JeffR f31acf774e Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 8 hónapja
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editor f633ef3a3d fill in the validated variables 10 hónapja
glsl 2b295fb7f0 rest of virtuals removed 1 éve
hlsl 2b295fb7f0 rest of virtuals removed 1 éve
ts 2b295fb7f0 rest of virtuals removed 1 éve
forest.cpp f633ef3a3d fill in the validated variables 10 hónapja
forest.h 2b295fb7f0 rest of virtuals removed 1 éve
forestCell.cpp 15f67015d3 Reordering initialization methods #1912 8 éve
forestCell.h 7dbfe6994d Engine directory for ticket #1 13 éve
forestCellBatch.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
forestCellBatch.h 7dbfe6994d Engine directory for ticket #1 13 éve
forestCollision.cpp e9415a0994 uninitialized variables-collision 5 éve
forestCollision.h 2b295fb7f0 rest of virtuals removed 1 éve
forestDataFile.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 éve
forestDataFile.h 7dbfe6994d Engine directory for ticket #1 13 éve
forestItem.cpp f633ef3a3d fill in the validated variables 10 hónapja
forestItem.h f31acf774e Adds handling for datablocks to be reloaded if the assets they utilize have their files directly edited. 8 hónapja
forestRender.cpp 2753f562e8 shadow caching 10 éve
forestWindAccumulator.cpp 1ee127b753 more unused variable cleanups 9 éve
forestWindAccumulator.h 7dbfe6994d Engine directory for ticket #1 13 éve
forestWindEmitter.cpp f633ef3a3d fill in the validated variables 10 hónapja
forestWindEmitter.h 2b295fb7f0 rest of virtuals removed 1 éve
forestWindMgr.cpp 01f0d5cfca tAlgorythm fed namespace T3D for better library interoperability. resulted in the need to specify usage in... a few places. 8 éve
forestWindMgr.h 2b295fb7f0 rest of virtuals removed 1 éve
windDeformation.cpp 7dbfe6994d Engine directory for ticket #1 13 éve
windDeformation.h 2b295fb7f0 rest of virtuals removed 1 éve