Areloch 27ee09e491 Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0 il y a 6 ans
..
baseMatInstance.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
baseMatInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
baseMaterialDefinition.h 2753f562e8 shadow caching il y a 10 ans
customMaterialDefinition.cpp 6d5571e233 Fix preprocessor directive il y a 11 ans
customMaterialDefinition.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
customShaderBindingData.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
matInstance.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
matInstance.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
matInstanceHook.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
matInstanceHook.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
matStateHint.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
matStateHint.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
matTextureTarget.cpp 15f67015d3 Reordering initialization methods #1912 il y a 8 ans
matTextureTarget.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
materialDefinition.cpp 27ee09e491 Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0 il y a 6 ans
materialDefinition.h 27ee09e491 Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0 il y a 6 ans
materialFeatureData.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
materialFeatureData.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
materialFeatureTypes.cpp ac77315e29 Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 il y a 6 ans
materialFeatureTypes.h ac77315e29 Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 il y a 6 ans
materialList.cpp a64a2c9793 remap-txr-tags -- runtime reassignment of texture tag names. (Useful for splitting up tags with the same name in order to map different materials to them.) il y a 8 ans
materialList.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
materialManager.cpp 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
materialManager.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
materialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
miscShdrDat.h 3496c549b5 Hardware Skinning Support il y a 9 ans
processedCustomMaterial.cpp dd3422b5a2 Added ability to pass ints to post effect shader consts il y a 6 ans
processedCustomMaterial.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
processedFFMaterial.cpp 57ee1882fa strip out unused pixspecular to cut down on sources of confusion il y a 6 ans
processedFFMaterial.h 529558f671 Initial implementation of Custom Shader Features il y a 6 ans
processedMaterial.cpp 27ee09e491 Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0 il y a 6 ans
processedMaterial.h 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development il y a 6 ans
processedShaderMaterial.cpp ac77315e29 Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 il y a 6 ans
processedShaderMaterial.h 070a9845a2 preliminary glowmap+glowmul feature augmentation math il y a 6 ans
sceneData.h c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development il y a 6 ans
shaderData.cpp 02541ab1f9 shader hooks and gen cleanups il y a 7 ans
shaderData.h 79e158d528 Add sampler names to ShaderData for use on old versions of OpenGL and Opengl ES2 that not support explicit sampler location on shader files. il y a 11 ans
shaderMaterialParameters.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
shaderMaterialParameters.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans