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culling
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175831fd30
Remove dead code comment
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2 vuotta sitten |
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mixin
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1b6b803a20
* BugFix: Clear a lot of warnings and correct a few actual programming errors along the way.
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4 vuotta sitten |
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zones
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7e0016e670
Correct zone insertion logic
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2 vuotta sitten |
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fogStructs.h
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 vuotta sitten |
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pathManager.cpp
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 vuotta sitten |
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pathManager.h
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0a962342ac
Adds handling to the path manager so it can deal with both looping and non-looping paths
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5 vuotta sitten |
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reflectionManager.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
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reflectionManager.h
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0047842b33
Fix for Issue #124 for CustomMaterial Refraction
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13 vuotta sitten |
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reflectionMatHook.cpp
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8c5810adad
The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of:
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10 vuotta sitten |
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reflectionMatHook.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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reflector.cpp
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d16f2df63a
make cubic reflectors respect the reflectordesc->detailAdjust
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2 vuotta sitten |
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reflector.h
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 vuotta sitten |
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sceneCameraState.cpp
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 vuotta sitten |
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sceneCameraState.h
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f91aa639d6
Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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9 vuotta sitten |
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sceneContainer.cpp
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97d7d2e992
Alternate fix for castRay issue
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2 vuotta sitten |
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sceneContainer.h
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eeb42632f5
Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into alpha41/clusterCluck
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2 vuotta sitten |
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sceneManager.cpp
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74d847c513
fix bounds box display
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3 vuotta sitten |
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sceneManager.h
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596d13f9a4
Optimize container bin lookups
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2 vuotta sitten |
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sceneObject.cpp
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d278aab929
Improve SceneContainer testing code
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2 vuotta sitten |
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sceneObject.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 vuotta sitten |
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sceneObjectLightingPlugin.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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scenePolyhedralSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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scenePolyhedralSpace.h
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7f1f6a5e8b
Fix for link error when building with clang-cl
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10 vuotta sitten |
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sceneQueryUtil.h
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4fb67ed618
refactor by request
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2 vuotta sitten |
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sceneRenderState.cpp
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66cc6fb9d1
Removes current implement of shadow caching
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6 vuotta sitten |
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sceneRenderState.h
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022b87cac2
from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces.
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6 vuotta sitten |
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sceneSpace.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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sceneSpace.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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sceneTracker.cpp
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596d13f9a4
Optimize container bin lookups
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2 vuotta sitten |
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sceneTracker.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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sgUtil.cpp
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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sgUtil.h
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |
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simPath.cpp
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 vuotta sitten |
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simPath.h
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fbcfe02098
clean up "Add" menubar categoes on the 3d object side via the following:
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2 vuotta sitten |