AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
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postEffect.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector %!s(int64=2) %!d(string=hai) anos
postEffect.h d23ee397e6 adds wetness %!s(int64=3) %!d(string=hai) anos
postEffectCommon.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets %!s(int64=4) %!d(string=hai) anos
postEffectManager.cpp c86cc48945 use srgb sapce for backbuffer %!s(int64=4) %!d(string=hai) anos
postEffectManager.h cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration %!s(int64=6) %!d(string=hai) anos
postEffectVis.cpp 555c563b39 More updating of editor icons to assets %!s(int64=4) %!d(string=hai) anos
postEffectVis.h 6b524ae58a Eliminate ConsoleStaticMethod %!s(int64=7) %!d(string=hai) anos