Areloch 59247bd9ca Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2 年之前
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DatablockEditorCreatePrompt,EditorGuiGroup.asset.taml 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
DatablockEditorCreatePrompt.ed.gui 5892ff7428 Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 4 年之前
DatablockEditorInspectorWindow.ed.gui 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 年之前
DatablockEditorTreeWindow.ed.gui 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 年之前
datablockEditor.tscript 33f35d35d4 Implementation of Nils' UI work for updated theming, functionality and style for the editors suite 2 年之前
datablockEditorUndo.tscript b2bbd771f6 more torquescript template fixes. 4 年之前
main.tscript 59247bd9ca Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2 年之前