trigger.cpp 30 KB

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  1. //-----------------------------------------------------------------------------
  2. // Copyright (c) 2012 GarageGames, LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to
  6. // deal in the Software without restriction, including without limitation the
  7. // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  8. // sell copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  19. // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  20. // IN THE SOFTWARE.
  21. //-----------------------------------------------------------------------------
  22. #include "platform/platform.h"
  23. #include "T3D/trigger.h"
  24. #include "scene/sceneRenderState.h"
  25. #include "console/consoleTypes.h"
  26. #include "console/engineAPI.h"
  27. #include "collision/boxConvex.h"
  28. #include "core/stream/bitStream.h"
  29. #include "math/mathIO.h"
  30. #include "gfx/gfxTransformSaver.h"
  31. #include "renderInstance/renderPassManager.h"
  32. #include "gfx/gfxDrawUtil.h"
  33. #include "T3D/physics/physicsPlugin.h"
  34. #include "T3D/physics/physicsBody.h"
  35. #include "T3D/physics/physicsCollision.h"
  36. bool Trigger::smRenderTriggers = false;
  37. //-----------------------------------------------------------------------------
  38. //----------------------------------------------------------------------------
  39. IMPLEMENT_CO_DATABLOCK_V1(TriggerData);
  40. ConsoleDocClass( TriggerData,
  41. "@brief Defines shared properties for Trigger objects.\n\n"
  42. "The primary focus of the TriggerData datablock is the callbacks it provides when an object is "
  43. "within or leaves the Trigger bounds.\n"
  44. "@see Trigger.\n"
  45. "@ingroup gameObjects\n"
  46. "@ingroup Datablocks\n"
  47. );
  48. IMPLEMENT_CALLBACK( TriggerData, onEnterTrigger, void, ( Trigger* trigger, GameBase* obj ), ( trigger, obj ),
  49. "@brief Called when an object enters the volume of the Trigger instance using this TriggerData.\n\n"
  50. "@param trigger the Trigger instance whose volume the object entered\n"
  51. "@param obj the object that entered the volume of the Trigger instance\n" );
  52. IMPLEMENT_CALLBACK( TriggerData, onTickTrigger, void, ( Trigger* trigger ), ( trigger ),
  53. "@brief Called every tickPeriodMS number of milliseconds (as specified in the TriggerData) whenever "
  54. "one or more objects are inside the volume of the trigger.\n\n"
  55. "The Trigger has methods to retrieve the objects that are within the Trigger's bounds if you "
  56. "want to do something with them in this callback.\n"
  57. "@param trigger the Trigger instance whose volume the object is inside\n"
  58. "@see tickPeriodMS\n"
  59. "@see Trigger::getNumObjects()\n"
  60. "@see Trigger::getObject()\n");
  61. IMPLEMENT_CALLBACK( TriggerData, onLeaveTrigger, void, ( Trigger* trigger, GameBase* obj ), ( trigger, obj ),
  62. "@brief Called when an object leaves the volume of the Trigger instance using this TriggerData.\n\n"
  63. "@param trigger the Trigger instance whose volume the object left\n"
  64. "@param obj the object that left the volume of the Trigger instance\n" );
  65. TriggerData::TriggerData()
  66. {
  67. tickPeriodMS = 100;
  68. isClientSide = false;
  69. }
  70. bool TriggerData::onAdd()
  71. {
  72. if (!Parent::onAdd())
  73. return false;
  74. return true;
  75. }
  76. void TriggerData::initPersistFields()
  77. {
  78. addGroup("Callbacks");
  79. addField( "tickPeriodMS", TypeS32, Offset( tickPeriodMS, TriggerData ),
  80. "@brief Time in milliseconds between calls to onTickTrigger() while at least one object is within a Trigger's bounds.\n\n"
  81. "@see onTickTrigger()\n");
  82. addField( "clientSide", TypeBool, Offset( isClientSide, TriggerData ),
  83. "Forces Trigger callbacks to only be called on clients.");
  84. endGroup("Callbacks");
  85. Parent::initPersistFields();
  86. }
  87. //--------------------------------------------------------------------------
  88. void TriggerData::packData(BitStream* stream)
  89. {
  90. Parent::packData(stream);
  91. stream->write(tickPeriodMS);
  92. stream->write(isClientSide);
  93. }
  94. void TriggerData::unpackData(BitStream* stream)
  95. {
  96. Parent::unpackData(stream);
  97. stream->read(&tickPeriodMS);
  98. stream->read(&isClientSide);
  99. }
  100. //--------------------------------------------------------------------------
  101. IMPLEMENT_CO_NETOBJECT_V1(Trigger);
  102. ConsoleDocClass( Trigger,
  103. "@brief A Trigger is a volume of space that initiates script callbacks "
  104. "when objects pass through the Trigger.\n\n"
  105. "TriggerData provides the callbacks for the Trigger when an object enters, stays inside "
  106. "or leaves the Trigger's volume.\n\n"
  107. "@see TriggerData\n"
  108. "@ingroup gameObjects\n"
  109. );
  110. IMPLEMENT_CALLBACK( Trigger, onAdd, void, ( U32 objectId ), ( objectId ),
  111. "@brief Called when the Trigger is being created.\n\n"
  112. "@param objectId the object id of the Trigger being created\n" );
  113. IMPLEMENT_CALLBACK( Trigger, onRemove, void, ( U32 objectId ), ( objectId ),
  114. "@brief Called just before the Trigger is deleted.\n\n"
  115. "@param objectId the object id of the Trigger being deleted\n" );
  116. Trigger::Trigger()
  117. {
  118. // Don't ghost by default.
  119. mNetFlags.set(Ghostable | ScopeAlways);
  120. mTypeMask |= TriggerObjectType;
  121. mObjScale.set(1, 1, 1);
  122. mObjToWorld.identity();
  123. mWorldToObj.identity();
  124. mDataBlock = NULL;
  125. mLastThink = 0;
  126. mCurrTick = 0;
  127. mConvexList = new Convex;
  128. mPhysicsRep = NULL;
  129. mTripOnce = false;
  130. mTrippedBy = 0xFFFFFFFF;
  131. mTripCondition = "";
  132. //Default up a basic square
  133. Point3F vecs[3] = { Point3F(1.0, 0.0, 0.0),
  134. Point3F(0.0, -1.0, 0.0),
  135. Point3F(0.0, 0.0, 1.0) };
  136. mTriggerPolyhedron = Polyhedron(Point3F(-0.5, 0.5, 0.0), vecs);
  137. }
  138. Trigger::~Trigger()
  139. {
  140. delete mConvexList;
  141. mConvexList = NULL;
  142. SAFE_DELETE( mPhysicsRep );
  143. }
  144. bool Trigger::castRay(const Point3F &start, const Point3F &end, RayInfo* info)
  145. {
  146. // Collide against bounding box
  147. F32 st,et,fst = 0,fet = 1;
  148. F32 *bmin = &mObjBox.minExtents.x;
  149. F32 *bmax = &mObjBox.maxExtents.x;
  150. F32 const *si = &start.x;
  151. F32 const *ei = &end.x;
  152. for (S32 i = 0; i < 3; i++)
  153. {
  154. if (*si < *ei)
  155. {
  156. if (*si > *bmax || *ei < *bmin)
  157. return false;
  158. F32 di = *ei - *si;
  159. st = (*si < *bmin)? (*bmin - *si) / di: 0;
  160. et = (*ei > *bmax)? (*bmax - *si) / di: 1;
  161. }
  162. else
  163. {
  164. if (*ei > *bmax || *si < *bmin)
  165. return false;
  166. F32 di = *ei - *si;
  167. st = (*si > *bmax)? (*bmax - *si) / di: 0;
  168. et = (*ei < *bmin)? (*bmin - *si) / di: 1;
  169. }
  170. if (st > fst) fst = st;
  171. if (et < fet) fet = et;
  172. if (fet < fst)
  173. return false;
  174. bmin++; bmax++;
  175. si++; ei++;
  176. }
  177. info->normal = start - end;
  178. info->normal.normalizeSafe();
  179. getTransform().mulV( info->normal );
  180. info->t = fst;
  181. info->object = this;
  182. info->point.interpolate(start,end,fst);
  183. info->material = 0;
  184. return true;
  185. }
  186. //--------------------------------------------------------------------------
  187. /* Console polyhedron data type exporter
  188. The polyhedron type is really a quadrilateral and consists of a corner
  189. point follow by three vectors representing the edges extending from the
  190. corner.
  191. */
  192. DECLARE_STRUCT( Polyhedron );
  193. IMPLEMENT_STRUCT( Polyhedron, Polyhedron,,
  194. "" )
  195. FIELD(mPointList, pointList, 1, "")
  196. FIELD(mPlaneList, planeList, 1, "")
  197. FIELD(mEdgeList, edgeList, 1, "")
  198. END_IMPLEMENT_STRUCT;
  199. ConsoleType(floatList, TypeTriggerPolyhedron, Polyhedron, "")
  200. ConsoleGetType( TypeTriggerPolyhedron )
  201. {
  202. U32 i;
  203. Polyhedron* pPoly = reinterpret_cast<Polyhedron*>(dptr);
  204. // First point is corner, need to find the three vectors...`
  205. Point3F origin = pPoly->mPointList[0];
  206. U32 currVec = 0;
  207. Point3F vecs[3];
  208. for (i = 0; i < pPoly->mEdgeList.size(); i++) {
  209. const U32 *vertex = pPoly->mEdgeList[i].vertex;
  210. if (vertex[0] == 0)
  211. vecs[currVec++] = pPoly->mPointList[vertex[1]] - origin;
  212. else
  213. if (vertex[1] == 0)
  214. vecs[currVec++] = pPoly->mPointList[vertex[0]] - origin;
  215. }
  216. AssertFatal(currVec == 3, "Internal error: Bad trigger polyhedron");
  217. // Build output string.
  218. static const U32 bufSize = 1024;
  219. char* retBuf = Con::getReturnBuffer(bufSize);
  220. dSprintf(retBuf, bufSize, "%7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f %7.7f",
  221. origin.x, origin.y, origin.z,
  222. vecs[0].x, vecs[0].y, vecs[0].z,
  223. vecs[2].x, vecs[2].y, vecs[2].z,
  224. vecs[1].x, vecs[1].y, vecs[1].z);
  225. return retBuf;
  226. }
  227. /* Console polyhedron data type loader
  228. The polyhedron type is really a quadrilateral and consists of an corner
  229. point follow by three vectors representing the edges extending from the
  230. corner.
  231. */
  232. ConsoleSetType( TypeTriggerPolyhedron )
  233. {
  234. if (argc != 1) {
  235. Con::printf("(TypeTriggerPolyhedron) multiple args not supported for polyhedra");
  236. return;
  237. }
  238. Point3F origin;
  239. Point3F vecs[3];
  240. U32 numArgs = dSscanf(argv[0], "%g %g %g %g %g %g %g %g %g %g %g %g",
  241. &origin.x, &origin.y, &origin.z,
  242. &vecs[0].x, &vecs[0].y, &vecs[0].z,
  243. &vecs[1].x, &vecs[1].y, &vecs[1].z,
  244. &vecs[2].x, &vecs[2].y, &vecs[2].z);
  245. if (numArgs != 12) {
  246. Con::printf("Bad polyhedron!");
  247. return;
  248. }
  249. Polyhedron* pPoly = reinterpret_cast<Polyhedron*>(dptr);
  250. // This setup goes against conventions for Polyhedrons in that it a) sets up
  251. // edges with CCW instead of CW order for face[0] and that it b) lets plane
  252. // normals face outwards rather than inwards.
  253. pPoly->mPointList.setSize(8);
  254. pPoly->mPointList[0] = origin;
  255. pPoly->mPointList[1] = origin + vecs[0];
  256. pPoly->mPointList[2] = origin + vecs[1];
  257. pPoly->mPointList[3] = origin + vecs[2];
  258. pPoly->mPointList[4] = origin + vecs[0] + vecs[1];
  259. pPoly->mPointList[5] = origin + vecs[0] + vecs[2];
  260. pPoly->mPointList[6] = origin + vecs[1] + vecs[2];
  261. pPoly->mPointList[7] = origin + vecs[0] + vecs[1] + vecs[2];
  262. Point3F normal;
  263. pPoly->mPlaneList.setSize(6);
  264. mCross(vecs[2], vecs[0], &normal);
  265. pPoly->mPlaneList[0].set(origin, normal);
  266. mCross(vecs[0], vecs[1], &normal);
  267. pPoly->mPlaneList[1].set(origin, normal);
  268. mCross(vecs[1], vecs[2], &normal);
  269. pPoly->mPlaneList[2].set(origin, normal);
  270. mCross(vecs[1], vecs[0], &normal);
  271. pPoly->mPlaneList[3].set(pPoly->mPointList[7], normal);
  272. mCross(vecs[2], vecs[1], &normal);
  273. pPoly->mPlaneList[4].set(pPoly->mPointList[7], normal);
  274. mCross(vecs[0], vecs[2], &normal);
  275. pPoly->mPlaneList[5].set(pPoly->mPointList[7], normal);
  276. pPoly->mEdgeList.setSize(12);
  277. pPoly->mEdgeList[0].vertex[0] = 0; pPoly->mEdgeList[0].vertex[1] = 1; pPoly->mEdgeList[0].face[0] = 0; pPoly->mEdgeList[0].face[1] = 1;
  278. pPoly->mEdgeList[1].vertex[0] = 1; pPoly->mEdgeList[1].vertex[1] = 5; pPoly->mEdgeList[1].face[0] = 0; pPoly->mEdgeList[1].face[1] = 4;
  279. pPoly->mEdgeList[2].vertex[0] = 5; pPoly->mEdgeList[2].vertex[1] = 3; pPoly->mEdgeList[2].face[0] = 0; pPoly->mEdgeList[2].face[1] = 3;
  280. pPoly->mEdgeList[3].vertex[0] = 3; pPoly->mEdgeList[3].vertex[1] = 0; pPoly->mEdgeList[3].face[0] = 0; pPoly->mEdgeList[3].face[1] = 2;
  281. pPoly->mEdgeList[4].vertex[0] = 3; pPoly->mEdgeList[4].vertex[1] = 6; pPoly->mEdgeList[4].face[0] = 3; pPoly->mEdgeList[4].face[1] = 2;
  282. pPoly->mEdgeList[5].vertex[0] = 6; pPoly->mEdgeList[5].vertex[1] = 2; pPoly->mEdgeList[5].face[0] = 2; pPoly->mEdgeList[5].face[1] = 5;
  283. pPoly->mEdgeList[6].vertex[0] = 2; pPoly->mEdgeList[6].vertex[1] = 0; pPoly->mEdgeList[6].face[0] = 2; pPoly->mEdgeList[6].face[1] = 1;
  284. pPoly->mEdgeList[7].vertex[0] = 1; pPoly->mEdgeList[7].vertex[1] = 4; pPoly->mEdgeList[7].face[0] = 4; pPoly->mEdgeList[7].face[1] = 1;
  285. pPoly->mEdgeList[8].vertex[0] = 4; pPoly->mEdgeList[8].vertex[1] = 2; pPoly->mEdgeList[8].face[0] = 1; pPoly->mEdgeList[8].face[1] = 5;
  286. pPoly->mEdgeList[9].vertex[0] = 4; pPoly->mEdgeList[9].vertex[1] = 7; pPoly->mEdgeList[9].face[0] = 4; pPoly->mEdgeList[9].face[1] = 5;
  287. pPoly->mEdgeList[10].vertex[0] = 5; pPoly->mEdgeList[10].vertex[1] = 7; pPoly->mEdgeList[10].face[0] = 3; pPoly->mEdgeList[10].face[1] = 4;
  288. pPoly->mEdgeList[11].vertex[0] = 7; pPoly->mEdgeList[11].vertex[1] = 6; pPoly->mEdgeList[11].face[0] = 3; pPoly->mEdgeList[11].face[1] = 5;
  289. }
  290. //-----------------------------------------------------------------------------
  291. void Trigger::consoleInit()
  292. {
  293. Con::addVariable( "$Trigger::renderTriggers", TypeBool, &smRenderTriggers,
  294. "@brief Forces all Trigger's to render.\n\n"
  295. "Used by the Tools and debug render modes.\n"
  296. "@ingroup gameObjects" );
  297. }
  298. void Trigger::initPersistFields()
  299. {
  300. docsURL;
  301. addField("polyhedron", TypeTriggerPolyhedron, Offset(mTriggerPolyhedron, Trigger),
  302. "@brief Defines a non-rectangular area for the trigger.\n\n"
  303. "Rather than the standard rectangular bounds, this optional parameter defines a quadrilateral "
  304. "trigger area. The quadrilateral is defined as a corner point followed by three vectors "
  305. "representing the edges extending from the corner.\n");
  306. addField("TripOnce", TypeBool, Offset(mTripOnce, Trigger),"Do we trigger callacks just the once?");
  307. addField("TripCondition", TypeRealString, Offset(mTripCondition, Trigger),"evaluation condition to trip callbacks (true/false)");
  308. addField("TrippedBy", TypeS32, Offset(mTrippedBy, Trigger), "typemask filter");
  309. addProtectedField("enterCommand", TypeCommand, Offset(mEnterCommand, Trigger), &setEnterCmd, &defaultProtectedGetFn,
  310. "The command to execute when an object enters this trigger. Object id stored in %%obj. Maximum 1023 characters." );
  311. addProtectedField("leaveCommand", TypeCommand, Offset(mLeaveCommand, Trigger), &setLeaveCmd, &defaultProtectedGetFn,
  312. "The command to execute when an object leaves this trigger. Object id stored in %%obj. Maximum 1023 characters." );
  313. addProtectedField("tickCommand", TypeCommand, Offset(mTickCommand, Trigger), &setTickCmd, &defaultProtectedGetFn,
  314. "The command to execute while an object is inside this trigger. Maximum 1023 characters." );
  315. Parent::initPersistFields();
  316. }
  317. bool Trigger::setEnterCmd( void *object, const char *index, const char *data )
  318. {
  319. static_cast<Trigger*>(object)->setMaskBits(EnterCmdMask);
  320. return true; // to update the actual field
  321. }
  322. bool Trigger::setLeaveCmd(void *object, const char *index, const char *data)
  323. {
  324. static_cast<Trigger*>(object)->setMaskBits(LeaveCmdMask);
  325. return true; // to update the actual field
  326. }
  327. bool Trigger::setTickCmd(void *object, const char *index, const char *data)
  328. {
  329. static_cast<Trigger*>(object)->setMaskBits(TickCmdMask);
  330. return true; // to update the actual field
  331. }
  332. //------------------------------------------------------------------------------
  333. void Trigger::testObjects()
  334. {
  335. Vector<SceneObject*> foundobjs;
  336. foundobjs.clear();
  337. if (getSceneManager() && getSceneManager()->getContainer() && getSceneManager()->getZoneManager())
  338. getSceneManager()->getContainer()->findObjectList(getWorldBox(), mTrippedBy, &foundobjs);
  339. else return;
  340. for (S32 i = 0; i < foundobjs.size(); i++)
  341. {
  342. GameBase* so = dynamic_cast<GameBase*>(foundobjs[i]);
  343. if (so)
  344. potentialEnterObject(so);
  345. }
  346. }
  347. //--------------------------------------------------------------------------
  348. bool Trigger::onAdd()
  349. {
  350. if(!Parent::onAdd())
  351. return false;
  352. onAdd_callback( getId() );
  353. Polyhedron temp = mTriggerPolyhedron;
  354. setTriggerPolyhedron(temp);
  355. mTripped = false;
  356. addToScene();
  357. if (isServerObject())
  358. scriptOnAdd();
  359. testObjects();
  360. return true;
  361. }
  362. void Trigger::onRemove()
  363. {
  364. onRemove_callback( getId() );
  365. mConvexList->nukeList();
  366. removeFromScene();
  367. Parent::onRemove();
  368. }
  369. bool Trigger::onNewDataBlock( GameBaseData *dptr, bool reload )
  370. {
  371. mDataBlock = dynamic_cast<TriggerData*>( dptr );
  372. if ( !mDataBlock || !Parent::onNewDataBlock( dptr, reload ) )
  373. return false;
  374. scriptOnNewDataBlock();
  375. return true;
  376. }
  377. void Trigger::onDeleteNotify( SimObject *obj )
  378. {
  379. GameBase* pScene = dynamic_cast<GameBase*>( obj );
  380. if ( pScene != NULL && mDataBlock != NULL )
  381. {
  382. for ( U32 i = 0; i < mObjects.size(); i++ )
  383. {
  384. if ( pScene == mObjects[i] )
  385. {
  386. mObjects.erase(i);
  387. if (mDataBlock)
  388. mDataBlock->onLeaveTrigger_callback( this, NULL );
  389. break;
  390. }
  391. }
  392. }
  393. Parent::onDeleteNotify( obj );
  394. }
  395. void Trigger::inspectPostApply()
  396. {
  397. setTriggerPolyhedron(mTriggerPolyhedron);
  398. setMaskBits(PolyMask);
  399. Parent::inspectPostApply();
  400. }
  401. //--------------------------------------------------------------------------
  402. void Trigger::buildConvex(const Box3F& box, Convex* convex)
  403. {
  404. // These should really come out of a pool
  405. mConvexList->collectGarbage();
  406. Box3F realBox = box;
  407. mWorldToObj.mul(realBox);
  408. realBox.minExtents.convolveInverse(mObjScale);
  409. realBox.maxExtents.convolveInverse(mObjScale);
  410. if (realBox.isOverlapped(getObjBox()) == false)
  411. return;
  412. // Just return a box convex for the entire shape...
  413. Convex* cc = 0;
  414. CollisionWorkingList& wl = convex->getWorkingList();
  415. for (CollisionWorkingList* itr = wl.wLink.mNext; itr != &wl; itr = itr->wLink.mNext) {
  416. if (itr->mConvex->getType() == BoxConvexType &&
  417. itr->mConvex->getObject() == this) {
  418. cc = itr->mConvex;
  419. break;
  420. }
  421. }
  422. if (cc)
  423. return;
  424. // Create a new convex.
  425. BoxConvex* cp = new BoxConvex;
  426. mConvexList->registerObject(cp);
  427. convex->addToWorkingList(cp);
  428. cp->init(this);
  429. mObjBox.getCenter(&cp->mCenter);
  430. cp->mSize.x = mObjBox.len_x() / 2.0f;
  431. cp->mSize.y = mObjBox.len_y() / 2.0f;
  432. cp->mSize.z = mObjBox.len_z() / 2.0f;
  433. }
  434. //------------------------------------------------------------------------------
  435. void Trigger::setTransform(const MatrixF & mat)
  436. {
  437. Parent::setTransform(mat);
  438. if ( mPhysicsRep )
  439. mPhysicsRep->setTransform( mat );
  440. if (isServerObject()) {
  441. MatrixF base(true);
  442. base.scale(Point3F(1.0/mObjScale.x,
  443. 1.0/mObjScale.y,
  444. 1.0/mObjScale.z));
  445. base.mul(mWorldToObj);
  446. mClippedList.setBaseTransform(base);
  447. setMaskBits(TransformMask | ScaleMask);
  448. }
  449. testObjects();
  450. }
  451. void Trigger::onUnmount( SceneObject *obj, S32 node )
  452. {
  453. Parent::onUnmount( obj, node );
  454. // Make sure the client get's the final server pos.
  455. setMaskBits(TransformMask | ScaleMask);
  456. }
  457. void Trigger::prepRenderImage( SceneRenderState *state )
  458. {
  459. // only render if selected or render flag is set
  460. if ( !smRenderTriggers && !isSelected() )
  461. return;
  462. ObjectRenderInst *ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
  463. ri->renderDelegate.bind( this, &Trigger::renderObject );
  464. ri->type = RenderPassManager::RIT_Editor;
  465. ri->translucentSort = true;
  466. ri->defaultKey = 1;
  467. state->getRenderPass()->addInst( ri );
  468. }
  469. void Trigger::renderObject( ObjectRenderInst *ri,
  470. SceneRenderState *state,
  471. BaseMatInstance *overrideMat )
  472. {
  473. if(overrideMat)
  474. return;
  475. GFXStateBlockDesc desc;
  476. desc.setZReadWrite( true, false );
  477. desc.setBlend( true );
  478. // Trigger polyhedrons are set up with outward facing normals and CCW ordering
  479. // so can't enable backface culling.
  480. desc.setCullMode( GFXCullNone );
  481. GFXTransformSaver saver;
  482. MatrixF mat = getRenderTransform();
  483. mat.scale( getScale() );
  484. GFX->multWorld( mat );
  485. GFXDrawUtil *drawer = GFX->getDrawUtil();
  486. drawer->drawPolyhedron( desc, mTriggerPolyhedron, ColorI( 255, 192, 0, 45 ) );
  487. // Render wireframe.
  488. desc.setFillModeWireframe();
  489. drawer->drawPolyhedron( desc, mTriggerPolyhedron, ColorI::BLACK );
  490. }
  491. void Trigger::setTriggerPolyhedron(const Polyhedron& rPolyhedron)
  492. {
  493. mTriggerPolyhedron = rPolyhedron;
  494. if (mTriggerPolyhedron.mPointList.size() != 0) {
  495. mObjBox.minExtents.set(1e10, 1e10, 1e10);
  496. mObjBox.maxExtents.set(-1e10, -1e10, -1e10);
  497. for (U32 i = 0; i < mTriggerPolyhedron.mPointList.size(); i++) {
  498. mObjBox.minExtents.setMin(mTriggerPolyhedron.mPointList[i]);
  499. mObjBox.maxExtents.setMax(mTriggerPolyhedron.mPointList[i]);
  500. }
  501. } else {
  502. mObjBox.minExtents.set(-0.5, -0.5, -0.5);
  503. mObjBox.maxExtents.set( 0.5, 0.5, 0.5);
  504. }
  505. MatrixF xform = getTransform();
  506. setTransform(xform);
  507. mClippedList.clear();
  508. mClippedList.mPlaneList = mTriggerPolyhedron.mPlaneList;
  509. // for (U32 i = 0; i < mClippedList.mPlaneList.size(); i++)
  510. // mClippedList.mPlaneList[i].neg();
  511. MatrixF base(true);
  512. base.scale(Point3F(1.0/mObjScale.x,
  513. 1.0/mObjScale.y,
  514. 1.0/mObjScale.z));
  515. base.mul(mWorldToObj);
  516. mClippedList.setBaseTransform(base);
  517. SAFE_DELETE( mPhysicsRep );
  518. if ( PHYSICSMGR )
  519. {
  520. PhysicsCollision *colShape = PHYSICSMGR->createCollision();
  521. MatrixF colMat( true );
  522. colMat.displace( Point3F( 0, 0, mObjBox.getExtents().z * 0.5f * mObjScale.z ) );
  523. colShape->addBox( mObjBox.getExtents() * 0.5f * mObjScale, colMat );
  524. //MatrixF colMat( true );
  525. //colMat.scale( mObjScale );
  526. //colShape->addConvex( mTriggerPolyhedron.pointList.address(), mTriggerPolyhedron.pointList.size(), colMat );
  527. PhysicsWorld *world = PHYSICSMGR->getWorld( isServerObject() ? "server" : "client" );
  528. mPhysicsRep = PHYSICSMGR->createBody();
  529. mPhysicsRep->init( colShape, 0, PhysicsBody::BF_TRIGGER | PhysicsBody::BF_KINEMATIC, this, world );
  530. mPhysicsRep->setTransform( getTransform() );
  531. }
  532. }
  533. //--------------------------------------------------------------------------
  534. bool Trigger::testObject(GameBase* enter)
  535. {
  536. if (mTriggerPolyhedron.mPointList.size() == 0)
  537. return false;
  538. if (!(enter->getTypeMask() & mTrippedBy))
  539. return false; //not the right type of object
  540. mClippedList.clear();
  541. SphereF sphere;
  542. sphere.center = (mWorldBox.minExtents + mWorldBox.maxExtents) * 0.5;
  543. VectorF bv = mWorldBox.maxExtents - sphere.center;
  544. sphere.radius = bv.len();
  545. enter->buildPolyList(PLC_Collision, &mClippedList, mWorldBox, sphere);
  546. return mClippedList.isEmpty() == false;
  547. }
  548. bool Trigger::testTrippable()
  549. {
  550. if ((mTripOnce == true) && (mTripped == true))
  551. return false; // we've already fired the once
  552. return true;
  553. }
  554. bool Trigger::testCondition()
  555. {
  556. if (mTripCondition.isEmpty())
  557. return true; //we've got no tests to run so just do it
  558. //test the mapper plugged in condition line
  559. String resVar = getIdString() + String(".result");
  560. Con::setBoolVariable(resVar.c_str(), false);
  561. String command = resVar + "=" + mTripCondition + ";";
  562. Con::evaluatef(command.c_str());
  563. if (Con::getBoolVariable(resVar.c_str()) == 1)
  564. {
  565. return true;
  566. }
  567. return false;
  568. }
  569. bool Trigger::evalCmD(String* cmd)
  570. {
  571. if (!testTrippable()) return false;
  572. if (cmd && cmd->isNotEmpty())//do we have a callback?
  573. {
  574. return testCondition();
  575. }
  576. return false;
  577. }
  578. void Trigger::potentialEnterObject(GameBase* enter)
  579. {
  580. if( (!mDataBlock || mDataBlock->isClientSide) && isServerObject() )
  581. return;
  582. if( (mDataBlock && !mDataBlock->isClientSide) && isGhost() )
  583. return;
  584. for (U32 i = 0; i < mObjects.size(); i++) {
  585. if (mObjects[i] == enter)
  586. return;
  587. }
  588. if (testObject(enter) == true) {
  589. mObjects.push_back(enter);
  590. deleteNotify(enter);
  591. if(evalCmD(&mEnterCommand))
  592. {
  593. String command = String("%obj = ") + enter->getIdString() + ";";
  594. command = command + String("%this = ") + getIdString() + ";" + mEnterCommand;
  595. Con::evaluate(command.c_str());
  596. }
  597. if( mDataBlock && testTrippable() && testCondition())
  598. mDataBlock->onEnterTrigger_callback( this, enter );
  599. mTripped = true;
  600. }
  601. }
  602. void Trigger::processTick(const Move* move)
  603. {
  604. Parent::processTick(move);
  605. if (!mDataBlock)
  606. return;
  607. if (mDataBlock->isClientSide && isServerObject())
  608. return;
  609. if (!mDataBlock->isClientSide && isClientObject())
  610. return;
  611. if (isMounted()) {
  612. MatrixF mat;
  613. mMount.object->getMountTransform( mMount.node, mMount.xfm, &mat );
  614. setTransform(mat);
  615. setRenderTransform(mat);
  616. }
  617. //
  618. if (mObjects.size() == 0)
  619. return;
  620. if (mLastThink + mDataBlock->tickPeriodMS < mCurrTick)
  621. {
  622. mCurrTick = 0;
  623. mLastThink = 0;
  624. for (S32 i = S32(mObjects.size() - 1); i >= 0; i--)
  625. {
  626. if (testObject(mObjects[i]) == false)
  627. {
  628. GameBase* remove = mObjects[i];
  629. mObjects.erase(i);
  630. clearNotify(remove);
  631. if (evalCmD(&mLeaveCommand))
  632. {
  633. String command = String("%obj = ") + remove->getIdString() + ";";
  634. command = command + String("%this = ") + getIdString() + ";" + mLeaveCommand;
  635. Con::evaluate(command.c_str());
  636. }
  637. if (testTrippable() && testCondition())
  638. mDataBlock->onLeaveTrigger_callback( this, remove );
  639. mTripped = true;
  640. }
  641. }
  642. if (evalCmD(&mTickCommand))
  643. Con::evaluate(mTickCommand.c_str());
  644. if (mObjects.size() != 0 && testTrippable() && testCondition())
  645. mDataBlock->onTickTrigger_callback( this );
  646. }
  647. else
  648. {
  649. mCurrTick += TickMs;
  650. }
  651. }
  652. void Trigger::interpolateTick(F32 delta)
  653. {
  654. if (isMounted()) {
  655. MatrixF mat;
  656. mMount.object->getRenderMountTransform( delta, mMount.node, mMount.xfm, &mat );
  657. setRenderTransform(mat);
  658. }
  659. }
  660. //--------------------------------------------------------------------------
  661. U32 Trigger::packUpdate(NetConnection* con, U32 mask, BitStream* stream)
  662. {
  663. U32 i;
  664. U32 retMask = Parent::packUpdate(con, mask, stream);
  665. if( stream->writeFlag( mask & TransformMask ) )
  666. {
  667. stream->writeAffineTransform(mObjToWorld);
  668. }
  669. // Write the polyhedron
  670. if( stream->writeFlag( mask & PolyMask ) )
  671. {
  672. stream->write(mTriggerPolyhedron.mPointList.size());
  673. for (i = 0; i < mTriggerPolyhedron.mPointList.size(); i++)
  674. mathWrite(*stream, mTriggerPolyhedron.mPointList[i]);
  675. stream->write(mTriggerPolyhedron.mPlaneList.size());
  676. for (i = 0; i < mTriggerPolyhedron.mPlaneList.size(); i++)
  677. mathWrite(*stream, mTriggerPolyhedron.mPlaneList[i]);
  678. stream->write(mTriggerPolyhedron.mEdgeList.size());
  679. for (i = 0; i < mTriggerPolyhedron.mEdgeList.size(); i++) {
  680. const Polyhedron::Edge& rEdge = mTriggerPolyhedron.mEdgeList[i];
  681. stream->write(rEdge.face[0]);
  682. stream->write(rEdge.face[1]);
  683. stream->write(rEdge.vertex[0]);
  684. stream->write(rEdge.vertex[1]);
  685. }
  686. }
  687. if( stream->writeFlag( mask & EnterCmdMask ) )
  688. stream->writeLongString(CMD_SIZE-1, mEnterCommand.c_str());
  689. if( stream->writeFlag( mask & LeaveCmdMask ) )
  690. stream->writeLongString(CMD_SIZE-1, mLeaveCommand.c_str());
  691. if( stream->writeFlag( mask & TickCmdMask ) )
  692. stream->writeLongString(CMD_SIZE-1, mTickCommand.c_str());
  693. return retMask;
  694. }
  695. void Trigger::unpackUpdate(NetConnection* con, BitStream* stream)
  696. {
  697. Parent::unpackUpdate(con, stream);
  698. U32 i, size;
  699. // Transform
  700. if( stream->readFlag() )
  701. {
  702. MatrixF temp;
  703. stream->readAffineTransform(&temp);
  704. setTransform(temp);
  705. }
  706. // Read the polyhedron
  707. if( stream->readFlag() )
  708. {
  709. Polyhedron tempPH;
  710. stream->read(&size);
  711. tempPH.mPointList.setSize(size);
  712. for (i = 0; i < tempPH.mPointList.size(); i++)
  713. mathRead(*stream, &tempPH.mPointList[i]);
  714. stream->read(&size);
  715. tempPH.mPlaneList.setSize(size);
  716. for (i = 0; i < tempPH.mPlaneList.size(); i++)
  717. mathRead(*stream, &tempPH.mPlaneList[i]);
  718. stream->read(&size);
  719. tempPH.mEdgeList.setSize(size);
  720. for (i = 0; i < tempPH.mEdgeList.size(); i++) {
  721. Polyhedron::Edge& rEdge = tempPH.mEdgeList[i];
  722. stream->read(&rEdge.face[0]);
  723. stream->read(&rEdge.face[1]);
  724. stream->read(&rEdge.vertex[0]);
  725. stream->read(&rEdge.vertex[1]);
  726. }
  727. setTriggerPolyhedron(tempPH);
  728. }
  729. if( stream->readFlag() )
  730. {
  731. char buf[CMD_SIZE];
  732. stream->readLongString(CMD_SIZE-1, buf);
  733. mEnterCommand = buf;
  734. }
  735. if( stream->readFlag() )
  736. {
  737. char buf[CMD_SIZE];
  738. stream->readLongString(CMD_SIZE-1, buf);
  739. mLeaveCommand = buf;
  740. }
  741. if( stream->readFlag() )
  742. {
  743. char buf[CMD_SIZE];
  744. stream->readLongString(CMD_SIZE-1, buf);
  745. mTickCommand = buf;
  746. }
  747. }
  748. //ConsoleMethod( Trigger, getNumObjects, S32, 2, 2, "")
  749. DefineEngineMethod( Trigger, getNumObjects, S32, (),,
  750. "@brief Get the number of objects that are within the Trigger's bounds.\n\n"
  751. "@see getObject()\n")
  752. {
  753. return object->getNumTriggeringObjects();
  754. }
  755. //ConsoleMethod( Trigger, getObject, S32, 3, 3, "(int idx)")
  756. DefineEngineMethod( Trigger, getObject, S32, ( S32 index ),,
  757. "@brief Retrieve the requested object that is within the Trigger's bounds.\n\n"
  758. "@param index Index of the object to get (range is 0 to getNumObjects()-1)\n"
  759. "@returns The SimObjectID of the object, or -1 if the requested index is invalid.\n"
  760. "@see getNumObjects()\n")
  761. {
  762. if (index >= object->getNumTriggeringObjects() || index < 0)
  763. return -1;
  764. else
  765. return object->getObject(U32(index))->getId();
  766. }