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- //-----------------------------------------------------------------------------
- // Copyright (c) 2012 GarageGames, LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to
- // deal in the Software without restriction, including without limitation the
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- // sell copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- // IN THE SOFTWARE.
- //-----------------------------------------------------------------------------
- #include "platform/platform.h"
- #include "gfx/bitmap/ddsFile.h"
- #include "gfx/gfxDevice.h"
- #include "core/util/fourcc.h"
- #include "console/console.h"
- #include "core/resourceManager.h"
- #include "core/stream/fileStream.h"
- #include "gfx/bitmap/gBitmap.h"
- #include "console/engineAPI.h"
- S32 DDSFile::smActiveCopies = 0;
- U32 DDSFile::smDropMipCount = 0;
- // These were copied from the DX9 docs. The names are changed
- // from the "real" defines since not all platforms have them.
- enum DDSSurfaceDescFlags
- {
- DDSDCaps = 0x00000001l,
- DDSDHeight = 0x00000002l,
- DDSDWidth = 0x00000004l,
- DDSDPitch = 0x00000008l,
- DDSDPixelFormat = 0x00001000l,
- DDSDMipMapCount = 0x00020000l,
- DDSDLinearSize = 0x00080000l,
- DDSDDepth = 0x00800000l,
- };
- enum DDSPixelFormatFlags
- {
- DDPFAlphaPixels = 0x00000001,
- DDPFFourCC = 0x00000004,
- DDPFRGB = 0x00000040,
- DDPFLUMINANCE = 0x00020000
- };
- enum DDSCapFlags
- {
- DDSCAPSComplex = 0x00000008,
- DDSCAPSTexture = 0x00001000,
- DDSCAPSMipMap = 0x00400000,
- DDSCAPS2Cubemap = 0x00000200,
- DDSCAPS2Cubemap_POSITIVEX = 0x00000400,
- DDSCAPS2Cubemap_NEGATIVEX = 0x00000800,
- DDSCAPS2Cubemap_POSITIVEY = 0x00001000,
- DDSCAPS2Cubemap_NEGATIVEY = 0x00002000,
- DDSCAPS2Cubemap_POSITIVEZ = 0x00004000,
- DDSCAPS2Cubemap_NEGATIVEZ = 0x00008000,
- DDSCAPS2Volume = 0x00200000,
- };
- #define FOURCC_DXT1 (MakeFourCC('D','X','T','1'))
- #define FOURCC_DXT2 (MakeFourCC('D','X','T','2'))
- #define FOURCC_DXT3 (MakeFourCC('D','X','T','3'))
- #define FOURCC_DXT4 (MakeFourCC('D','X','T','4'))
- #define FOURCC_DXT5 (MakeFourCC('D','X','T','5'))
- DDSFile::DDSFile( const DDSFile &dds )
- : mFlags( dds.mFlags ),
- mHeight( dds.mHeight ),
- mWidth( dds.mWidth ),
- mDepth( dds.mDepth ),
- mPitchOrLinearSize( dds.mPitchOrLinearSize ),
- mMipMapCount( dds.mMipMapCount ),
- mFormat( dds.mFormat ),
- mBytesPerPixel( dds.mBytesPerPixel ),
- mFourCC( dds.mFourCC ),
- mCacheString( dds.mCacheString ),
- mSourcePath( dds.mSourcePath ),
- mHasTransparency( dds.mHasTransparency )
- {
- VECTOR_SET_ASSOCIATION( mSurfaces );
- smActiveCopies++;
-
- for ( U32 i=0; i < dds.mSurfaces.size(); i++ )
- {
- SurfaceData *surface = NULL;
- if ( dds.mSurfaces[i] )
- surface = new SurfaceData;
- mSurfaces.push_back( surface );
- if ( !surface )
- continue;
- for ( U32 m=0; m < dds.mSurfaces[i]->mMips.size(); m++ )
- {
- U32 size = dds.getSurfaceSize( m );
- surface->mMips.push_back(new U8[size]);
- dMemcpy( surface->mMips.last(), dds.mSurfaces[i]->mMips[m], size );
- }
- }
- }
- void DDSFile::clear()
- {
- mFlags = 0;
- mHeight = mWidth = mDepth = mPitchOrLinearSize = mMipMapCount = 0;
- mFormat = GFXFormatR8G8B8;
- }
- U32 DDSFile::getSurfacePitch( U32 mipLevel ) const
- {
- if(mFlags.test(CompressedData))
- {
- U32 sizeMultiple = 0;
- switch(mFormat)
- {
- case GFXFormatDXT1:
- sizeMultiple = 8;
- break;
- case GFXFormatDXT2:
- case GFXFormatDXT3:
- case GFXFormatDXT4:
- case GFXFormatDXT5:
- sizeMultiple = 16;
- break;
- default:
- AssertISV(false, "DDSFile::getPitch - invalid compressed texture format, we only support DXT1-5 right now.");
- break;
- }
- // Maybe need to be DWORD aligned?
- U32 align = getMax(U32(1), getWidth(mipLevel)/4) * sizeMultiple;
- align += 3; align >>=2; align <<=2;
- return align;
- }
- else
- return getWidth(mipLevel) * mBytesPerPixel;
- }
- U32 DDSFile::getSurfaceSize( U32 height, U32 width, U32 mipLevel ) const
- {
- // Bump by the mip level.
- height = getMax(U32(1), height >> mipLevel);
- width = getMax(U32(1), width >> mipLevel);
- if(mFlags.test(CompressedData))
- {
- // From the directX docs:
- // max(1, width ÷ 4) x max(1, height ÷ 4) x 8(DXT1) or 16(DXT2-5)
- U32 sizeMultiple = 0;
- switch(mFormat)
- {
- case GFXFormatDXT1:
- sizeMultiple = 8;
- break;
- case GFXFormatDXT2:
- case GFXFormatDXT3:
- case GFXFormatDXT4:
- case GFXFormatDXT5:
- sizeMultiple = 16;
- break;
- default:
- AssertISV(false, "DDSFile::getSurfaceSize - invalid compressed texture format, we only support DXT1-5 right now.");
- break;
- }
- return getMax(U32(1), width/4) * getMax(U32(1), height/4) * sizeMultiple;
- }
- else
- {
- return height * width* mBytesPerPixel;
- }
- }
- U32 DDSFile::getSizeInBytes() const
- {
- // TODO: This doesn't take mDepth into account, so
- // it doesn't work right for volume or cubemap textures!
- U32 bytes = 0;
- for ( U32 i=0; i < mMipMapCount; i++ )
- bytes += getSurfaceSize( mHeight, mWidth, i );
- return bytes;
- }
- U32 DDSFile::getSizeInBytes( GFXFormat format, U32 height, U32 width, U32 mipLevels )
- {
- AssertFatal( format >= GFXFormatDXT1 && format <= GFXFormatDXT5,
- "DDSFile::getSizeInBytes - Must be a DXT format!" );
- // From the directX docs:
- // max(1, width ÷ 4) x max(1, height ÷ 4) x 8(DXT1) or 16(DXT2-5)
- U32 sizeMultiple = 0;
- if ( format == GFXFormatDXT1 )
- sizeMultiple = 8;
- else
- sizeMultiple = 16;
- U32 mipHeight, mipWidth;
- U32 bytes = 0;
- for ( U32 m=0; m < mipLevels; m++ )
- {
- mipHeight = getMax( U32(1), height >> m );
- mipWidth = getMax( U32(1), width >> m );
- bytes += getMax( U32(1), mipWidth / 4 ) *
- getMax( U32(1), mipHeight / 4 ) * sizeMultiple;
- }
- return bytes;
- }
- bool DDSFile::readHeader(Stream &s)
- {
- U32 tmp;
- // Read the FOURCC
- s.read(&tmp);
- if(tmp != MakeFourCC('D', 'D', 'S', ' '))
- {
- Con::errorf("DDSFile::readHeader - unexpected magic number, wanted 'DDS '!");
- return false;
- }
- // Read the size of the header.
- s.read(&tmp);
- if(tmp != 124)
- {
- Con::errorf("DDSFile::readHeader - incorrect header size. Expected 124 bytes.");
- return false;
- }
- // Read some flags...
- U32 ddsdFlags;
- s.read(&ddsdFlags);
- // "Always include DDSD_CAPS, DDSD_PIXELFORMAT, DDSD_WIDTH, DDSD_HEIGHT."
- if(!(ddsdFlags & (DDSDCaps | DDSDPixelFormat | DDSDWidth | DDSDHeight)))
- {
- Con::errorf("DDSFile::readHeader - incorrect surface description flags.");
- return false;
- }
- // Read height and width (always present)
- s.read(&mHeight);
- s.read(&mWidth);
- // Read pitch or linear size.
- // First make sure we have valid flags (either linear size or pitch).
- if((ddsdFlags & (DDSDLinearSize | DDSDPitch)) == (DDSDLinearSize | DDSDPitch))
- {
- // Both are invalid!
- Con::errorf("DDSFile::readHeader - encountered both DDSD_LINEARSIZE and DDSD_PITCH!");
- return false;
- }
- // Ok, some flags are set, so let's do some reading.
- s.read(&mPitchOrLinearSize);
- if(ddsdFlags & DDSDLinearSize)
- {
- mFlags.set(LinearSizeFlag); // ( mHeight / 4 ) * ( mWidth / 4 ) * DDSSIZE
- }
- else if (ddsdFlags & DDSDPitch)
- {
- mFlags.set(PitchSizeFlag); // ( mWidth / 4 ) * DDSSIZE ???
- }
- else
- {
- // Neither set! This appears to be depressingly common.
- // Con::warnf("DDSFile::readHeader - encountered neither DDSD_LINEARSIZE nor DDSD_PITCH!");
- }
- // Do we need to read depth? If so, we are a volume texture!
- s.read(&mDepth);
- if(ddsdFlags & DDSDDepth)
- {
- mFlags.set(VolumeFlag);
- }
- else
- {
- // Wipe it if the flag wasn't set!
- mDepth = 0;
- }
- // Deal with mips!
- s.read(&mMipMapCount);
- if(ddsdFlags & DDSDMipMapCount)
- {
- mFlags.set(MipMapsFlag);
- }
- else
- {
- // Wipe it if the flag wasn't set!
- mMipMapCount = 1;
- }
- // Deal with 11 DWORDS of reserved space (this reserved space brought to
- // you by DirectDraw and the letters F and U).
- for(U32 i=0; i<11; i++)
- s.read(&tmp);
- // Now we're onto the pixel format!
- s.read(&tmp);
- if(tmp != 32)
- {
- Con::errorf("DDSFile::readHeader - pixel format chunk has unexpected size!");
- return false;
- }
- U32 ddpfFlags;
- s.read(&ddpfFlags);
- // Read the next few values so we can deal with them all in one go.
- U32 pfFourCC, pfBitCount, pfRMask, pfGMask, pfBMask, pfAlphaMask;
- s.read(&pfFourCC);
- s.read(&pfBitCount);
- s.read(&pfRMask);
- s.read(&pfGMask);
- s.read(&pfBMask);
- s.read(&pfAlphaMask);
- // Sanity check flags...
- if(!(ddpfFlags & (DDPFRGB | DDPFFourCC | DDPFLUMINANCE)))
- {
- Con::errorf("DDSFile::readHeader - incoherent pixel flags, neither RGB, FourCC, or Luminance!");
- return false;
- }
- // For now let's just dump the header info.
- if(ddpfFlags & DDPFLUMINANCE)
- {
- mFlags.set(RGBData);
- mBytesPerPixel = pfBitCount / 8;
- bool hasAlpha = ddpfFlags & DDPFAlphaPixels;
- mHasTransparency = hasAlpha;
- // Try to match a format.
- if(hasAlpha)
- {
- // If it has alpha it is one of...
- // GFXFormatA8L8
- // GFXFormatA4L4
- if(pfBitCount == 16)
- mFormat = GFXFormatA8L8;
- else if(pfBitCount == 8)
- mFormat = GFXFormatA4L4;
- else
- {
- Con::errorf("DDSFile::readHeader - unable to match alpha Luminance format!");
- return false;
- }
- }
- else
- {
- // Otherwise it is one of...
- // GFXFormatL16
- // GFXFormatL8
- if(pfBitCount == 16)
- mFormat = GFXFormatL16;
- else if(pfBitCount == 8)
- mFormat = GFXFormatL8;
- else
- {
- Con::errorf("DDSFile::readHeader - unable to match non-alpha Luminance format!");
- return false;
- }
- }
- }
- else if(ddpfFlags & DDPFRGB)
- {
- mFlags.set(RGBData);
- //Con::printf("RGB Pixel format of DDS:");
- //Con::printf(" bitcount = %d (16, 24, 32)", pfBitCount);
- mBytesPerPixel = pfBitCount / 8;
- //Con::printf(" red mask = %x", pfRMask);
- //Con::printf(" green mask = %x", pfGMask);
- //Con::printf(" blue mask = %x", pfBMask);
- bool hasAlpha = false;
- if(ddpfFlags & DDPFAlphaPixels)
- {
- hasAlpha = true;
- //Con::printf(" alpha mask = %x", pfAlphaMask);
- }
- else
- {
- //Con::printf(" no alpha.");
- }
- mHasTransparency = hasAlpha;
- // Try to match a format.
- if(hasAlpha)
- {
- // If it has alpha it is one of...
- // GFXFormatR8G8B8A8
- // GFXFormatR5G5B5A1
- // GFXFormatA8
- if(pfBitCount == 32)
- mFormat = GFXFormatR8G8B8A8;
- else if(pfBitCount == 16)
- mFormat = GFXFormatR5G5B5A1;
- else if(pfBitCount == 8)
- mFormat = GFXFormatA8;
- else
- {
- Con::errorf("DDSFile::readHeader - unable to match alpha RGB format!");
- return false;
- }
- }
- else
- {
- // Otherwise it is one of...
- // GFXFormatR8G8B8
- // GFXFormatR8G8B8X8
- // GFXFormatR5G6B5
- // GFXFormatL8
- if(pfBitCount == 24)
- mFormat = GFXFormatR8G8B8;
- else if(pfBitCount == 32)
- mFormat = GFXFormatR8G8B8X8;
- else if(pfBitCount == 16)
- mFormat = GFXFormatR5G6B5;
- else if(pfBitCount == 8)
- {
- // luminance
- mFormat = GFXFormatL8;
- }
- else
- {
- Con::errorf("DDSFile::readHeader - unable to match non-alpha RGB format!");
- return false;
- }
- }
- // Sweet, all done.
- }
- else if (ddpfFlags & DDPFFourCC)
- {
- mHasTransparency = (ddpfFlags & DDPFAlphaPixels);
- mFlags.set(CompressedData);
- /* Con::printf("FourCC Pixel format of DDS:");
- Con::printf(" fourcc = '%c%c%c%c'", ((U8*)&pfFourCC)[0], ((U8*)&pfFourCC)[1], ((U8*)&pfFourCC)[2], ((U8*)&pfFourCC)[3]); */
- // Ok, make a format determination.
- switch(pfFourCC)
- {
- case FOURCC_DXT1:
- mFormat = GFXFormatDXT1;
- break;
- case FOURCC_DXT2:
- mFormat = GFXFormatDXT2;
- break;
- case FOURCC_DXT3:
- mFormat = GFXFormatDXT3;
- break;
- case FOURCC_DXT4:
- mFormat = GFXFormatDXT4;
- break;
- case FOURCC_DXT5:
- mFormat = GFXFormatDXT5;
- break;
- default:
- Con::errorf("DDSFile::readHeader - unknown fourcc = '%c%c%c%c'", ((U8*)&pfFourCC)[0], ((U8*)&pfFourCC)[1], ((U8*)&pfFourCC)[2], ((U8*)&pfFourCC)[3]);
- break;
- }
- }
- // Deal with final caps bits... Is this really necessary?
- U32 caps1, caps2;
- s.read(&caps1);
- s.read(&caps2);
- s.read(&tmp);
- s.read(&tmp); // More icky reserved space.
- // Screw caps1.
- // if(!(caps1 & DDSCAPS_TEXTURE)))
- // {
- // }
- // Caps2 has cubemap/volume info. Care about that.
- if(caps2 & DDSCAPS2Cubemap)
- {
- mFlags.set(CubeMapFlag);
- // Store the face flags too.
- if ( caps2 & DDSCAPS2Cubemap_POSITIVEX ) mFlags.set( CubeMap_PosX_Flag );
- if ( caps2 & DDSCAPS2Cubemap_NEGATIVEX ) mFlags.set( CubeMap_NegX_Flag );
- if ( caps2 & DDSCAPS2Cubemap_POSITIVEY ) mFlags.set( CubeMap_PosY_Flag );
- if ( caps2 & DDSCAPS2Cubemap_NEGATIVEY ) mFlags.set( CubeMap_NegY_Flag );
- if ( caps2 & DDSCAPS2Cubemap_POSITIVEZ ) mFlags.set( CubeMap_PosZ_Flag );
- if ( caps2 & DDSCAPS2Cubemap_NEGATIVEZ ) mFlags.set( CubeMap_NegZ_Flag );
- }
- // MS has ANOTHER reserved word here. This one particularly sucks.
- s.read(&tmp);
- return true;
- }
- bool DDSFile::read(Stream &s, U32 dropMipCount)
- {
- if( !readHeader(s) || mMipMapCount == 0 )
- {
- Con::errorf("DDSFile::read - error reading header!");
- return false;
- }
- // If we're droping mips then make sure we have enough.
- dropMipCount = getMin( dropMipCount, mMipMapCount - 1 );
- // At this point we know what sort of image we contain. So we should
- // allocate some buffers, and read it in.
- // How many surfaces are we talking about?
- if(mFlags.test(CubeMapFlag))
- {
- mSurfaces.setSize( Cubemap_Surface_Count );
- for ( U32 i=0; i < Cubemap_Surface_Count; i++ )
- {
- // Does the cubemap contain this surface?
- if ( mFlags.test( CubeMap_PosX_Flag + ( i << 1 ) ) )
- mSurfaces[i] = new SurfaceData();
- else
- {
- mSurfaces[i] = NULL;
- continue;
- }
- // Load all the mips.
- for(S32 l=0; l<mMipMapCount; l++)
- mSurfaces[i]->readNextMip(this, s, mHeight, mWidth, l, l < dropMipCount );
- }
- }
- else if (mFlags.test(VolumeFlag))
- {
- // Do something with volume
- }
- else
- {
- // It's a plain old texture.
- // First allocate a SurfaceData to stick this in.
- mSurfaces.push_back(new SurfaceData());
- // Load however many mips there are.
- for(S32 i=0; i<mMipMapCount; i++)
- mSurfaces.last()->readNextMip(this, s, mHeight, mWidth, i, i < dropMipCount);
- // Ok, we're done.
- }
- // If we're dropping mips then fix up the stats.
- if ( dropMipCount > 0 )
- {
- // Fix up the pitch and/or linear size.
- if( mFlags.test( LinearSizeFlag ) )
- mPitchOrLinearSize = getSurfaceSize( dropMipCount );
- else if ( mFlags.test( PitchSizeFlag ) )
- mPitchOrLinearSize = getSurfacePitch( dropMipCount );
- // Now fix up the rest of the
- mMipMapCount = getMax( (U32)1, mMipMapCount - dropMipCount );
- mHeight = getHeight( dropMipCount );
- mWidth = getWidth( dropMipCount );
- }
- return true;
- }
- bool DDSFile::writeHeader( Stream &s )
- {
- // Read the FOURCC
- s.write( 4, "DDS " );
- U32 tmp = 0;
- // Read the size of the header.
- s.write( 124 );
- // Read some flags...
- U32 ddsdFlags = DDSDCaps | DDSDPixelFormat | DDSDWidth | DDSDHeight;
-
- if ( mFlags.test( CompressedData ) )
- ddsdFlags |= DDSDLinearSize;
- else
- ddsdFlags |= DDSDPitch;
- if ( mMipMapCount > 0 )
- ddsdFlags |= DDSDMipMapCount;
- s.write( ddsdFlags );
- // Read height and width (always present)
- s.write( mHeight );
- s.write( mWidth );
- // Ok, some flags are set, so let's do some reading.
- s.write( mPitchOrLinearSize );
- // Do we need to read depth? If so, we are a volume texture!
- s.write( mDepth );
- // Deal with mips!
- s.write( mMipMapCount );
- // Deal with 11 DWORDS of reserved space (this reserved space brought to
- // you by DirectDraw and the letters F and U).
- for(U32 i=0; i<11; i++)
- s.write( tmp ); // is this right?
- // Now we're onto the pixel format!
- // This is the size, in bits,
- // of the pixel format data.
- tmp = 32;
- s.write( tmp );
- U32 ddpfFlags;
- U32 fourCC = 0;
- if ( mFlags.test( CompressedData ) )
- {
- ddpfFlags = DDPFFourCC;
- if (mFormat == GFXFormatDXT1)
- fourCC = FOURCC_DXT1;
- if (mFormat == GFXFormatDXT3)
- fourCC = FOURCC_DXT3;
- if (mFormat == GFXFormatDXT5)
- fourCC = FOURCC_DXT5;
- }
- else
- ddpfFlags = mBytesPerPixel == 4 ? DDPFRGB | DDPFAlphaPixels : DDPFRGB;
- s.write( ddpfFlags );
- // Read the next few values so we can deal with them all in one go.
- //U32 pfFourCC, pfBitCount, pfRMask, pfGMask, pfBMask, pfAlphaMask;
- s.write( fourCC );
- s.write( mBytesPerPixel * 8 );
- s.write( 0x000000FF );
- s.write( 0x00FF0000 );
- s.write( 0x0000FF00 );
- s.write( 0xFF000000 );
- // Deal with final caps bits... Is this really necessary?
-
- U32 caps1 = DDSCAPSTexture;
- if ( mMipMapCount > 0 )
- caps1 |= DDSCAPSComplex | DDSCAPSMipMap;
- tmp = 0;
- s.write( caps1 );
- s.write( tmp );
- s.write( tmp );
- s.write( tmp );// More icky reserved space.
- // MS has ANOTHER reserved word here. This one particularly sucks.
- s.write( tmp );
- return true;
- }
- bool DDSFile::write( Stream &s )
- {
- if(!writeHeader(s))
- {
- Con::errorf("DDSFile::write - error writing header!");
- return false;
- }
- // At this point we know what sort of image we contain. So we should
- // allocate some buffers, and read it in.
- // How many surfaces are we talking about?
- if(mFlags.test(CubeMapFlag))
- {
- // Do something with cubemaps.
- }
- else if (mFlags.test(VolumeFlag))
- {
- // Do something with volume
- }
- else
- {
- // It's a plain old texture.
- // Load however many mips there are.
- for ( S32 i = 0; i < mMipMapCount; i++ )
- mSurfaces.last()->writeNextMip(this, s, mHeight, mWidth, i);
- // Ok, we're done.
- }
- return true;
- }
- void DDSFile::SurfaceData::dumpImage(DDSFile *dds, U32 mip, const char *file)
- {
- GBitmap *foo = new GBitmap(dds->mWidth >> mip, dds->mHeight >> mip, false, dds->mFormat);
- // Copy our data in.
- dMemcpy(foo->getWritableBits(), mMips[mip], dds->getSurfaceSize(dds->mHeight, dds->mWidth, mip) );
-
- FileStream stream;
- stream.open( file, Torque::FS::File::Write );
- if ( stream.getStatus() == Stream::Ok )
- {
- // Write it out.
- foo->writeBitmap("png", stream);
- }
- // Clean up.
- delete foo;
- }
- void DDSFile::SurfaceData::readNextMip(DDSFile *dds, Stream &s, U32 height, U32 width, U32 mipLevel, bool skip)
- {
- U32 size = dds->getSurfaceSize(height, width, mipLevel);
- // If we're skipping this mip then seek forward.
- if ( skip )
- s.setPosition( s.getPosition() + size );
- else
- {
- mMips.push_back(new U8[size]);
- if(!s.read(size, mMips.last()))
- Con::errorf("DDSFile::SurfaceData::addNextMip - failed to read mip!");
- }
- }
- void DDSFile::SurfaceData::writeNextMip(DDSFile *dds, Stream &s, U32 height, U32 width, U32 mipLevel)
- {
- U32 size = dds->getSurfaceSize(height, width, mipLevel);
- if(!s.write(size, mMips[mipLevel]))
- Con::errorf("DDSFile::SurfaceData::writeNextMip - failed to write mip!");
- }
- //------------------------------------------------------------------------------
- template<> void *Resource<DDSFile>::create( const Torque::Path &path )
- {
- #ifdef TORQUE_DEBUG_RES_MANAGER
- Con::printf( "Resource<DDSFile>::create - [%s]", path.getFullPath().c_str() );
- #endif
- FileStream stream;
- stream.open( path.getFullPath(), Torque::FS::File::Read );
- if ( stream.getStatus() != Stream::Ok )
- return NULL;
- DDSFile *retDDS = new DDSFile;
- if( !retDDS->read( stream, DDSFile::smDropMipCount ) )
- {
- delete retDDS;
- return NULL;
- }
- else
- {
- // Set source file name
- retDDS->mSourcePath = path;
- retDDS->mCacheString = Torque::Path::Join( path.getRoot(), ':', path.getPath() );
- retDDS->mCacheString = Torque::Path::Join( retDDS->mCacheString, '/', path.getFileName() );
- }
- return retDDS;
- }
- template<> ResourceBase::Signature Resource<DDSFile>::signature()
- {
- return MakeFourCC('D','D','S',' '); // Direct Draw Surface
- }
- Resource<DDSFile> DDSFile::load( const Torque::Path &path, U32 dropMipCount )
- {
- PROFILE_SCOPE( DDSFile_load );
-
- // HACK: It sucks that we cannot pass parameters into
- // the resource manager loading system.
- DDSFile::smDropMipCount = dropMipCount;
- Resource<DDSFile> ret = ResourceManager::get().load( path );
- DDSFile::smDropMipCount = 0;
- // Any kind of error checking or path stepping can happen here
- return ret;
- }
- //------------------------------------------------------------------------------
- DDSFile *DDSFile::createDDSFileFromGBitmap( const GBitmap *gbmp )
- {
- if( gbmp == NULL )
- return NULL;
- DDSFile *ret = new DDSFile;
- // Set up the DDSFile properties that matter. Since this is a GBitmap, there
- // are assumptions that can be made
- ret->mHeight = gbmp->getHeight();
- ret->mWidth = gbmp->getWidth();
- ret->mDepth = 0;
- ret->mFormat = gbmp->getFormat();
- ret->mFlags.set(RGBData);
- ret->mBytesPerPixel = gbmp->getBytesPerPixel();
- ret->mMipMapCount = gbmp->getNumMipLevels();
- ret->mHasTransparency = gbmp->getHasTransparency();
- // ASSUMPTION!!!
- // This _most likely_ does not belong here, but it is safe to assume that if
- // a GBitmap is 24-bit, and it's being converted to a DDS, it is most likely
- // going to be either:
- // a) Uploaded as a 32-bit texture, and just needs to be padded to RGBX
- // b) Uploaded as a compressed format, and needs to be padded to 32-bits anyway
- if( ret->mFormat == GFXFormatR8G8B8 )
- {
- ret->mFormat = GFXFormatR8G8B8X8;
- ret->mBytesPerPixel = 4;
- }
- if( ret->mMipMapCount > 1 )
- ret->mFlags.set(MipMapsFlag);
- // One surface per GBitmap
- ret->mSurfaces.push_back( new SurfaceData() );
- // Load the mips
- for( S32 i = 0; i < ret->mMipMapCount; i++ )
- {
- const U32 mipSz = ret->getSurfaceSize(i);
- ret->mSurfaces.last()->mMips.push_back( new U8[mipSz] );
- U8 *mipMem = ret->mSurfaces.last()->mMips.last();
-
- // If this is a straight copy, just do it, otherwise (ugh)
- if( ret->mFormat == gbmp->getFormat() )
- dMemcpy( mipMem, gbmp->getBits(i), mipSz );
- else
- {
- // Assumption:
- AssertFatal( gbmp->getBytesPerPixel() + 1 == ret->mBytesPerPixel, "Assumption failed, not 24->32 bit straight convert." );
- for( S32 pxl = 0; pxl < gbmp->getWidth(i) * gbmp->getHeight(i); pxl++ )
- {
- U8 *dst = &mipMem[pxl * ret->mBytesPerPixel];
- const U8 *src = &gbmp->getBits(i)[pxl * gbmp->getBytesPerPixel()];
- dMemcpy( dst, src, gbmp->getBytesPerPixel() * sizeof(U8) );
- dst[ret->mBytesPerPixel - 1] = 255;
- }
- }
- // Uncomment to debug-dump each mip level
- //ret->mSurfaces.last()->dumpImage( ret, i, avar( "%d_Gbmp_xmip%d", ret, i ) );
- }
- return ret;
- }
- DefineEngineFunction( getActiveDDSFiles, S32, (),,
- "Returns the count of active DDSs files in memory.\n"
- "@ingroup Rendering\n" )
- {
- return DDSFile::smActiveCopies;
- }
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