Daniel Buckmaster ae284a89ec Merge branch 'development' into defineconsolemethod преди 11 години
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decal 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency преди 11 години
examples 43895090fa Merge branch 'RenderMeshExampleMatFix' into development for PR #631 преди 11 години
fps c1d79f1488 Added padding to GuiShapeNameHud labels. преди 12 години
fx ae284a89ec Merge branch 'development' into defineconsolemethod преди 11 години
gameBase ae284a89ec Merge branch 'development' into defineconsolemethod преди 11 години
physics 3ab048c5b0 Fixes after feedback from Luis. преди 11 години
sceneComponent 7dbfe6994d Engine directory for ticket #1 преди 13 години
sfx 355ce5d854 Andrew's fix for ear transform with detached camera. преди 11 години
turret e47b95ee5d Merge pull request #971 from Azaezel/revert-794-euler_to_quat_revert преди 11 години
vehicles feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash преди 11 години
accumulationVolume.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. преди 11 години
accumulationVolume.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. преди 11 години
aiClient.cpp 2f48f31a6f Fixed String comparisons. преди 11 години
aiClient.h acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
aiConnection.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
aiConnection.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
aiPlayer.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
aiPlayer.h e332609003 requested alterations. преди 11 години
camera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
camera.h 660250cccf Game cam and eye banking, control schemes преди 12 години
cameraSpline.cpp 1c95ce21d6 Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders преди 11 години
cameraSpline.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
containerQuery.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
containerQuery.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
convexShape.cpp d9c731b73f Added PLC_Navigation hint for gathering navmesh polygon data. преди 12 години
convexShape.h c6b6ffc10b For for Issue #106 Convex Shape Bandwidth преди 13 години
debris.cpp 62006e8b3c Remove unneeded double-initialization of the vars. преди 11 години
debris.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
gameFunctions.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
gameFunctions.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
gameTSCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
gameTSCtrl.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
groundPlane.cpp 91e542b8ec SceneCullingState with culling and camera frustum преди 12 години
groundPlane.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiMaterialPreview.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiMaterialPreview.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiNoMouseCtrl.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
guiObjectView.cpp 0dde7022c2 engine: corrects offsets for the guiobjectview gui element which displays materialized meshes, and exposes it's specialized renderering system to the postfx subsystem. преди 11 години
guiObjectView.h 9205561c96 guiObjectView.setCameraRotation() преди 12 години
item.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. преди 11 години
item.h 0f22ca64d4 Moved mask updated to protected member set functions. преди 13 години
levelInfo.cpp a928d142f7 Made some tweaks so I'm happy with it. преди 11 години
levelInfo.h a928d142f7 Made some tweaks so I'm happy with it. преди 11 години
lightAnimData.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
lightAnimData.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
lightBase.cpp 3ab048c5b0 Fixes after feedback from Luis. преди 11 години
lightBase.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
lightDescription.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
lightDescription.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
lightFlareData.cpp 91e542b8ec SceneCullingState with culling and camera frustum преди 12 години
lightFlareData.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
missionArea.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. преди 11 години
missionArea.h 093252ada3 Updated logic in MissionArea::getServerObject. преди 13 години
missionMarker.cpp 3ab048c5b0 Fixes after feedback from Luis. преди 11 години
missionMarker.h fbc9660bc3 WaypointTeam never worked and if you look at the code you can see its not very clean. преди 11 години
objectTypes.h b4ea1123dc Remove Interior Object format (DIF) преди 12 години
occlusionVolume.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
occlusionVolume.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
pathCamera.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
pathCamera.h 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
physicalZone.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
physicalZone.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
player.cpp a87a891cfc Prevent crash when loading Player with no shape. преди 11 години
player.h 1bce176705 Removed Ranges and cleaned up updateLookAnimation function. преди 12 години
pointLight.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
pointLight.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
portal.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
portal.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
prefab.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
prefab.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
projectile.cpp feec36731e Merge pull request #594 from LuisAntonRebollo/unit-tests-without-crash преди 11 години
projectile.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx преди 12 години
proximityMine.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes преди 11 години
proximityMine.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
resource.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
rigid.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
rigid.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
rigidShape.cpp 4fb820c3ef New Physics doc group. преди 11 години
rigidShape.h 4c35fd37af Simple pass over the codebase to standardize the platform types. преди 12 години
scopeAlwaysShape.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
shapeBase.cpp d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence преди 11 години
shapeBase.h d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence преди 11 години
shapeCollision.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
shapeImage.cpp cd978039ac Merge pull request #635 from just-bank/engine-fixes преди 11 години
spotLight.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
spotLight.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
staticShape.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. преди 11 години
staticShape.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
trigger.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. преди 11 години
trigger.h 7dbfe6994d Engine directory for ticket #1 преди 13 години
tsStatic.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. преди 11 години
tsStatic.h c5f81a85f5 Renamed LOD to Fade. преди 11 години
zone.cpp 7dbfe6994d Engine directory for ticket #1 преди 13 години
zone.h 7dbfe6994d Engine directory for ticket #1 преди 13 години