Daniel Buckmaster ae284a89ec Merge branch 'development' into defineconsolemethod il y a 11 ans
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arch 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
collada 3ab048c5b0 Fixes after feedback from Luis. il y a 11 ans
loader cf5d48e6ef Merge pull request #665 from andr3wmac/multiformat il y a 11 ans
instancingMatHook.cpp 30144a9f98 TheoraTextureObject il y a 12 ans
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsAnimate.cpp f10a860bba Changes for MaskNodeHandsOff il y a 12 ans
tsCollision.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsDecal.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsDump.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsLastDetail.cpp acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. il y a 11 ans
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx il y a 12 ans
tsMaterialList.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsMesh.cpp 7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2 il y a 11 ans
tsMesh.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
tsMeshFit.cpp 4b1334db9f Removed hard coded directory paths il y a 13 ans
tsMeshIntrinsics.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
tsMeshIntrinsics.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsPartInstance.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsRenderState.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. il y a 11 ans
tsRenderState.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. il y a 11 ans
tsShape.cpp fcf7bee64a Fix x64 problems for WIN64. il y a 11 ans
tsShape.h 6d176cf8db Rename local variable to prevent confusion with member variable. il y a 11 ans
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) il y a 12 ans
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsShapeConstruct.cpp f3fc84738b Use fixed buffer size var when allocating return buffer from console. il y a 11 ans
tsShapeConstruct.h 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
tsShapeEdit.cpp 4c35fd37af Simple pass over the codebase to standardize the platform types. il y a 12 ans
tsShapeInstance.cpp c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. il y a 11 ans
tsShapeInstance.h c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. il y a 11 ans
tsShapeOldRead.cpp 6d176cf8db Rename local variable to prevent confusion with member variable. il y a 11 ans
tsSortedMesh.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsSortedMesh.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsThread.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 il y a 13 ans
tsTransform.h 7dbfe6994d Engine directory for ticket #1 il y a 13 ans