284a89ec Merge branch 'development' into defineconsolemethod 11 vuotta sitten
gameBase ae284a89ec Merge branch 'development' into defineconsolemethod 11 vuotta sitten
physics e9308e40ed Merge pull request #998 from rextimmy/physx3_cpu_dispatcher_fix 11 vuotta sitten
sceneComponent 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. 11 vuotta sitten
turret e47b95ee5d Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert 11 vuotta sitten
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 vuotta sitten
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 vuotta sitten
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 vuotta sitten
aiClient.cpp 2f48f31a6f Fixed String comparisons. 11 vuotta sitten
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
aiConnection.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
aiPlayer.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
aiPlayer.h e332609003 requested alterations. 11 vuotta sitten
camera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
camera.h 660250cccf Game cam and eye banking, control schemes 12 vuotta sitten
cameraSpline.cpp 1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders 11 vuotta sitten
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
containerQuery.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. 12 vuotta sitten
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth 13 vuotta sitten
debris.cpp 62006e8b3c Remove unneeded double-initialization of the vars. 11 vuotta sitten
debris.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
gameFunctions.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 vuotta sitten
groundPlane.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. 11 vuotta sitten
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() 12 vuotta sitten
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 vuotta sitten
item.h 0f22ca64d4 Moved mask updated to protected member set functions. 13 vuotta sitten
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. 11 vuotta sitten
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. 11 vuotta sitten
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
lightBase.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 vuotta sitten
lightBase.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
lightDescription.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum 12 vuotta sitten
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 vuotta sitten
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. 13 vuotta sitten
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. 11 vuotta sitten
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. 11 vuotta sitten
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) 12 vuotta sitten
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
pathCamera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 vuotta sitten
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
physicalZone.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
player.cpp a87a891cfc Prevent crash when loading Player with no shape. 11 vuotta sitten
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. 12 vuotta sitten
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
pointLight.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
portal.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
portal.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
prefab.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
prefab.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash 11 vuotta sitten
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 vuotta sitten
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 vuotta sitten
proximityMine.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
resource.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 vuotta sitten
rigid.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
rigidShape.cpp 4fb820c3ef New Physics doc group. 11 vuotta sitten
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 vuotta sitten
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
shapeBase.cpp d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence 11 vuotta sitten
shapeBase.h d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence 11 vuotta sitten
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 vuotta sitten
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
spotLight.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 vuotta sitten
staticShape.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 vuotta sitten
trigger.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
tsStatic.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 11 vuotta sitten
tsStatic.h c5f81a85f5 Renamed LOD to Fade. 11 vuotta sitten
zone.cpp 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten
zone.h 7dbfe6994d Engine directory for ticket #1 13 vuotta sitten