AzaezelX fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: il y a 2 ans
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editor 596d13f9a4 Optimize container bin lookups il y a 2 ans
glsl 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. il y a 8 ans
hlsl 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. il y a 8 ans
ts b710a309bd asset load flow work il y a 2 ans
forest.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
forest.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: il y a 2 ans
forestCell.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
forestCell.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
forestCellBatch.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
forestCellBatch.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
forestCollision.cpp e9415a0994 uninitialized variables-collision il y a 5 ans
forestCollision.h 1efb687867 uninitialized variables-environment and forrest il y a 5 ans
forestDataFile.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. il y a 8 ans
forestDataFile.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
forestItem.cpp fd758b1736 fix forest element inspector il y a 2 ans
forestItem.h 98a079a797 code duplication prune. should aid in stability il y a 4 ans
forestRender.cpp 2753f562e8 shadow caching il y a 10 ans
forestWindAccumulator.cpp 1ee127b753 more unused variable cleanups il y a 9 ans
forestWindAccumulator.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
forestWindEmitter.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 2 ans
forestWindEmitter.h fbcfe02098 clean up "Add" menubar categoes on the 3d object side via the following: il y a 2 ans
forestWindMgr.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. il y a 8 ans
forestWindMgr.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
windDeformation.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
windDeformation.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans