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culling
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175831fd30
Remove dead code comment
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2 jaren geleden |
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mixin
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 jaren geleden |
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zones
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7e0016e670
Correct zone insertion logic
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2 jaren geleden |
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fogStructs.h
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 jaren geleden |
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pathManager.cpp
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 jaren geleden |
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pathManager.h
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 jaren geleden |
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reflectionManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
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reflectionManager.h
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0047842b33
Fix for Issue #124 for CustomMaterial Refraction
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13 jaren geleden |
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reflectionMatHook.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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10 jaren geleden |
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reflectionMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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reflector.cpp
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d16f2df63a
make cubic reflectors respect the reflectordesc->detailAdjust
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2 jaren geleden |
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reflector.h
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 jaren geleden |
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sceneCameraState.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 jaren geleden |
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sceneCameraState.h
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 jaren geleden |
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sceneContainer.cpp
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97d7d2e992
Alternate fix for castRay issue
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2 jaren geleden |
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sceneContainer.h
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eeb42632f5
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck
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2 jaren geleden |
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sceneManager.cpp
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74d847c513
fix bounds box display
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3 jaren geleden |
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sceneManager.h
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596d13f9a4
Optimize container bin lookups
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2 jaren geleden |
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sceneObject.cpp
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d278aab929
Improve SceneContainer testing code
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2 jaren geleden |
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sceneObject.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 jaren geleden |
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sceneObjectLightingPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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scenePolyhedralSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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scenePolyhedralSpace.h
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7f1f6a5e8b
Fix for link error when building with clang-cl
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11 jaren geleden |
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sceneQueryUtil.h
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4fb67ed618
refactor by request
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2 jaren geleden |
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sceneRenderState.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 jaren geleden |
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sceneRenderState.h
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022b87cac2
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
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6 jaren geleden |
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sceneSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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sceneSpace.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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sceneTracker.cpp
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596d13f9a4
Optimize container bin lookups
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2 jaren geleden |
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sceneTracker.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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sgUtil.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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sgUtil.h
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |
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simPath.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
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simPath.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 jaren geleden |