Brian Roberts 854bea3246 Revert "take ibl amount into account for translucent opacity" il y a 1 mois
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GLSL 854bea3246 Revert "take ibl amount into account for translucent opacity" il y a 1 mois
HLSL 854bea3246 Revert "take ibl amount into account for translucent opacity" il y a 1 mois
conditionerFeature.cpp 4409a12af6 Fix GLSL out fragment shader color. il y a 11 ans
conditionerFeature.h efbe5e90f5 virtuals removed il y a 1 an
customShaderFeature.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
customShaderFeature.h 2b295fb7f0 rest of virtuals removed il y a 1 an
featureMgr.cpp 8c7ddb7cf1 Ground work for node editor il y a 7 mois
featureMgr.h 8c7ddb7cf1 Ground work for node editor il y a 7 mois
featureSet.cpp ac909e26bd Update featureSet.cpp il y a 7 mois
featureSet.h 8c7ddb7cf1 Ground work for node editor il y a 7 mois
featureType.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
featureType.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
langElement.cpp 050d704e77 requirements for windDeformation unified featuer il y a 7 mois
langElement.h 050d704e77 requirements for windDeformation unified featuer il y a 7 mois
shaderComp.cpp 3496c549b5 Hardware Skinning Support il y a 9 ans
shaderComp.h efbe5e90f5 virtuals removed il y a 1 an
shaderDependency.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
shaderDependency.h efbe5e90f5 virtuals removed il y a 1 an
shaderFeature.cpp ca4b77f424 give shadergen tags for the other two potential rendertargets for use down the line il y a 5 ans
shaderFeature.h 0d4221fa59 uninitialized and unused value cleanups il y a 2 ans
shaderGen.cpp 8c7ddb7cf1 Ground work for node editor il y a 7 mois
shaderGen.h 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. il y a 5 ans
shaderGenVars.cpp fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 il y a 1 an
shaderGenVars.h fe26ffc375 shift capturing from a globalMacro to a sceneRenderstate S32 il y a 1 an
shaderOp.cpp 050d704e77 requirements for windDeformation unified featuer il y a 7 mois
shaderOp.h 050d704e77 requirements for windDeformation unified featuer il y a 7 mois