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colladaAppMaterial.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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colladaAppMaterial.h
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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colladaAppMesh.cpp
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53ce915dcf
collada/ts chain shadowvar and member var clenaups
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há 7 anos atrás |
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colladaAppMesh.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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há 10 anos atrás |
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colladaAppNode.cpp
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fbfd3ed8ed
clang: constructor initialization order
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há 9 anos atrás |
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colladaAppNode.h
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ac7d6e6691
Updated paths for collada tdictionary.h
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há 10 anos atrás |
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colladaAppSequence.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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há 11 anos atrás |
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colladaAppSequence.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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colladaExtensions.cpp
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84e8cbb4ee
Revert recent style cleanup changes.
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há 11 anos atrás |
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colladaExtensions.h
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84e8cbb4ee
Revert recent style cleanup changes.
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há 11 anos atrás |
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colladaImport.cpp
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53ce915dcf
collada/ts chain shadowvar and member var clenaups
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há 7 anos atrás |
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colladaLights.cpp
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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há 8 anos atrás |
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colladaShapeLoader.cpp
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53ce915dcf
collada/ts chain shadowvar and member var clenaups
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há 7 anos atrás |
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colladaShapeLoader.h
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7dbfe6994d
Engine directory for ticket #1
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há 13 anos atrás |
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colladaUtils.cpp
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9fbeb3e2d0
void ColladaUtils::ExportData::processData() var clarifications
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há 7 anos atrás |
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colladaUtils.h
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8dedcf456a
Cleanup of export function to remove redundant arg
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há 7 anos atrás |